Commit 89d61c28 authored by Jan Sikorski's avatar Jan Sikorski Committed by Alexandre Julliard

wined3d: Use a single allocation for command list data.

parent be000482
...@@ -76,11 +76,6 @@ static void wined3d_command_list_destroy_object(void *object) ...@@ -76,11 +76,6 @@ static void wined3d_command_list_destroy_object(void *object)
for (i = 0; i < list->upload_count; ++i) for (i = 0; i < list->upload_count; ++i)
heap_free(list->uploads[i].sysmem); heap_free(list->uploads[i].sysmem);
heap_free(list->command_lists);
heap_free(list->uploads);
heap_free(list->resources);
heap_free(list->data);
heap_free(list->queries);
heap_free(list); heap_free(list);
} }
...@@ -3734,45 +3729,54 @@ HRESULT CDECL wined3d_deferred_context_record_command_list(struct wined3d_device ...@@ -3734,45 +3729,54 @@ HRESULT CDECL wined3d_deferred_context_record_command_list(struct wined3d_device
{ {
struct wined3d_deferred_context *deferred = wined3d_deferred_context_from_context(context); struct wined3d_deferred_context *deferred = wined3d_deferred_context_from_context(context);
struct wined3d_command_list *object; struct wined3d_command_list *object;
void *memory;
TRACE("context %p, list %p.\n", context, list); TRACE("context %p, list %p.\n", context, list);
if (!(object = heap_alloc_zero(sizeof(*object)))) memory = heap_alloc(sizeof(*object) + deferred->resource_count * sizeof(*object->resources)
+ deferred->upload_count * sizeof(*object->uploads)
+ deferred->command_list_count * sizeof(*object->command_lists)
+ deferred->query_count * sizeof(*object->queries)
+ deferred->data_size);
if (!memory)
return E_OUTOFMEMORY; return E_OUTOFMEMORY;
object = memory;
memory = &object[1];
memset(object, 0, sizeof(*object));
object->refcount = 1; object->refcount = 1;
object->device = deferred->c.device; object->device = deferred->c.device;
if (!(object->data = heap_alloc(deferred->data_size))) object->resources = memory;
goto out_free_list; memory = &object->resources[deferred->resource_count];
object->data_size = deferred->data_size;
memcpy(object->data, deferred->data, deferred->data_size);
if (!(object->resources = heap_alloc(deferred->resource_count * sizeof(*object->resources))))
goto out_free_data;
object->resource_count = deferred->resource_count; object->resource_count = deferred->resource_count;
memcpy(object->resources, deferred->resources, deferred->resource_count * sizeof(*object->resources)); memcpy(object->resources, deferred->resources, deferred->resource_count * sizeof(*object->resources));
/* Transfer our references to the resources to the command list. */ /* Transfer our references to the resources to the command list. */
if (!(object->uploads = heap_alloc(deferred->upload_count * sizeof(*object->uploads)))) object->uploads = memory;
goto out_free_resources; memory = &object->uploads[deferred->upload_count];
object->upload_count = deferred->upload_count; object->upload_count = deferred->upload_count;
memcpy(object->uploads, deferred->uploads, deferred->upload_count * sizeof(*object->uploads)); memcpy(object->uploads, deferred->uploads, deferred->upload_count * sizeof(*object->uploads));
/* Transfer our references to the resources to the command list. */ /* Transfer our references to the resources to the command list. */
if (!(object->command_lists = heap_alloc(deferred->command_list_count * sizeof(*object->command_lists)))) object->command_lists = memory;
goto out_free_uploads; memory = &object->command_lists[deferred->command_list_count];
object->command_list_count = deferred->command_list_count; object->command_list_count = deferred->command_list_count;
memcpy(object->command_lists, deferred->command_lists, memcpy(object->command_lists, deferred->command_lists,
deferred->command_list_count * sizeof(*object->command_lists)); deferred->command_list_count * sizeof(*object->command_lists));
/* Transfer our references to the command lists to the command list. */ /* Transfer our references to the command lists to the command list. */
if (!(object->queries = heap_alloc(deferred->query_count * sizeof(*object->queries)))) object->queries = memory;
goto out_free_command_lists; memory = &object->queries[deferred->query_count];
object->query_count = deferred->query_count; object->query_count = deferred->query_count;
memcpy(object->queries, deferred->queries, deferred->query_count * sizeof(*object->queries)); memcpy(object->queries, deferred->queries, deferred->query_count * sizeof(*object->queries));
/* Transfer our references to the queries to the command list. */ /* Transfer our references to the queries to the command list. */
object->data = memory;
object->data_size = deferred->data_size;
memcpy(object->data, deferred->data, deferred->data_size);
deferred->data_size = 0; deferred->data_size = 0;
deferred->resource_count = 0; deferred->resource_count = 0;
deferred->upload_count = 0; deferred->upload_count = 0;
...@@ -3789,16 +3793,4 @@ HRESULT CDECL wined3d_deferred_context_record_command_list(struct wined3d_device ...@@ -3789,16 +3793,4 @@ HRESULT CDECL wined3d_deferred_context_record_command_list(struct wined3d_device
*list = object; *list = object;
return S_OK; return S_OK;
out_free_command_lists:
heap_free(object->command_lists);
out_free_uploads:
heap_free(object->uploads);
out_free_resources:
heap_free(object->resources);
out_free_data:
heap_free(object->data);
out_free_list:
heap_free(object);
return E_OUTOFMEMORY;
} }
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