Commit 8b493d76 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

wined3d: Introduce R10G10B10X2 vertex formats for D3D8/9.

parent 47283b5b
...@@ -220,8 +220,8 @@ static const enum wined3d_format_id wined3d_format_lookup[] = ...@@ -220,8 +220,8 @@ static const enum wined3d_format_id wined3d_format_lookup[] =
/*WINED3DDECLTYPE_SHORT4N*/ WINED3DFMT_R16G16B16A16_SNORM, /*WINED3DDECLTYPE_SHORT4N*/ WINED3DFMT_R16G16B16A16_SNORM,
/*WINED3DDECLTYPE_USHORT2N*/ WINED3DFMT_R16G16_UNORM, /*WINED3DDECLTYPE_USHORT2N*/ WINED3DFMT_R16G16_UNORM,
/*WINED3DDECLTYPE_USHORT4N*/ WINED3DFMT_R16G16B16A16_UNORM, /*WINED3DDECLTYPE_USHORT4N*/ WINED3DFMT_R16G16B16A16_UNORM,
/*WINED3DDECLTYPE_UDEC3*/ WINED3DFMT_R10G10B10A2_UINT, /*WINED3DDECLTYPE_UDEC3*/ WINED3DFMT_R10G10B10X2_UINT,
/*WINED3DDECLTYPE_DEC3N*/ WINED3DFMT_R10G10B10A2_SNORM, /*WINED3DDECLTYPE_DEC3N*/ WINED3DFMT_R10G10B10X2_SNORM,
/*WINED3DDECLTYPE_FLOAT16_2*/ WINED3DFMT_R16G16_FLOAT, /*WINED3DDECLTYPE_FLOAT16_2*/ WINED3DFMT_R16G16_FLOAT,
/*WINED3DDECLTYPE_FLOAT16_4*/ WINED3DFMT_R16G16B16A16_FLOAT, /*WINED3DDECLTYPE_FLOAT16_4*/ WINED3DFMT_R16G16B16A16_FLOAT,
}; };
......
...@@ -45,8 +45,8 @@ d3d_dtype_lookup[] = ...@@ -45,8 +45,8 @@ d3d_dtype_lookup[] =
/* D3DDECLTYPE_SHORT4N */ {WINED3DFMT_R16G16B16A16_SNORM, 4, sizeof(short int)}, /* D3DDECLTYPE_SHORT4N */ {WINED3DFMT_R16G16B16A16_SNORM, 4, sizeof(short int)},
/* D3DDECLTYPE_USHORT2N */ {WINED3DFMT_R16G16_UNORM, 2, sizeof(short int)}, /* D3DDECLTYPE_USHORT2N */ {WINED3DFMT_R16G16_UNORM, 2, sizeof(short int)},
/* D3DDECLTYPE_USHORT4N */ {WINED3DFMT_R16G16B16A16_UNORM, 4, sizeof(short int)}, /* D3DDECLTYPE_USHORT4N */ {WINED3DFMT_R16G16B16A16_UNORM, 4, sizeof(short int)},
/* D3DDECLTYPE_UDEC3 */ {WINED3DFMT_R10G10B10A2_UINT, 3, sizeof(short int)}, /* D3DDECLTYPE_UDEC3 */ {WINED3DFMT_R10G10B10X2_UINT, 3, sizeof(short int)},
/* D3DDECLTYPE_DEC3N */ {WINED3DFMT_R10G10B10A2_SNORM, 3, sizeof(short int)}, /* D3DDECLTYPE_DEC3N */ {WINED3DFMT_R10G10B10X2_SNORM, 3, sizeof(short int)},
/* D3DDECLTYPE_FLOAT16_2 */ {WINED3DFMT_R16G16_FLOAT, 2, sizeof(short int)}, /* D3DDECLTYPE_FLOAT16_2 */ {WINED3DFMT_R16G16_FLOAT, 2, sizeof(short int)},
/* D3DDECLTYPE_FLOAT16_4 */ {WINED3DFMT_R16G16B16A16_FLOAT, 4, sizeof(short int)} /* D3DDECLTYPE_FLOAT16_4 */ {WINED3DFMT_R16G16B16A16_FLOAT, 4, sizeof(short int)}
}; };
......
...@@ -4110,11 +4110,11 @@ static void load_numbered_arrays(struct wined3d_context *context, ...@@ -4110,11 +4110,11 @@ static void load_numbered_arrays(struct wined3d_context *context,
GL_EXTCALL(glVertexAttrib4Nusv(i, (const GLushort *)ptr)); GL_EXTCALL(glVertexAttrib4Nusv(i, (const GLushort *)ptr));
break; break;
case WINED3DFMT_R10G10B10A2_UINT: case WINED3DFMT_R10G10B10X2_UINT:
FIXME("Unsure about WINED3DDECLTYPE_UDEC3.\n"); FIXME("Unsure about WINED3DDECLTYPE_UDEC3.\n");
/*glVertexAttrib3usvARB(i, (const GLushort *)ptr); Does not exist */ /*glVertexAttrib3usvARB(i, (const GLushort *)ptr); Does not exist */
break; break;
case WINED3DFMT_R10G10B10A2_SNORM: case WINED3DFMT_R10G10B10X2_SNORM:
FIXME("Unsure about WINED3DDECLTYPE_DEC3N.\n"); FIXME("Unsure about WINED3DDECLTYPE_DEC3N.\n");
/*glVertexAttrib3NusvARB(i, (const GLushort *)ptr); Does not exist */ /*glVertexAttrib3NusvARB(i, (const GLushort *)ptr); Does not exist */
break; break;
......
...@@ -124,6 +124,8 @@ static const struct wined3d_format_channels formats[] = ...@@ -124,6 +124,8 @@ static const struct wined3d_format_channels formats[] =
{WINED3DFMT_R8G8_SNORM_L8X8_UNORM, 8, 8, 0, 0, 0, 8, 0, 0, 4, 0, 0}, {WINED3DFMT_R8G8_SNORM_L8X8_UNORM, 8, 8, 0, 0, 0, 8, 0, 0, 4, 0, 0},
{WINED3DFMT_R8G8B8A8_SNORM, 8, 8, 8, 8, 0, 8, 16, 24, 4, 0, 0}, {WINED3DFMT_R8G8B8A8_SNORM, 8, 8, 8, 8, 0, 8, 16, 24, 4, 0, 0},
{WINED3DFMT_R10G11B11_SNORM, 10, 11, 11, 0, 0, 10, 21, 0, 4, 0, 0}, {WINED3DFMT_R10G11B11_SNORM, 10, 11, 11, 0, 0, 10, 21, 0, 4, 0, 0},
{WINED3DFMT_R10G10B10X2_UINT, 10, 10, 10, 0, 0, 10, 20, 0, 4, 0, 0},
{WINED3DFMT_R10G10B10X2_SNORM, 10, 10, 10, 0, 0, 10, 20, 0, 4, 0, 0},
{WINED3DFMT_R10G10B10_SNORM_A2_UNORM, 10, 10, 10, 2, 0, 10, 20, 30, 4, 0, 0}, {WINED3DFMT_R10G10B10_SNORM_A2_UNORM, 10, 10, 10, 2, 0, 10, 20, 30, 4, 0, 0},
/* Depth stencil formats */ /* Depth stencil formats */
{WINED3DFMT_D16_LOCKABLE, 0, 0, 0, 0, 0, 0, 0, 0, 2, 16, 0}, {WINED3DFMT_D16_LOCKABLE, 0, 0, 0, 0, 0, 0, 0, 0, 2, 16, 0},
...@@ -348,8 +350,8 @@ static const struct wined3d_format_vertex_info format_vertex_info[] = ...@@ -348,8 +350,8 @@ static const struct wined3d_format_vertex_info format_vertex_info[] =
{WINED3DFMT_R16G16B16A16_SNORM, WINED3D_FFP_EMIT_SHORT4N, 4, GL_SHORT, GL_TRUE }, {WINED3DFMT_R16G16B16A16_SNORM, WINED3D_FFP_EMIT_SHORT4N, 4, GL_SHORT, GL_TRUE },
{WINED3DFMT_R16G16_UNORM, WINED3D_FFP_EMIT_USHORT2N, 2, GL_UNSIGNED_SHORT, GL_TRUE }, {WINED3DFMT_R16G16_UNORM, WINED3D_FFP_EMIT_USHORT2N, 2, GL_UNSIGNED_SHORT, GL_TRUE },
{WINED3DFMT_R16G16B16A16_UNORM, WINED3D_FFP_EMIT_USHORT4N, 4, GL_UNSIGNED_SHORT, GL_TRUE }, {WINED3DFMT_R16G16B16A16_UNORM, WINED3D_FFP_EMIT_USHORT4N, 4, GL_UNSIGNED_SHORT, GL_TRUE },
{WINED3DFMT_R10G10B10A2_UINT, WINED3D_FFP_EMIT_UDEC3, 3, GL_UNSIGNED_SHORT, GL_FALSE}, {WINED3DFMT_R10G10B10X2_UINT, WINED3D_FFP_EMIT_UDEC3, 3, GL_UNSIGNED_SHORT, GL_FALSE},
{WINED3DFMT_R10G10B10A2_SNORM, WINED3D_FFP_EMIT_DEC3N, 3, GL_SHORT, GL_TRUE }, {WINED3DFMT_R10G10B10X2_SNORM, WINED3D_FFP_EMIT_DEC3N, 3, GL_SHORT, GL_TRUE },
{WINED3DFMT_R10G10B10A2_UNORM, WINED3D_FFP_EMIT_INVALID, 4, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, {WINED3DFMT_R10G10B10A2_UNORM, WINED3D_FFP_EMIT_INVALID, 4, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE,
ARB_VERTEX_TYPE_2_10_10_10_REV}, ARB_VERTEX_TYPE_2_10_10_10_REV},
{WINED3DFMT_R16G16_FLOAT, WINED3D_FFP_EMIT_FLOAT16_2, 2, GL_HALF_FLOAT, GL_FALSE}, {WINED3DFMT_R16G16_FLOAT, WINED3D_FFP_EMIT_FLOAT16_2, 2, GL_HALF_FLOAT, GL_FALSE},
...@@ -3613,6 +3615,8 @@ const char *debug_d3dformat(enum wined3d_format_id format_id) ...@@ -3613,6 +3615,8 @@ const char *debug_d3dformat(enum wined3d_format_id format_id)
FMT_TO_STR(WINED3DFMT_R5G5_SNORM_L6_UNORM); FMT_TO_STR(WINED3DFMT_R5G5_SNORM_L6_UNORM);
FMT_TO_STR(WINED3DFMT_R8G8_SNORM_L8X8_UNORM); FMT_TO_STR(WINED3DFMT_R8G8_SNORM_L8X8_UNORM);
FMT_TO_STR(WINED3DFMT_R10G11B11_SNORM); FMT_TO_STR(WINED3DFMT_R10G11B11_SNORM);
FMT_TO_STR(WINED3DFMT_R10G10B10X2_UINT);
FMT_TO_STR(WINED3DFMT_R10G10B10X2_SNORM);
FMT_TO_STR(WINED3DFMT_R10G10B10_SNORM_A2_UNORM); FMT_TO_STR(WINED3DFMT_R10G10B10_SNORM_A2_UNORM);
FMT_TO_STR(WINED3DFMT_UYVY); FMT_TO_STR(WINED3DFMT_UYVY);
FMT_TO_STR(WINED3DFMT_YUY2); FMT_TO_STR(WINED3DFMT_YUY2);
......
...@@ -113,6 +113,8 @@ enum wined3d_format_id ...@@ -113,6 +113,8 @@ enum wined3d_format_id
WINED3DFMT_R5G5_SNORM_L6_UNORM, WINED3DFMT_R5G5_SNORM_L6_UNORM,
WINED3DFMT_R8G8_SNORM_L8X8_UNORM, WINED3DFMT_R8G8_SNORM_L8X8_UNORM,
WINED3DFMT_R10G11B11_SNORM, WINED3DFMT_R10G11B11_SNORM,
WINED3DFMT_R10G10B10X2_UINT,
WINED3DFMT_R10G10B10X2_SNORM,
WINED3DFMT_R10G10B10_SNORM_A2_UNORM, WINED3DFMT_R10G10B10_SNORM_A2_UNORM,
WINED3DFMT_D16_LOCKABLE, WINED3DFMT_D16_LOCKABLE,
WINED3DFMT_D32_UNORM, WINED3DFMT_D32_UNORM,
......
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