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wine
wine-winehq
Commits
9550b756
Commit
9550b756
authored
Aug 27, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Aug 27, 2009
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Plain Diff
d3d10: Add the ID3D10EffectScalarVariable interface.
parent
afc06ce7
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d3d10effect.h
include/d3d10effect.h
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include/d3d10effect.h
View file @
9550b756
...
...
@@ -203,6 +203,53 @@ DECLARE_INTERFACE_(ID3D10EffectConstantBuffer, ID3D10EffectVariable)
};
#undef INTERFACE
DEFINE_GUID
(
IID_ID3D10EffectScalarVariable
,
0x00e48f7b
,
0xd2c8
,
0x49e8
,
0xa8
,
0x6c
,
0x02
,
0x2d
,
0xee
,
0x53
,
0x43
,
0x1f
);
#define INTERFACE ID3D10EffectScalarVariable
DECLARE_INTERFACE_
(
ID3D10EffectScalarVariable
,
ID3D10EffectVariable
)
{
/* ID3D10EffectVariable methods */
STDMETHOD_
(
BOOL
,
IsValid
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVectorVariable
*
,
AsVector
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectMatrixVariable
*
,
AsMatrix
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectStringVariable
*
,
AsString
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectShaderResourceVariable
*
,
AsShaderResource
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectRenderTargetViewVariable
*
,
AsRenderTargetView
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectDepthStencilViewVariable
*
,
AsDepthStencilView
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
AsConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectShaderVariable
*
,
AsShader
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectBlendVariable
*
,
AsBlend
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectDepthStencilVariable
*
,
AsDepthStencil
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectRasterizerVariable
*
,
AsRasterizer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectSamplerVariable
*
,
AsSampler
)(
THIS
)
PURE
;
STDMETHOD
(
SetRawValue
)(
THIS_
void
*
data
,
UINT
offset
,
UINT
count
)
PURE
;
STDMETHOD
(
GetRawValue
)(
THIS_
void
*
data
,
UINT
offset
,
UINT
count
)
PURE
;
/* ID3D10EffectScalarVariable methods */
STDMETHOD
(
SetFloat
)(
THIS_
float
value
)
PURE
;
STDMETHOD
(
GetFloat
)(
THIS_
float
*
value
)
PURE
;
STDMETHOD
(
SetFloatArray
)(
THIS_
float
*
values
,
UINT
offset
,
UINT
count
)
PURE
;
STDMETHOD
(
GetFloatArray
)(
THIS_
float
*
values
,
UINT
offset
,
UINT
count
)
PURE
;
STDMETHOD
(
SetInt
)(
THIS_
int
value
)
PURE
;
STDMETHOD
(
GetInt
)(
THIS_
int
*
value
)
PURE
;
STDMETHOD
(
SetIntArray
)(
THIS_
int
*
values
,
UINT
offset
,
UINT
count
)
PURE
;
STDMETHOD
(
GetIntArray
)(
THIS_
int
*
values
,
UINT
offset
,
UINT
count
)
PURE
;
STDMETHOD
(
SetBool
)(
THIS_
BOOL
value
)
PURE
;
STDMETHOD
(
GetBool
)(
THIS_
BOOL
*
value
)
PURE
;
STDMETHOD
(
SetBoolArray
)(
THIS_
BOOL
*
values
,
UINT
offset
,
UINT
count
)
PURE
;
STDMETHOD
(
GetBoolArray
)(
THIS_
BOOL
*
values
,
UINT
offset
,
UINT
count
)
PURE
;
};
#undef INTERFACE
DEFINE_GUID
(
IID_ID3D10EffectMatrixVariable
,
0x50666c24
,
0xb82f
,
0x4eed
,
0xa1
,
0x72
,
0x5b
,
0x6e
,
0x7e
,
0x85
,
0x22
,
0xe0
);
#define INTERFACE ID3D10EffectMatrixVariable
...
...
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