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wine
wine-winehq
Commits
92b66ac8
Commit
92b66ac8
authored
Aug 19, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Aug 19, 2009
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wined3d: Make use_vs() safe to call from IWineD3DDeviceImpl_FindTexUnitMap().
parent
43a35958
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-1
wined3d_private.h
dlls/wined3d/wined3d_private.h
+5
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dlls/wined3d/wined3d_private.h
View file @
92b66ac8
...
...
@@ -2885,8 +2885,12 @@ const struct GlPixelFormatDesc *getFormatDescEntry(WINED3DFORMAT fmt, const stru
static
inline
BOOL
use_vs
(
IWineD3DStateBlockImpl
*
stateblock
)
{
/* Check stateblock->vertexDecl to allow this to be used from
* IWineD3DDeviceImpl_FindTexUnitMap(). This is safe because
* stateblock->vertexShader implies a vertex declaration instead of ddraw
* style strided data. */
return
(
stateblock
->
vertexShader
&&
!
stateblock
->
wineD3DDevice
->
strided_streams
.
position_transformed
&&
!
((
IWineD3DVertexDeclarationImpl
*
)
stateblock
->
vertexDecl
)
->
position_transformed
&&
stateblock
->
wineD3DDevice
->
vs_selected_mode
!=
SHADER_NONE
);
}
...
...
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