Commit 97eb3595 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Send query destruction through the command stream.

parent 9ba058e9
......@@ -233,41 +233,46 @@ ULONG CDECL wined3d_query_incref(struct wined3d_query *query)
return refcount;
}
ULONG CDECL wined3d_query_decref(struct wined3d_query *query)
static void wined3d_query_destroy_object(void *object)
{
ULONG refcount = InterlockedDecrement(&query->ref);
struct wined3d_query *query = object;
TRACE("%p decreasing refcount to %u.\n", query, refcount);
/* Queries are specific to the GL context that created them. Not
* deleting the query will obviously leak it, but that's still better
* than potentially deleting a different query with the same id in this
* context, and (still) leaking the actual query. */
if (query->type == WINED3D_QUERY_TYPE_EVENT)
{
struct wined3d_event_query *event_query = query->extendedData;
if (event_query) wined3d_event_query_destroy(event_query);
}
else if (query->type == WINED3D_QUERY_TYPE_OCCLUSION)
{
struct wined3d_occlusion_query *oq = query->extendedData;
if (!refcount)
if (oq->context) context_free_occlusion_query(oq);
HeapFree(GetProcessHeap(), 0, query->extendedData);
}
else if (query->type == WINED3D_QUERY_TYPE_TIMESTAMP)
{
/* Queries are specific to the GL context that created them. Not
* deleting the query will obviously leak it, but that's still better
* than potentially deleting a different query with the same id in this
* context, and (still) leaking the actual query. */
if (query->type == WINED3D_QUERY_TYPE_EVENT)
{
struct wined3d_event_query *event_query = query->extendedData;
if (event_query) wined3d_event_query_destroy(event_query);
}
else if (query->type == WINED3D_QUERY_TYPE_OCCLUSION)
{
struct wined3d_occlusion_query *oq = query->extendedData;
struct wined3d_timestamp_query *tq = query->extendedData;
if (oq->context) context_free_occlusion_query(oq);
HeapFree(GetProcessHeap(), 0, query->extendedData);
}
else if (query->type == WINED3D_QUERY_TYPE_TIMESTAMP)
{
struct wined3d_timestamp_query *tq = query->extendedData;
if (tq->context)
context_free_timestamp_query(tq);
HeapFree(GetProcessHeap(), 0, query->extendedData);
}
if (tq->context)
context_free_timestamp_query(tq);
HeapFree(GetProcessHeap(), 0, query->extendedData);
}
HeapFree(GetProcessHeap(), 0, query);
}
HeapFree(GetProcessHeap(), 0, query);
}
ULONG CDECL wined3d_query_decref(struct wined3d_query *query)
{
ULONG refcount = InterlockedDecrement(&query->ref);
TRACE("%p decreasing refcount to %u.\n", query, refcount);
if (!refcount)
wined3d_cs_emit_destroy_object(query->device->cs, wined3d_query_destroy_object, query);
return refcount;
}
......
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