Commit 9605eb5a authored by Christian Costa's avatar Christian Costa Committed by Alexandre Julliard

ddraw: Display fixme only once in IDirect3DVertexBufferImpl_Optimize.

parent 50ace397
......@@ -509,7 +509,13 @@ IDirect3DVertexBufferImpl_Optimize(IDirect3DVertexBuffer7 *iface,
{
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer7, iface);
IDirect3DDeviceImpl *D3D = ICOM_OBJECT(IDirect3DDeviceImpl, IDirect3DDevice7, D3DDevice);
FIXME("(%p)->(%p,%08x): stub!\n", This, D3D, Flags);
static BOOL hide = FALSE;
if (!hide)
{
FIXME("(%p)->(%p,%08x): stub!\n", This, D3D, Flags);
hide = TRUE;
}
/* We could forward this call to WineD3D and take advantage
* of it once we use OpenGL vertex buffers
......
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