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wine
wine-winehq
Commits
8823decb
Commit
8823decb
authored
Jul 17, 2009
by
David Adam
Committed by
Alexandre Julliard
Jul 20, 2009
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d3dx9: Fix D3DXVec4Normalize to make tests pass in Windows.
parent
878bcb51
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2 changed files
with
6 additions
and
18 deletions
+6
-18
math.c
dlls/d3dx9_36/math.c
+6
-14
math.c
dlls/d3dx9_36/tests/math.c
+0
-4
No files found.
dlls/d3dx9_36/math.c
View file @
8823decb
...
...
@@ -1725,20 +1725,12 @@ D3DXVECTOR4* WINAPI D3DXVec4Normalize(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv)
FLOAT
norm
;
norm
=
D3DXVec4Length
(
pv
);
if
(
!
norm
)
{
out
.
x
=
0
.
0
f
;
out
.
y
=
0
.
0
f
;
out
.
z
=
0
.
0
f
;
out
.
w
=
0
.
0
f
;
}
else
{
out
.
x
=
pv
->
x
/
norm
;
out
.
y
=
pv
->
y
/
norm
;
out
.
z
=
pv
->
z
/
norm
;
out
.
w
=
pv
->
w
/
norm
;
}
out
.
x
=
pv
->
x
/
norm
;
out
.
y
=
pv
->
y
/
norm
;
out
.
z
=
pv
->
z
/
norm
;
out
.
w
=
pv
->
w
/
norm
;
*
pout
=
out
;
return
pout
;
}
...
...
dlls/d3dx9_36/tests/math.c
View file @
8823decb
...
...
@@ -1419,10 +1419,6 @@ static void D3DXVector4Test(void)
expectedvec
.
x
=
1
.
0
f
/
11
.
0
f
;
expectedvec
.
y
=
2
.
0
f
/
11
.
0
f
;
expectedvec
.
z
=
4
.
0
f
/
11
.
0
f
;
expectedvec
.
w
=
10
.
0
f
/
11
.
0
f
;
D3DXVec4Normalize
(
&
gotvec
,
&
u
);
expect_vec4
(
expectedvec
,
gotvec
);
/* Test the nul vector */
expectedvec
.
x
=
0
.
0
f
;
expectedvec
.
y
=
0
.
0
f
;
expectedvec
.
z
=
0
.
0
f
;
expectedvec
.
w
=
0
.
0
f
;
D3DXVec4Normalize
(
&
gotvec
,
&
nul
);
expect_vec4
(
expectedvec
,
gotvec
);
/*_______________D3DXVec4Scale____________________________*/
expectedvec
.
x
=
-
6
.
5
f
;
expectedvec
.
y
=
-
13
.
0
f
;
expectedvec
.
z
=
-
26
.
0
f
;
expectedvec
.
w
=
-
65
.
0
f
;
...
...
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