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wine
wine-winehq
Commits
86a0f486
Commit
86a0f486
authored
Nov 05, 2018
by
Henri Verbeet
Committed by
Alexandre Julliard
Nov 05, 2018
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d3d9: Prefer bind flags over usage flags in d3d9_device_StretchRect().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
5731069a
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device.c
dlls/d3d9/device.c
+2
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dlls/d3d9/device.c
View file @
86a0f486
...
...
@@ -1668,13 +1668,13 @@ static HRESULT WINAPI d3d9_device_StretchRect(IDirect3DDevice9Ex *iface, IDirect
goto
done
;
}
if
(
dst
->
texture
&&
!
(
dst_desc
.
usage
&
(
WINED3DUSAGE_RENDERTARGET
|
WINED3DUSAGE_DEPTH
STENCIL
)))
if
(
dst
->
texture
&&
!
(
dst_desc
.
bind_flags
&
(
WINED3D_BIND_RENDER_TARGET
|
WINED3D_BIND_DEPTH_
STENCIL
)))
{
WARN
(
"Destination is a regular texture.
\n
"
);
goto
done
;
}
if
(
src_desc
.
usage
&
WINED3DUSAGE_DEPTH
STENCIL
)
if
(
src_desc
.
bind_flags
&
WINED3D_BIND_DEPTH_
STENCIL
)
{
if
(
device
->
in_scene
)
{
...
...
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