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wine
wine-winehq
Commits
9261bbb1
Commit
9261bbb1
authored
Aug 26, 2015
by
Stefan Dösinger
Committed by
Alexandre Julliard
Aug 27, 2015
Browse files
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Browse Files
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Plain Diff
d3d9/tests: Test presentation parameter combinations.
parent
8c91443f
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Showing
2 changed files
with
303 additions
and
0 deletions
+303
-0
d3d9ex.c
dlls/d3d9/tests/d3d9ex.c
+159
-0
device.c
dlls/d3d9/tests/device.c
+144
-0
No files found.
dlls/d3d9/tests/d3d9ex.c
View file @
9261bbb1
...
...
@@ -2886,6 +2886,164 @@ static void test_window_style(void)
}
}
static
void
test_swapchain_parameters
(
void
)
{
IDirect3DDevice9Ex
*
device
;
IDirect3D9Ex
*
d3d9ex
;
HWND
window
;
HRESULT
hr
;
unsigned
int
i
;
D3DPRESENT_PARAMETERS
present_parameters
,
present_parameters_windowed
=
{
0
},
present_parameters2
;
IDirect3DSwapChain9
*
swapchain
;
D3DDISPLAYMODEEX
mode
=
{
0
};
static
const
struct
{
BOOL
windowed
;
UINT
backbuffer_count
;
D3DSWAPEFFECT
swap_effect
;
HRESULT
hr
;
}
tests
[]
=
{
/* Swap effect 0 is not allowed. */
{
TRUE
,
1
,
0
,
D3DERR_INVALIDCALL
},
{
FALSE
,
1
,
0
,
D3DERR_INVALIDCALL
},
/* All (non-ex) swap effects are allowed in
* windowed and fullscreen mode. */
{
TRUE
,
1
,
D3DSWAPEFFECT_DISCARD
,
D3D_OK
},
{
TRUE
,
1
,
D3DSWAPEFFECT_FLIP
,
D3D_OK
},
{
FALSE
,
1
,
D3DSWAPEFFECT_DISCARD
,
D3D_OK
},
{
FALSE
,
1
,
D3DSWAPEFFECT_FLIP
,
D3D_OK
},
{
FALSE
,
1
,
D3DSWAPEFFECT_COPY
,
D3D_OK
},
/* Only one backbuffer in copy mode. */
{
TRUE
,
0
,
D3DSWAPEFFECT_COPY
,
D3D_OK
},
{
TRUE
,
1
,
D3DSWAPEFFECT_COPY
,
D3D_OK
},
{
TRUE
,
2
,
D3DSWAPEFFECT_COPY
,
D3DERR_INVALIDCALL
},
{
FALSE
,
2
,
D3DSWAPEFFECT_COPY
,
D3DERR_INVALIDCALL
},
/* Ok with the others, in fullscreen and windowed mode. */
{
TRUE
,
2
,
D3DSWAPEFFECT_DISCARD
,
D3D_OK
},
{
TRUE
,
2
,
D3DSWAPEFFECT_FLIP
,
D3D_OK
},
{
FALSE
,
2
,
D3DSWAPEFFECT_DISCARD
,
D3D_OK
},
{
FALSE
,
2
,
D3DSWAPEFFECT_FLIP
,
D3D_OK
},
/* D3D9Ex swap effects. Flipex works, Overlay is complicated
* and depends on HW features, pixel format, etc. */
{
TRUE
,
1
,
D3DSWAPEFFECT_FLIPEX
,
D3D_OK
},
{
TRUE
,
1
,
D3DSWAPEFFECT_FLIPEX
+
1
,
D3DERR_INVALIDCALL
},
{
FALSE
,
1
,
D3DSWAPEFFECT_FLIPEX
,
D3D_OK
},
{
FALSE
,
1
,
D3DSWAPEFFECT_FLIPEX
+
1
,
D3DERR_INVALIDCALL
},
/* 30 is the highest allowed backbuffer count. */
{
TRUE
,
30
,
D3DSWAPEFFECT_DISCARD
,
D3D_OK
},
{
TRUE
,
31
,
D3DSWAPEFFECT_DISCARD
,
D3DERR_INVALIDCALL
},
{
TRUE
,
30
,
D3DSWAPEFFECT_FLIP
,
D3D_OK
},
{
TRUE
,
31
,
D3DSWAPEFFECT_FLIP
,
D3DERR_INVALIDCALL
},
{
FALSE
,
30
,
D3DSWAPEFFECT_DISCARD
,
D3D_OK
},
{
FALSE
,
31
,
D3DSWAPEFFECT_DISCARD
,
D3DERR_INVALIDCALL
},
{
FALSE
,
30
,
D3DSWAPEFFECT_FLIP
,
D3D_OK
},
{
FALSE
,
31
,
D3DSWAPEFFECT_FLIP
,
D3DERR_INVALIDCALL
},
};
window
=
CreateWindowA
(
"static"
,
"d3d9_test"
,
WS_OVERLAPPEDWINDOW
,
0
,
0
,
640
,
480
,
NULL
,
NULL
,
NULL
,
NULL
);
hr
=
pDirect3DCreate9Ex
(
D3D_SDK_VERSION
,
&
d3d9ex
);
if
(
FAILED
(
hr
))
{
skip
(
"Direct3D9Ex is not available (%#x)
\n
"
,
hr
);
return
;
}
if
(
!
(
device
=
create_device
(
window
,
NULL
)))
{
skip
(
"Failed to create a D3D device, skipping tests.
\n
"
);
IDirect3D9Ex_Release
(
d3d9ex
);
DestroyWindow
(
window
);
return
;
}
IDirect3DDevice9Ex_Release
(
device
);
present_parameters_windowed
.
BackBufferWidth
=
registry_mode
.
dmPelsWidth
;
present_parameters_windowed
.
BackBufferHeight
=
registry_mode
.
dmPelsHeight
;
present_parameters_windowed
.
hDeviceWindow
=
window
;
present_parameters_windowed
.
BackBufferFormat
=
D3DFMT_X8R8G8B8
;
present_parameters_windowed
.
SwapEffect
=
D3DSWAPEFFECT_COPY
;
present_parameters_windowed
.
Windowed
=
TRUE
;
present_parameters_windowed
.
BackBufferCount
=
1
;
mode
.
Size
=
sizeof
(
mode
);
mode
.
Width
=
registry_mode
.
dmPelsWidth
;
mode
.
Height
=
registry_mode
.
dmPelsHeight
;
mode
.
RefreshRate
=
0
;
mode
.
Format
=
D3DFMT_X8R8G8B8
;
mode
.
ScanLineOrdering
=
0
;
for
(
i
=
0
;
i
<
sizeof
(
tests
)
/
sizeof
(
*
tests
);
++
i
)
{
memset
(
&
present_parameters
,
0
,
sizeof
(
present_parameters
));
present_parameters
.
BackBufferWidth
=
registry_mode
.
dmPelsWidth
;
present_parameters
.
BackBufferHeight
=
registry_mode
.
dmPelsHeight
;
present_parameters
.
hDeviceWindow
=
window
;
present_parameters
.
BackBufferFormat
=
D3DFMT_X8R8G8B8
;
present_parameters
.
SwapEffect
=
tests
[
i
].
swap_effect
;
present_parameters
.
Windowed
=
tests
[
i
].
windowed
;
present_parameters
.
BackBufferCount
=
tests
[
i
].
backbuffer_count
;
hr
=
IDirect3D9Ex_CreateDeviceEx
(
d3d9ex
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
,
window
,
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
present_parameters
,
tests
[
i
].
windowed
?
NULL
:
&
mode
,
&
device
);
ok
(
hr
==
tests
[
i
].
hr
,
"Expected hr %x, got %x, test %u.
\n
"
,
tests
[
i
].
hr
,
hr
,
i
);
if
(
SUCCEEDED
(
hr
))
{
UINT
bb_count
=
tests
[
i
].
backbuffer_count
?
tests
[
i
].
backbuffer_count
:
1
;
hr
=
IDirect3DDevice9Ex_GetSwapChain
(
device
,
0
,
&
swapchain
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get swapchain, hr %#x, test %u.
\n
"
,
hr
,
i
);
hr
=
IDirect3DSwapChain9_GetPresentParameters
(
swapchain
,
&
present_parameters2
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get present parameters, hr %#x, test %u.
\n
"
,
hr
,
i
);
ok
(
present_parameters2
.
SwapEffect
==
tests
[
i
].
swap_effect
,
"Swap effect changed from %u to %u, test %u.
\n
"
,
tests
[
i
].
swap_effect
,
present_parameters2
.
SwapEffect
,
i
);
ok
(
present_parameters2
.
BackBufferCount
==
bb_count
,
"Backbuffer count changed from %u to %u, test %u.
\n
"
,
bb_count
,
present_parameters2
.
BackBufferCount
,
i
);
ok
(
present_parameters2
.
Windowed
==
tests
[
i
].
windowed
,
"Windowed changed from %u to %u, test %u.
\n
"
,
tests
[
i
].
windowed
,
present_parameters2
.
Windowed
,
i
);
IDirect3DSwapChain9_Release
(
swapchain
);
IDirect3DDevice9Ex_Release
(
device
);
}
hr
=
IDirect3D9Ex_CreateDeviceEx
(
d3d9ex
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
,
window
,
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
present_parameters_windowed
,
NULL
,
&
device
);
ok
(
SUCCEEDED
(
hr
),
"Failed to create device, hr %#x, test %u.
\n
"
,
hr
,
i
);
memset
(
&
present_parameters
,
0
,
sizeof
(
present_parameters
));
present_parameters
.
BackBufferWidth
=
registry_mode
.
dmPelsWidth
;
present_parameters
.
BackBufferHeight
=
registry_mode
.
dmPelsHeight
;
present_parameters
.
hDeviceWindow
=
window
;
present_parameters
.
BackBufferFormat
=
D3DFMT_X8R8G8B8
;
present_parameters
.
SwapEffect
=
tests
[
i
].
swap_effect
;
present_parameters
.
Windowed
=
tests
[
i
].
windowed
;
present_parameters
.
BackBufferCount
=
tests
[
i
].
backbuffer_count
;
hr
=
IDirect3DDevice9Ex_ResetEx
(
device
,
&
present_parameters
,
tests
[
i
].
windowed
?
NULL
:
&
mode
);
ok
(
hr
==
tests
[
i
].
hr
,
"Expected hr %x, got %x, test %u.
\n
"
,
tests
[
i
].
hr
,
hr
,
i
);
if
(
FAILED
(
hr
))
{
hr
=
IDirect3DDevice9Ex_ResetEx
(
device
,
&
present_parameters_windowed
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to reset device, hr %#x, test %u.
\n
"
,
hr
,
i
);
}
IDirect3DDevice9Ex_Release
(
device
);
}
IDirect3D9Ex_Release
(
d3d9ex
);
DestroyWindow
(
window
);
}
START_TEST
(
d3d9ex
)
{
DEVMODEW
current_mode
;
...
...
@@ -2930,4 +3088,5 @@ START_TEST(d3d9ex)
test_wndproc
();
test_wndproc_windowed
();
test_window_style
();
test_swapchain_parameters
();
}
dlls/d3d9/tests/device.c
View file @
9261bbb1
...
...
@@ -10170,6 +10170,149 @@ static void test_resource_priority(void)
DestroyWindow
(
window
);
}
static
void
test_swapchain_parameters
(
void
)
{
IDirect3DDevice9
*
device
;
IDirect3D9
*
d3d
;
HWND
window
;
HRESULT
hr
;
unsigned
int
i
;
D3DPRESENT_PARAMETERS
present_parameters
,
present_parameters_windowed
=
{
0
},
present_parameters2
;
IDirect3DSwapChain9
*
swapchain
;
static
const
struct
{
BOOL
windowed
;
UINT
backbuffer_count
;
D3DSWAPEFFECT
swap_effect
;
HRESULT
hr
;
}
tests
[]
=
{
/* Swap effect 0 is not allowed. */
{
TRUE
,
1
,
0
,
D3DERR_INVALIDCALL
},
{
FALSE
,
1
,
0
,
D3DERR_INVALIDCALL
},
/* All (non-ex) swap effects are allowed in
* windowed and fullscreen mode. */
{
TRUE
,
1
,
D3DSWAPEFFECT_DISCARD
,
D3D_OK
},
{
TRUE
,
1
,
D3DSWAPEFFECT_FLIP
,
D3D_OK
},
{
FALSE
,
1
,
D3DSWAPEFFECT_DISCARD
,
D3D_OK
},
{
FALSE
,
1
,
D3DSWAPEFFECT_FLIP
,
D3D_OK
},
{
FALSE
,
1
,
D3DSWAPEFFECT_COPY
,
D3D_OK
},
/* Only one backbuffer in copy mode. */
{
TRUE
,
0
,
D3DSWAPEFFECT_COPY
,
D3D_OK
},
{
TRUE
,
1
,
D3DSWAPEFFECT_COPY
,
D3D_OK
},
{
TRUE
,
2
,
D3DSWAPEFFECT_COPY
,
D3DERR_INVALIDCALL
},
{
FALSE
,
2
,
D3DSWAPEFFECT_COPY
,
D3DERR_INVALIDCALL
},
/* Ok with the others, in fullscreen and windowed mode. */
{
TRUE
,
2
,
D3DSWAPEFFECT_DISCARD
,
D3D_OK
},
{
TRUE
,
2
,
D3DSWAPEFFECT_FLIP
,
D3D_OK
},
{
FALSE
,
2
,
D3DSWAPEFFECT_DISCARD
,
D3D_OK
},
{
FALSE
,
2
,
D3DSWAPEFFECT_FLIP
,
D3D_OK
},
/* D3D9Ex swap effects. */
{
TRUE
,
1
,
D3DSWAPEFFECT_OVERLAY
,
D3DERR_INVALIDCALL
},
{
TRUE
,
1
,
D3DSWAPEFFECT_FLIPEX
,
D3DERR_INVALIDCALL
},
{
TRUE
,
1
,
D3DSWAPEFFECT_FLIPEX
+
1
,
D3DERR_INVALIDCALL
},
{
FALSE
,
1
,
D3DSWAPEFFECT_OVERLAY
,
D3DERR_INVALIDCALL
},
{
FALSE
,
1
,
D3DSWAPEFFECT_FLIPEX
,
D3DERR_INVALIDCALL
},
{
FALSE
,
1
,
D3DSWAPEFFECT_FLIPEX
+
1
,
D3DERR_INVALIDCALL
},
/* 3 is the highest allowed backbuffer count. */
{
TRUE
,
3
,
D3DSWAPEFFECT_DISCARD
,
D3D_OK
},
{
TRUE
,
4
,
D3DSWAPEFFECT_DISCARD
,
D3DERR_INVALIDCALL
},
{
TRUE
,
4
,
D3DSWAPEFFECT_FLIP
,
D3DERR_INVALIDCALL
},
{
FALSE
,
4
,
D3DSWAPEFFECT_DISCARD
,
D3DERR_INVALIDCALL
},
{
FALSE
,
4
,
D3DSWAPEFFECT_FLIP
,
D3DERR_INVALIDCALL
},
};
window
=
CreateWindowA
(
"static"
,
"d3d9_test"
,
WS_OVERLAPPEDWINDOW
,
0
,
0
,
640
,
480
,
NULL
,
NULL
,
NULL
,
NULL
);
d3d
=
Direct3DCreate9
(
D3D_SDK_VERSION
);
ok
(
!!
d3d
,
"Failed to create a D3D object.
\n
"
);
if
(
!
(
device
=
create_device
(
d3d
,
window
,
NULL
)))
{
skip
(
"Failed to create a D3D device, skipping tests.
\n
"
);
IDirect3D9_Release
(
d3d
);
DestroyWindow
(
window
);
return
;
}
IDirect3DDevice9_Release
(
device
);
present_parameters_windowed
.
BackBufferWidth
=
registry_mode
.
dmPelsWidth
;
present_parameters_windowed
.
BackBufferHeight
=
registry_mode
.
dmPelsHeight
;
present_parameters_windowed
.
hDeviceWindow
=
window
;
present_parameters_windowed
.
BackBufferFormat
=
D3DFMT_X8R8G8B8
;
present_parameters_windowed
.
SwapEffect
=
D3DSWAPEFFECT_COPY
;
present_parameters_windowed
.
Windowed
=
TRUE
;
present_parameters_windowed
.
BackBufferCount
=
1
;
for
(
i
=
0
;
i
<
sizeof
(
tests
)
/
sizeof
(
*
tests
);
++
i
)
{
memset
(
&
present_parameters
,
0
,
sizeof
(
present_parameters
));
present_parameters
.
BackBufferWidth
=
registry_mode
.
dmPelsWidth
;
present_parameters
.
BackBufferHeight
=
registry_mode
.
dmPelsHeight
;
present_parameters
.
hDeviceWindow
=
window
;
present_parameters
.
BackBufferFormat
=
D3DFMT_X8R8G8B8
;
present_parameters
.
SwapEffect
=
tests
[
i
].
swap_effect
;
present_parameters
.
Windowed
=
tests
[
i
].
windowed
;
present_parameters
.
BackBufferCount
=
tests
[
i
].
backbuffer_count
;
hr
=
IDirect3D9_CreateDevice
(
d3d
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
,
window
,
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
present_parameters
,
&
device
);
ok
(
hr
==
tests
[
i
].
hr
,
"Expected hr %x, got %x, test %u.
\n
"
,
tests
[
i
].
hr
,
hr
,
i
);
if
(
SUCCEEDED
(
hr
))
{
UINT
bb_count
=
tests
[
i
].
backbuffer_count
?
tests
[
i
].
backbuffer_count
:
1
;
hr
=
IDirect3DDevice9_GetSwapChain
(
device
,
0
,
&
swapchain
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get swapchain, hr %#x, test %u.
\n
"
,
hr
,
i
);
hr
=
IDirect3DSwapChain9_GetPresentParameters
(
swapchain
,
&
present_parameters2
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get present parameters, hr %#x, test %u.
\n
"
,
hr
,
i
);
ok
(
present_parameters2
.
SwapEffect
==
tests
[
i
].
swap_effect
,
"Swap effect changed from %u to %u, test %u.
\n
"
,
tests
[
i
].
swap_effect
,
present_parameters2
.
SwapEffect
,
i
);
ok
(
present_parameters2
.
BackBufferCount
==
bb_count
,
"Backbuffer count changed from %u to %u, test %u.
\n
"
,
bb_count
,
present_parameters2
.
BackBufferCount
,
i
);
ok
(
present_parameters2
.
Windowed
==
tests
[
i
].
windowed
,
"Windowed changed from %u to %u, test %u.
\n
"
,
tests
[
i
].
windowed
,
present_parameters2
.
Windowed
,
i
);
IDirect3DSwapChain9_Release
(
swapchain
);
IDirect3DDevice9_Release
(
device
);
}
hr
=
IDirect3D9_CreateDevice
(
d3d
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
,
window
,
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
present_parameters_windowed
,
&
device
);
ok
(
SUCCEEDED
(
hr
),
"Failed to create device, hr %#x, test %u.
\n
"
,
hr
,
i
);
memset
(
&
present_parameters
,
0
,
sizeof
(
present_parameters
));
present_parameters
.
BackBufferWidth
=
registry_mode
.
dmPelsWidth
;
present_parameters
.
BackBufferHeight
=
registry_mode
.
dmPelsHeight
;
present_parameters
.
hDeviceWindow
=
window
;
present_parameters
.
BackBufferFormat
=
D3DFMT_X8R8G8B8
;
present_parameters
.
SwapEffect
=
tests
[
i
].
swap_effect
;
present_parameters
.
Windowed
=
tests
[
i
].
windowed
;
present_parameters
.
BackBufferCount
=
tests
[
i
].
backbuffer_count
;
hr
=
IDirect3DDevice9_Reset
(
device
,
&
present_parameters
);
ok
(
hr
==
tests
[
i
].
hr
,
"Expected hr %x, got %x, test %u.
\n
"
,
tests
[
i
].
hr
,
hr
,
i
);
if
(
FAILED
(
hr
))
{
hr
=
IDirect3DDevice9_Reset
(
device
,
&
present_parameters_windowed
);
ok
(
SUCCEEDED
(
hr
),
"Failed to reset device, hr %#x, test %u.
\n
"
,
hr
,
i
);
}
IDirect3DDevice9_Release
(
device
);
}
IDirect3D9_Release
(
d3d
);
DestroyWindow
(
window
);
}
START_TEST
(
device
)
{
WNDCLASSA
wc
=
{
0
};
...
...
@@ -10280,6 +10423,7 @@ START_TEST(device)
test_writeonly_resource
();
test_lost_device
();
test_resource_priority
();
test_swapchain_parameters
();
UnregisterClassA
(
"d3d9_test_wc"
,
GetModuleHandleA
(
NULL
));
}
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