Commit 95098f1b authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d8: An invalid shader version isn't an internal error.

parent 8fbf23f0
......@@ -98,7 +98,7 @@ HRESULT WINAPI ValidateVertexShader(DWORD* vertexshader, DWORD* reserved1, DWORD
ret=S_OK;
break;
default:
ERR("vertexshader version mismatch\n");
WARN("Invalid shader version token %#x.\n", *vertexshader);
ret=E_FAIL;
}
......@@ -136,7 +136,7 @@ HRESULT WINAPI ValidatePixelShader(DWORD* pixelshader, DWORD* reserved1, BOOL bo
ret=S_OK;
break;
default:
ERR("pixelshader version mismatch\n");
WARN("Invalid shader version token %#x.\n", *pixelshader);
ret=E_FAIL;
}
return ret;
......
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