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wine
wine-winehq
Commits
8e036d64
Commit
8e036d64
authored
Dec 14, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
Dec 18, 2007
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Plain Diff
wined3d: Correct a pixel shader version comparison.
parent
cd858dfa
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glsl_shader.c
dlls/wined3d/glsl_shader.c
+1
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dlls/wined3d/glsl_shader.c
View file @
8e036d64
...
@@ -612,7 +612,7 @@ void shader_generate_glsl_declarations(
...
@@ -612,7 +612,7 @@ void shader_generate_glsl_declarations(
/* Declare input register varyings. Only pixel shader, vertex shaders have that declared in the
/* Declare input register varyings. Only pixel shader, vertex shaders have that declared in the
* helper function shader that is linked in at link time
* helper function shader that is linked in at link time
*/
*/
if
(
pshader
&&
This
->
baseShader
.
hex_version
>=
WINED3D
V
S_VERSION
(
3
,
0
))
{
if
(
pshader
&&
This
->
baseShader
.
hex_version
>=
WINED3D
P
S_VERSION
(
3
,
0
))
{
if
(
use_vs
(
device
))
{
if
(
use_vs
(
device
))
{
shader_addline
(
buffer
,
"varying vec4 IN[%u];
\n
"
,
GL_LIMITS
(
glsl_varyings
)
/
4
);
shader_addline
(
buffer
,
"varying vec4 IN[%u];
\n
"
,
GL_LIMITS
(
glsl_varyings
)
/
4
);
}
else
{
}
else
{
...
...
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