Commit 8b2d7144 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

d3d11: Introduce d3d_rasterizer_state_create() helper function.

parent 10ae9eb3
......@@ -446,8 +446,8 @@ struct d3d_rasterizer_state
ID3D11Device *device;
};
HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
const D3D11_RASTERIZER_DESC *desc) DECLSPEC_HIDDEN;
HRESULT d3d_rasterizer_state_create(struct d3d_device *device, const D3D11_RASTERIZER_DESC *desc,
struct d3d_rasterizer_state **state) DECLSPEC_HIDDEN;
struct d3d_rasterizer_state *unsafe_impl_from_ID3D11RasterizerState(ID3D11RasterizerState *iface) DECLSPEC_HIDDEN;
struct d3d_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface) DECLSPEC_HIDDEN;
......
......@@ -3035,39 +3035,13 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateRasterizerState(ID3D11Device
{
struct d3d_device *device = impl_from_ID3D11Device(iface);
struct d3d_rasterizer_state *object;
struct wine_rb_entry *entry;
HRESULT hr;
TRACE("iface %p, desc %p, rasterizer_state %p.\n", iface, desc, rasterizer_state);
if (!desc)
return E_INVALIDARG;
wined3d_mutex_lock();
if ((entry = wine_rb_get(&device->rasterizer_states, desc)))
{
object = WINE_RB_ENTRY_VALUE(entry, struct d3d_rasterizer_state, entry);
TRACE("Returning existing rasterizer state %p.\n", object);
*rasterizer_state = &object->ID3D11RasterizerState_iface;
ID3D11RasterizerState_AddRef(*rasterizer_state);
wined3d_mutex_unlock();
return S_OK;
}
wined3d_mutex_unlock();
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = d3d_rasterizer_state_init(object, device, desc)))
{
WARN("Failed to initialize rasterizer state, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
if (FAILED(hr = d3d_rasterizer_state_create(device, desc, &object)))
return hr;
}
TRACE("Created rasterizer state %p.\n", object);
*rasterizer_state = &object->ID3D11RasterizerState_iface;
return S_OK;
......@@ -5339,19 +5313,17 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRasterizerState(ID3D10Device
const D3D10_RASTERIZER_DESC *desc, ID3D10RasterizerState **rasterizer_state)
{
struct d3d_device *device = impl_from_ID3D10Device(iface);
ID3D11RasterizerState *d3d11_rasterizer_state;
struct d3d_rasterizer_state *object;
HRESULT hr;
TRACE("iface %p, desc %p, rasterizer_state %p.\n", iface, desc, rasterizer_state);
if (FAILED(hr = d3d11_device_CreateRasterizerState(&device->ID3D11Device_iface,
(const D3D11_RASTERIZER_DESC *)desc, &d3d11_rasterizer_state)))
if (FAILED(hr = d3d_rasterizer_state_create(device, (const D3D11_RASTERIZER_DESC *)desc, &object)))
return hr;
hr = ID3D11RasterizerState_QueryInterface(d3d11_rasterizer_state,
&IID_ID3D10RasterizerState, (void **)rasterizer_state);
ID3D11RasterizerState_Release(d3d11_rasterizer_state);
return hr;
*rasterizer_state = &object->ID3D10RasterizerState_iface;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d10_device_CreateSamplerState(ID3D10Device1 *iface,
......
......@@ -1033,7 +1033,7 @@ static const struct wined3d_parent_ops d3d_rasterizer_state_wined3d_parent_ops =
d3d_rasterizer_state_wined3d_object_destroyed,
};
HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
static HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
const D3D11_RASTERIZER_DESC *desc)
{
struct wined3d_rasterizer_state_desc wined3d_desc;
......@@ -1074,6 +1074,46 @@ HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d
return S_OK;
}
HRESULT d3d_rasterizer_state_create(struct d3d_device *device, const D3D11_RASTERIZER_DESC *desc,
struct d3d_rasterizer_state **state)
{
struct d3d_rasterizer_state *object;
struct wine_rb_entry *entry;
HRESULT hr;
if (!desc)
return E_INVALIDARG;
wined3d_mutex_lock();
if ((entry = wine_rb_get(&device->rasterizer_states, desc)))
{
object = WINE_RB_ENTRY_VALUE(entry, struct d3d_rasterizer_state, entry);
TRACE("Returning existing rasterizer state %p.\n", object);
ID3D11RasterizerState_AddRef(&object->ID3D11RasterizerState_iface);
*state = object;
wined3d_mutex_unlock();
return S_OK;
}
wined3d_mutex_unlock();
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = d3d_rasterizer_state_init(object, device, desc)))
{
WARN("Failed to initialize rasterizer state, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
return hr;
}
TRACE("Created rasterizer state %p.\n", object);
*state = object;
return S_OK;
}
struct d3d_rasterizer_state *unsafe_impl_from_ID3D11RasterizerState(ID3D11RasterizerState *iface)
{
if (!iface)
......
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