Commit 9a0c885e authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

ddraw: Get rid of ICOM_INTERFACE.

parent ad171b14
......@@ -62,14 +62,12 @@ WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
static HRESULT WINAPI IDirectDrawClipperImpl_QueryInterface(
LPDIRECTDRAWCLIPPER iface, REFIID riid, LPVOID* ppvObj
) {
IDirectDrawClipperImpl *This = (IDirectDrawClipperImpl *)iface;
if (IsEqualGUID(&IID_IUnknown, riid)
|| IsEqualGUID(&IID_IDirectDrawClipper, riid))
{
*ppvObj = ICOM_INTERFACE(This, IDirectDrawClipper);
InterlockedIncrement(&This->ref);
return S_OK;
IUnknown_AddRef(iface);
*ppvObj = iface;
return S_OK;
}
else
{
......
......@@ -38,11 +38,7 @@
#define ICOM_THIS_FROM(impltype, ifacename, ifaceptr) \
impltype* This = ICOM_OBJECT(impltype, ifacename, ifaceptr)
/* Given an object and interface name, returns a pointer to that interface. */
#define ICOM_INTERFACE(implobj, iface) \
((iface *)(implobj == NULL ? NULL :&((implobj)->ICOM_VFIELD_MULTI_NAME(iface))))
#define COM_INTERFACE_CAST(impltype, ifnamefrom, ifnameto, ifaceptr) \
ICOM_INTERFACE(ICOM_OBJECT(impltype, ifnamefrom, ifaceptr), ifnameto)
#define COM_INTERFACE_CAST(impltype, ifnamefrom, ifnameto, ifaceptr) \
((ifaceptr) ? (ifnameto *)&(((impltype *)((char *)(ifaceptr) \
- ICOM_VFIELD_OFFSET(impltype, ifnamefrom)))->ICOM_VFIELD_MULTI_NAME(ifnameto)) : NULL)
#endif /* _DDCOMIMPL_H_ */
......@@ -1126,7 +1126,7 @@ IDirectDrawImpl_Initialize(LPDIRECTDRAW iface, LPGUID pGUID)
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw, iface);
HRESULT ret_value;
ret_value = IDirectDraw7_Initialize(ICOM_INTERFACE(This, IDirectDraw7), pGUID);
ret_value = IDirectDraw7_Initialize((IDirectDraw7 *)This, pGUID);
return ret_value;
}
......@@ -1137,7 +1137,7 @@ IDirectDraw2Impl_Initialize(LPDIRECTDRAW2 iface, LPGUID pGUID)
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw2, iface);
HRESULT ret_value;
ret_value = IDirectDraw7_Initialize(ICOM_INTERFACE(This, IDirectDraw7), pGUID);
ret_value = IDirectDraw7_Initialize((IDirectDraw7 *)This, pGUID);
return ret_value;
}
......@@ -1148,7 +1148,7 @@ IDirectDraw3Impl_Initialize(LPDIRECTDRAW3 iface, LPGUID pGUID)
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw3, iface);
HRESULT ret_value;
ret_value = IDirectDraw7_Initialize(ICOM_INTERFACE(This, IDirectDraw7), pGUID);
ret_value = IDirectDraw7_Initialize((IDirectDraw7 *)This, pGUID);
return ret_value;
}
......@@ -1159,7 +1159,7 @@ IDirectDraw4Impl_Initialize(LPDIRECTDRAW4 iface, LPGUID pGUID)
ICOM_THIS_FROM(IDirectDrawImpl, IDirectDraw4, iface);
HRESULT ret_value;
ret_value = IDirectDraw7_Initialize(ICOM_INTERFACE(This, IDirectDraw7), pGUID);
ret_value = IDirectDraw7_Initialize((IDirectDraw7 *)This, pGUID);
return ret_value;
}
......
......@@ -175,8 +175,8 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
IWineD3DDevice_SetRenderState(lpDevice->wineD3DDevice,
WINED3DRS_COLORKEYENABLE,
1);
IDirect3DDevice7_DrawIndexedPrimitive(ICOM_INTERFACE(lpDevice,IDirect3DDevice7),
D3DPT_TRIANGLELIST,D3DFVF_TLVERTEX,tl_vx,0,This->indices,count*3,0);
IDirect3DDevice7_DrawIndexedPrimitive((IDirect3DDevice7 *)lpDevice,
D3DPT_TRIANGLELIST, D3DFVF_TLVERTEX, tl_vx, 0, This->indices, count * 3, 0);
} break;
case D3DOP_MATRIXLOAD:
......@@ -233,8 +233,8 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
lpDevice->view = ci->u2.dwArg[0];
if(ci->u1.drstRenderStateType == D3DTRANSFORMSTATE_PROJECTION)
lpDevice->proj = ci->u2.dwArg[0];
IDirect3DDevice7_SetTransform(ICOM_INTERFACE(lpDevice, IDirect3DDevice7),
ci->u1.drstRenderStateType, (LPD3DMATRIX) lpDevice->Handles[ci->u2.dwArg[0] - 1].ptr);
IDirect3DDevice7_SetTransform((IDirect3DDevice7 *)lpDevice,
ci->u1.drstRenderStateType, (LPD3DMATRIX)lpDevice->Handles[ci->u2.dwArg[0] - 1].ptr);
}
instr += size;
}
......@@ -303,8 +303,7 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
break;
}
IDirect3DDevice7_SetRenderState(ICOM_INTERFACE(lpDevice, IDirect3DDevice7), rs,
ci->u2.dwArg[0]);
IDirect3DDevice7_SetRenderState((IDirect3DDevice7 *)lpDevice, rs, ci->u2.dwArg[0]);
}
instr += size;
......@@ -313,13 +312,13 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
case D3DOP_STATERENDER: {
int i;
IDirect3DDevice2 *d3d_device2 = (IDirect3DDevice2 *)&lpDevice->IDirect3DDevice2_vtbl;
TRACE("STATERENDER (%d)\n", count);
for (i = 0; i < count; i++) {
LPD3DSTATE ci = (LPD3DSTATE) instr;
IDirect3DDevice2_SetRenderState(ICOM_INTERFACE(lpDevice, IDirect3DDevice2),
ci->u1.drstRenderStateType, ci->u2.dwArg[0]);
IDirect3DDevice2_SetRenderState(d3d_device2, ci->u1.drstRenderStateType, ci->u2.dwArg[0]);
instr += size;
}
......@@ -592,24 +591,23 @@ IDirect3DExecuteBufferImpl_QueryInterface(IDirect3DExecuteBuffer *iface,
REFIID riid,
void **obj)
{
ICOM_THIS_FROM(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, iface);
TRACE("(%p/%p)->(%s,%p)\n", This, iface, debugstr_guid(riid), obj);
TRACE("(%p)->(%s,%p)\n", iface, debugstr_guid(riid), obj);
*obj = NULL;
if ( IsEqualGUID( &IID_IUnknown, riid ) ) {
IDirect3DExecuteBuffer_AddRef(ICOM_INTERFACE(This, IDirect3DExecuteBuffer));
IDirect3DExecuteBuffer_AddRef(iface);
*obj = iface;
TRACE(" Creating IUnknown interface at %p.\n", *obj);
return S_OK;
}
if ( IsEqualGUID( &IID_IDirect3DExecuteBuffer, riid ) ) {
IDirect3DExecuteBuffer_AddRef(ICOM_INTERFACE(This, IDirect3DExecuteBuffer));
*obj = ICOM_INTERFACE(This, IDirect3DExecuteBuffer);
IDirect3DExecuteBuffer_AddRef(iface);
*obj = iface;
TRACE(" Creating IDirect3DExecuteBuffer interface %p\n", *obj);
return S_OK;
}
FIXME("(%p): interface for IID %s NOT found!\n", This, debugstr_guid(riid));
FIXME("(%p): interface for IID %s NOT found!\n", iface, debugstr_guid(riid));
return E_NOINTERFACE;
}
......
......@@ -67,9 +67,7 @@ IDirectDrawGammaControlImpl_QueryInterface(IDirectDrawGammaControl *iface, REFII
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawGammaControl, iface);
TRACE_(ddraw_thunk)("(%p)->(%s,%p): Thunking to IDirectDrawSurface7\n", This, debugstr_guid(riid), obj);
return IDirectDrawSurface7_QueryInterface(ICOM_INTERFACE(This, IDirectDrawSurface7),
riid,
obj);
return IDirectDrawSurface7_QueryInterface((IDirectDrawSurface7 *)This, riid, obj);
}
/**********************************************************
......@@ -87,7 +85,7 @@ IDirectDrawGammaControlImpl_AddRef(IDirectDrawGammaControl *iface)
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawGammaControl, iface);
TRACE_(ddraw_thunk)("(%p)->() Thunking to IDirectDrawSurface7\n", This);
return IDirectDrawSurface7_AddRef(ICOM_INTERFACE(This, IDirectDrawSurface7));
return IDirectDrawSurface7_AddRef((IDirectDrawSurface7 *)This);
}
/**********************************************************
......@@ -105,7 +103,7 @@ IDirectDrawGammaControlImpl_Release(IDirectDrawGammaControl *iface)
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawGammaControl, iface);
TRACE_(ddraw_thunk)("(%p)->() Thunking to IDirectDrawSurface7\n", This);
return IDirectDrawSurface7_Release(ICOM_INTERFACE(This, IDirectDrawSurface7));
return IDirectDrawSurface7_Release((IDirectDrawSurface7 *)This);
}
/**********************************************************
......
......@@ -256,7 +256,7 @@ void light_update(IDirect3DLightImpl* This)
return;
device = This->active_viewport->active_device;
IDirect3DDevice7_SetLight(ICOM_INTERFACE(device,IDirect3DDevice7), This->dwLightIndex, &(This->light7));
IDirect3DDevice7_SetLight((IDirect3DDevice7 *)device, This->dwLightIndex, &(This->light7));
}
/*****************************************************************************
......@@ -278,7 +278,7 @@ void light_activate(IDirect3DLightImpl* This)
light_update(This);
/* If was not active, activate it */
if ((This->light.dwFlags & D3DLIGHT_ACTIVE) == 0) {
IDirect3DDevice7_LightEnable(ICOM_INTERFACE(device,IDirect3DDevice7), This->dwLightIndex, TRUE);
IDirect3DDevice7_LightEnable((IDirect3DDevice7 *)device, This->dwLightIndex, TRUE);
This->light.dwFlags |= D3DLIGHT_ACTIVE;
}
}
......@@ -302,7 +302,7 @@ void light_desactivate(IDirect3DLightImpl* This)
/* If was not active, activate it */
if ((This->light.dwFlags & D3DLIGHT_ACTIVE) != 0) {
IDirect3DDevice7_LightEnable(ICOM_INTERFACE(device,IDirect3DDevice7), This->dwLightIndex, FALSE);
IDirect3DDevice7_LightEnable((IDirect3DDevice7 *)device, This->dwLightIndex, FALSE);
This->light.dwFlags &= ~D3DLIGHT_ACTIVE;
}
}
......
......@@ -233,8 +233,7 @@ DDRAW_Create(const GUID *guid,
* initialized
*/
hr = IWineD3D_CreateDevice(wineD3D, 0 /* D3D_ADAPTER_DEFAULT */, devicetype, NULL /* FocusWindow, don't know yet */,
0 /* BehaviorFlags */, (IUnknown *)ICOM_INTERFACE(This, IDirectDraw7),
(IWineD3DDeviceParent *)&This->device_parent_vtbl, &wineD3DDevice);
0 /* BehaviorFlags */, (IUnknown *)This, (IWineD3DDeviceParent *)&This->device_parent_vtbl, &wineD3DDevice);
if(FAILED(hr))
{
ERR("Failed to create a wineD3DDevice, result = %x\n", hr);
......@@ -283,7 +282,7 @@ DDRAW_Create(const GUID *guid,
/* Call QueryInterface to get the pointer to the requested interface. This also initializes
* The required refcount
*/
hr = IDirectDraw7_QueryInterface( ICOM_INTERFACE(This, IDirectDraw7), iid, DD);
hr = IDirectDraw7_QueryInterface((IDirectDraw7 *)This, iid, DD);
if(SUCCEEDED(hr)) return DD_OK;
err_out:
......@@ -705,7 +704,7 @@ HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
factory->pfnCreateInstance = object_creation[i].pfnCreateInstance;
*ppv = ICOM_INTERFACE(factory, IClassFactory);
*ppv = factory;
return S_OK;
}
......@@ -899,11 +898,11 @@ DllMain(HINSTANCE hInstDLL,
WARN("DDraw %p has a refcount of %d\n", ddraw, ddraw->ref7 + ddraw->ref4 + ddraw->ref3 + ddraw->ref2 + ddraw->ref1);
/* Add references to each interface to avoid freeing them unexpectedly */
IDirectDraw_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw));
IDirectDraw2_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw2));
IDirectDraw3_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw3));
IDirectDraw4_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw4));
IDirectDraw7_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw7));
IDirectDraw_AddRef((IDirectDraw *)&ddraw->IDirectDraw_vtbl);
IDirectDraw2_AddRef((IDirectDraw2 *)&ddraw->IDirectDraw2_vtbl);
IDirectDraw3_AddRef((IDirectDraw3 *)&ddraw->IDirectDraw3_vtbl);
IDirectDraw4_AddRef((IDirectDraw4 *)&ddraw->IDirectDraw4_vtbl);
IDirectDraw7_AddRef((IDirectDraw7 *)ddraw);
/* Does a D3D device exist? Destroy it
* TODO: Destroy all Vertex buffers, Lights, Materials
......@@ -912,7 +911,7 @@ DllMain(HINSTANCE hInstDLL,
if(ddraw->d3ddevice)
{
WARN("DDraw %p has d3ddevice %p attached\n", ddraw, ddraw->d3ddevice);
while(IDirect3DDevice7_Release(ICOM_INTERFACE(ddraw->d3ddevice, IDirect3DDevice7)));
while(IDirect3DDevice7_Release((IDirect3DDevice7 *)ddraw->d3ddevice));
}
/* Try to release the objects
......@@ -922,11 +921,8 @@ DllMain(HINSTANCE hInstDLL,
desc.dwSize = sizeof(desc);
for(i = 0; i <= 1; i++)
{
hr = IDirectDraw7_EnumSurfaces(ICOM_INTERFACE(ddraw, IDirectDraw7),
DDENUMSURFACES_ALL,
&desc,
ddraw,
DestroyCallback);
hr = IDirectDraw7_EnumSurfaces((IDirectDraw7 *)ddraw,
DDENUMSURFACES_ALL, &desc, ddraw, DestroyCallback);
if(hr != D3D_OK)
ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw);
}
......@@ -938,11 +934,11 @@ DllMain(HINSTANCE hInstDLL,
/* Release all hanging references to destroy the objects. This
* restores the screen mode too
*/
while(IDirectDraw_Release(ICOM_INTERFACE(ddraw, IDirectDraw)));
while(IDirectDraw2_Release(ICOM_INTERFACE(ddraw, IDirectDraw2)));
while(IDirectDraw3_Release(ICOM_INTERFACE(ddraw, IDirectDraw3)));
while(IDirectDraw4_Release(ICOM_INTERFACE(ddraw, IDirectDraw4)));
while(IDirectDraw7_Release(ICOM_INTERFACE(ddraw, IDirectDraw7)));
while(IDirectDraw_Release((IDirectDraw *)&ddraw->IDirectDraw_vtbl));
while(IDirectDraw2_Release((IDirectDraw2 *)&ddraw->IDirectDraw2_vtbl));
while(IDirectDraw3_Release((IDirectDraw3 *)&ddraw->IDirectDraw3_vtbl));
while(IDirectDraw4_Release((IDirectDraw4 *)&ddraw->IDirectDraw4_vtbl));
while(IDirectDraw7_Release((IDirectDraw7 *)ddraw));
}
}
}
......
......@@ -80,26 +80,26 @@ IDirect3DMaterialImpl_QueryInterface(IDirect3DMaterial3 *iface,
*obp = NULL;
if ( IsEqualGUID( &IID_IUnknown, riid ) ) {
IDirect3DMaterial_AddRef(ICOM_INTERFACE(This, IDirect3DMaterial));
IUnknown_AddRef(iface);
*obp = iface;
TRACE(" Creating IUnknown interface at %p.\n", *obp);
return S_OK;
}
if ( IsEqualGUID( &IID_IDirect3DMaterial, riid ) ) {
IDirect3DMaterial_AddRef(ICOM_INTERFACE(This, IDirect3DMaterial));
*obp = ICOM_INTERFACE(This, IDirect3DMaterial);
IDirect3DMaterial_AddRef((IDirect3DMaterial *)&This->IDirect3DMaterial_vtbl);
*obp = &This->IDirect3DMaterial_vtbl;
TRACE(" Creating IDirect3DMaterial interface %p\n", *obp);
return S_OK;
}
if ( IsEqualGUID( &IID_IDirect3DMaterial2, riid ) ) {
IDirect3DMaterial_AddRef(ICOM_INTERFACE(This, IDirect3DMaterial));
*obp = ICOM_INTERFACE(This, IDirect3DMaterial2);
IDirect3DMaterial_AddRef((IDirect3DMaterial2 *)&This->IDirect3DMaterial2_vtbl);
*obp = &This->IDirect3DMaterial2_vtbl;
TRACE(" Creating IDirect3DMaterial2 interface %p\n", *obp);
return S_OK;
}
if ( IsEqualGUID( &IID_IDirect3DMaterial3, riid ) ) {
IDirect3DMaterial_AddRef(ICOM_INTERFACE(This, IDirect3DMaterial));
*obp = ICOM_INTERFACE(This, IDirect3DMaterial3);
IDirect3DMaterial_AddRef((IDirect3DMaterial2 *)&This->IDirect3DMaterial3_vtbl);
*obp = &This->IDirect3DMaterial3_vtbl;
TRACE(" Creating IDirect3DMaterial3 interface %p\n", *obp);
return S_OK;
}
......@@ -465,8 +465,7 @@ void material_activate(IDirect3DMaterialImpl* This)
d3d7mat.u3.emissive = This->mat.u3.emissive;
d3d7mat.u4.power = This->mat.u4.power;
IDirect3DDevice7_SetMaterial(ICOM_INTERFACE(This->active_device, IDirect3DDevice7),
&d3d7mat);
IDirect3DDevice7_SetMaterial((IDirect3DDevice7 *)This->active_device, &d3d7mat);
}
const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl =
......
......@@ -68,15 +68,14 @@ IParentImpl_QueryInterface(IParent *iface,
REFIID riid,
void **obj)
{
ICOM_THIS_FROM(IParentImpl, IParent, iface);
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), obj);
TRACE("(%p)->(%s,%p)\n", iface, debugstr_guid(riid), obj);
*obj = NULL;
if ( IsEqualGUID( &IID_IUnknown, riid ) ||
IsEqualGUID( &IID_IParent, riid ) )
{
*obj = ICOM_INTERFACE(This, IParent);
IParent_AddRef(ICOM_INTERFACE(This, IParent));
*obj = iface;
IParent_AddRef(iface);
return DD_OK;
}
return E_NOINTERFACE;
......
......@@ -89,7 +89,7 @@ IDirectDrawSurfaceImpl_QueryInterface(IDirectDrawSurface7 *iface,
|| IsEqualGUID(riid, &IID_IDirectDrawSurface4) )
{
IUnknown_AddRef(iface);
*obj = ICOM_INTERFACE(This, IDirectDrawSurface7);
*obj = iface;
TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj);
return S_OK;
}
......@@ -98,14 +98,14 @@ IDirectDrawSurfaceImpl_QueryInterface(IDirectDrawSurface7 *iface,
|| IsEqualGUID(riid, &IID_IDirectDrawSurface) )
{
IUnknown_AddRef(iface);
*obj = ICOM_INTERFACE(This, IDirectDrawSurface3);
*obj = &This->IDirectDrawSurface3_vtbl;
TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj);
return S_OK;
}
else if( IsEqualGUID(riid, &IID_IDirectDrawGammaControl) )
{
IUnknown_AddRef(iface);
*obj = ICOM_INTERFACE(This, IDirectDrawGammaControl);
*obj = &This->IDirectDrawGammaControl_vtbl;
TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj);
return S_OK;
}
......@@ -116,10 +116,7 @@ IDirectDrawSurfaceImpl_QueryInterface(IDirectDrawSurface7 *iface,
IDirect3DDevice7 *d3d;
/* Call into IDirect3D7 for creation */
IDirect3D7_CreateDevice(ICOM_INTERFACE(This->ddraw, IDirect3D7),
riid,
ICOM_INTERFACE(This, IDirectDrawSurface7),
&d3d);
IDirect3D7_CreateDevice((IDirect3D7 *)&This->ddraw->IDirect3D7_vtbl, riid, (IDirectDrawSurface7 *)This, &d3d);
*obj = COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice7, IDirect3DDevice, d3d);
TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This, *obj);
......@@ -131,12 +128,12 @@ IDirectDrawSurfaceImpl_QueryInterface(IDirectDrawSurface7 *iface,
{
if (IsEqualGUID( &IID_IDirect3DTexture, riid ))
{
*obj = ICOM_INTERFACE(This, IDirect3DTexture);
*obj = &This->IDirect3DTexture_vtbl;
TRACE(" returning Direct3DTexture interface at %p.\n", *obj);
}
else
{
*obj = ICOM_INTERFACE(This, IDirect3DTexture2);
*obj = &This->IDirect3DTexture2_vtbl;
TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj);
}
IUnknown_AddRef( (IUnknown *) *obj);
......@@ -200,8 +197,8 @@ void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This)
* is called, because the refcount is held. It looks like the app released()
* it often enough to force this
*/
IDirectDrawSurface7 *root = ICOM_INTERFACE(This->first_attached, IDirectDrawSurface7);
IDirectDrawSurface7 *detach = ICOM_INTERFACE(This, IDirectDrawSurface7);
IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)This->first_attached;
IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)This;
FIXME("(%p) Freeing a surface that is attached to surface %p\n", This, This->first_attached);
......@@ -214,8 +211,8 @@ void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This)
while(This->next_attached != NULL)
{
IDirectDrawSurface7 *root = ICOM_INTERFACE(This, IDirectDrawSurface7);
IDirectDrawSurface7 *detach = ICOM_INTERFACE(This->next_attached, IDirectDrawSurface7);
IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)This;
IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)This->next_attached;
if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
{
......@@ -400,8 +397,7 @@ IDirectDrawSurfaceImpl_Release(IDirectDrawSurface7 *iface)
}
/* The refcount test shows that the palette is detached when the surface is destroyed */
IDirectDrawSurface7_SetPalette(ICOM_INTERFACE(This, IDirectDrawSurface7),
NULL);
IDirectDrawSurface7_SetPalette((IDirectDrawSurface7 *)This, NULL);
/* Loop through all complex attached surfaces,
* and destroy them.
......@@ -515,7 +511,7 @@ IDirectDrawSurfaceImpl_GetAttachedSurface(IDirectDrawSurface7 *iface,
TRACE("(%p): Returning surface %p\n", This, surf);
TRACE("(%p): mipmapcount=%d\n", This, surf->mipmap_level);
*Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7);
*Surface = (IDirectDrawSurface7 *)surf;
IDirectDrawSurface7_AddRef(*Surface);
LeaveCriticalSection(&ddraw_cs);
return DD_OK;
......@@ -540,7 +536,7 @@ IDirectDrawSurfaceImpl_GetAttachedSurface(IDirectDrawSurface7 *iface,
((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
TRACE("(%p): Returning surface %p\n", This, surf);
*Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7);
*Surface = (IDirectDrawSurface7 *)surf;
IDirectDrawSurface7_AddRef(*Surface);
LeaveCriticalSection(&ddraw_cs);
return DD_OK;
......@@ -927,7 +923,7 @@ IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This,
/* MSDN:
* "This method increments the reference count of the surface being attached."
*/
IDirectDrawSurface7_AddRef(ICOM_INTERFACE(Surf, IDirectDrawSurface7));
IDirectDrawSurface7_AddRef((IDirectDrawSurface7 *)Surf);
LeaveCriticalSection(&ddraw_cs);
return DD_OK;
}
......@@ -1397,10 +1393,10 @@ IDirectDrawSurfaceImpl_EnumAttachedSurfaces(IDirectDrawSurface7 *iface,
surf = This->complex_array[i];
if(!surf) break;
IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7));
IDirectDrawSurface7_AddRef((IDirectDrawSurface7 *)surf);
desc = surf->surface_desc;
/* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
if (cb(ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL)
if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL)
{
LeaveCriticalSection(&ddraw_cs);
return DD_OK;
......@@ -1409,10 +1405,10 @@ IDirectDrawSurfaceImpl_EnumAttachedSurfaces(IDirectDrawSurface7 *iface,
for (surf = This->next_attached; surf != NULL; surf = surf->next_attached)
{
IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7));
IDirectDrawSurface7_AddRef((IDirectDrawSurface7 *)surf);
desc = surf->surface_desc;
/* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
if (cb( ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL)
if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL)
{
LeaveCriticalSection(&ddraw_cs);
return DD_OK;
......@@ -1938,26 +1934,23 @@ IDirectDrawSurfaceImpl_GetDDInterface(IDirectDrawSurface7 *iface,
switch(This->version)
{
case 7:
*((IDirectDraw7 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw7);
IDirectDraw7_AddRef(*(IDirectDraw7 **) DD);
*DD = This->ddraw;
break;
case 4:
*((IDirectDraw4 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw4);
IDirectDraw4_AddRef(*(IDirectDraw4 **) DD);
*DD = &This->ddraw->IDirectDraw4_vtbl;
break;
case 2:
*((IDirectDraw2 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw2);
IDirectDraw_AddRef( *(IDirectDraw2 **) DD);
*DD = &This->ddraw->IDirectDraw2_vtbl;
break;
case 1:
*((IDirectDraw **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw);
IDirectDraw_AddRef( *(IDirectDraw **) DD);
*DD = &This->ddraw->IDirectDraw_vtbl;
break;
}
IUnknown_AddRef((IUnknown *)*DD);
return DD_OK;
}
......@@ -2189,7 +2182,7 @@ IDirectDrawSurfaceImpl_GetClipper(IDirectDrawSurface7 *iface,
return DDERR_NOCLIPPERATTACHED;
}
*Clipper = ICOM_INTERFACE(This->clipper, IDirectDrawClipper);
*Clipper = (IDirectDrawClipper *)This->clipper;
IDirectDrawClipper_AddRef(*Clipper);
LeaveCriticalSection(&ddraw_cs);
return DD_OK;
......@@ -2229,7 +2222,7 @@ IDirectDrawSurfaceImpl_SetClipper(IDirectDrawSurface7 *iface,
if (Clipper != NULL)
IDirectDrawClipper_AddRef(Clipper);
if(oldClipper)
IDirectDrawClipper_Release(ICOM_INTERFACE(oldClipper, IDirectDrawClipper));
IDirectDrawClipper_Release((IDirectDrawClipper *)oldClipper);
hr = IWineD3DSurface_SetClipper(This->WineD3DSurface, This->clipper ? This->clipper->wineD3DClipper : NULL);
......@@ -2591,8 +2584,7 @@ IDirectDrawSurfaceImpl_SetPalette(IDirectDrawSurface7 *iface,
{
IDirectDrawSurface7 *attach;
HRESULT hr;
hr = IDirectDrawSurface7_GetAttachedSurface(ICOM_INTERFACE(surf, IDirectDrawSurface7),
&caps2, &attach);
hr = IDirectDrawSurface7_GetAttachedSurface((IDirectDrawSurface7 *)surf, &caps2, &attach);
if(hr != DD_OK)
{
break;
......
......@@ -55,9 +55,7 @@ Thunk_IDirect3DTextureImpl_2_QueryInterface(IDirect3DTexture2 *iface,
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirect3DTexture2, iface);
TRACE("(%p)->(%s,%p) thunking to IDirectDrawSurface7 interface.\n", This, debugstr_guid(riid), obj);
return IDirectDrawSurface7_QueryInterface(ICOM_INTERFACE(This, IDirectDrawSurface7),
riid,
obj);
return IDirectDrawSurface7_QueryInterface((IDirectDrawSurface7 *)This, riid, obj);
}
static HRESULT WINAPI
......@@ -68,9 +66,7 @@ Thunk_IDirect3DTextureImpl_1_QueryInterface(IDirect3DTexture *iface,
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirect3DTexture, iface);
TRACE("(%p)->(%s,%p) thunking to IDirectDrawSurface7 interface.\n", This, debugstr_guid(riid), obj);
return IDirectDrawSurface7_QueryInterface(ICOM_INTERFACE(This, IDirectDrawSurface7),
riid,
obj);
return IDirectDrawSurface7_QueryInterface((IDirectDrawSurface7 *)This, riid, obj);
}
static ULONG WINAPI
......@@ -79,7 +75,7 @@ Thunk_IDirect3DTextureImpl_2_AddRef(IDirect3DTexture2 *iface)
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirect3DTexture2, iface);
TRACE("(%p)->() thunking to IDirectDrawSurface7 interface.\n", This);
return IDirectDrawSurface7_AddRef(ICOM_INTERFACE(This, IDirectDrawSurface7));
return IDirectDrawSurface7_AddRef((IDirectDrawSurface7 *)This);
}
static ULONG WINAPI
......@@ -97,7 +93,7 @@ Thunk_IDirect3DTextureImpl_2_Release(IDirect3DTexture2 *iface)
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirect3DTexture2, iface);
TRACE("(%p)->() thunking to IDirectDrawSurface7 interface.\n", This);
return IDirectDrawSurface7_Release(ICOM_INTERFACE(This, IDirectDrawSurface7));
return IDirectDrawSurface7_Release((IDirectDrawSurface7 *)This);
}
......@@ -242,11 +238,12 @@ Thunk_IDirect3DTextureImpl_1_GetHandle(IDirect3DTexture *iface,
{
ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirect3DTexture, iface);
IDirect3DDeviceImpl *d3d = ICOM_OBJECT(IDirect3DDeviceImpl, IDirect3DDevice, lpDirect3DDevice);
IDirect3DTexture2 *d3d_texture2 = (IDirect3DTexture2 *)&This->IDirect3DTexture2_vtbl;
IDirect3DDevice2 *d3d_device2 = (IDirect3DDevice2 *)&d3d->IDirect3DDevice2_vtbl;
TRACE_(ddraw_thunk)("(%p)->(%p,%p) thunking to IDirect3DTexture2 interface.\n", This, d3d, lpHandle);
return IDirect3DTexture2_GetHandle(ICOM_INTERFACE(This, IDirect3DTexture2),
ICOM_INTERFACE(d3d, IDirect3DDevice2),
lpHandle);
return IDirect3DTexture2_GetHandle(d3d_texture2, d3d_device2, lpHandle);
}
......@@ -267,8 +264,7 @@ get_sub_mimaplevel(IDirectDrawSurfaceImpl *tex_ptr)
IDirectDrawSurfaceImpl *surf_ptr;
HRESULT hr;
hr = IDirectDrawSurface7_GetAttachedSurface(ICOM_INTERFACE(tex_ptr, IDirectDrawSurface7),
&mipmap_caps, &next_level);
hr = IDirectDrawSurface7_GetAttachedSurface((IDirectDrawSurface7 *)tex_ptr, &mipmap_caps, &next_level);
if (FAILED(hr)) return NULL;
surf_ptr = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, next_level);
......
......@@ -77,22 +77,22 @@ IDirect3DVertexBufferImpl_QueryInterface(IDirect3DVertexBuffer7 *iface,
if ( IsEqualGUID( &IID_IUnknown, riid ) )
{
IDirect3DVertexBuffer7_AddRef(ICOM_INTERFACE(This,IDirect3DVertexBuffer7));
IUnknown_AddRef(iface);
*obj = iface;
TRACE(" Creating IUnknown interface at %p.\n", *obj);
return S_OK;
}
if ( IsEqualGUID( &IID_IDirect3DVertexBuffer, riid ) )
{
IDirect3DVertexBuffer7_AddRef(ICOM_INTERFACE(This,IDirect3DVertexBuffer7));
*obj = ICOM_INTERFACE(This, IDirect3DVertexBuffer);
IUnknown_AddRef(iface);
*obj = &This->IDirect3DVertexBuffer_vtbl;
TRACE(" Creating IDirect3DVertexBuffer interface %p\n", *obj);
return S_OK;
}
if ( IsEqualGUID( &IID_IDirect3DVertexBuffer7, riid ) )
{
IDirect3DVertexBuffer7_AddRef(ICOM_INTERFACE(This,IDirect3DVertexBuffer7));
*obj = ICOM_INTERFACE(This, IDirect3DVertexBuffer7);
IUnknown_AddRef(iface);
*obj = iface;
TRACE(" Creating IDirect3DVertexBuffer7 interface %p\n", *obj);
return S_OK;
}
......@@ -108,9 +108,7 @@ Thunk_IDirect3DVertexBufferImpl_1_QueryInterface(IDirect3DVertexBuffer *iface,
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, iface);
TRACE_(ddraw_thunk)("(%p)->(%s,%p) thunking to IDirect3DVertexBuffer7 interface.\n", This, debugstr_guid(riid), obj);
return IDirect3DVertexBuffer7_QueryInterface(ICOM_INTERFACE(This, IDirect3DVertexBuffer7),
riid,
obj);
return IDirect3DVertexBuffer7_QueryInterface((IDirect3DVertexBuffer7 *)This, riid, obj);
}
/*****************************************************************************
......@@ -139,7 +137,7 @@ Thunk_IDirect3DVertexBufferImpl_1_AddRef(IDirect3DVertexBuffer *iface)
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, iface);
TRACE_(ddraw_thunk)("(%p)->() thunking to IDirect3DVertexBuffer7 interface.\n", This);
return IDirect3DVertexBuffer7_AddRef(ICOM_INTERFACE(This, IDirect3DVertexBuffer7));
return IDirect3DVertexBuffer7_AddRef((IDirect3DVertexBuffer7 *)This);
}
......@@ -204,7 +202,7 @@ Thunk_IDirect3DVertexBufferImpl_1_Release(IDirect3DVertexBuffer *iface)
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, iface);
TRACE_(ddraw_thunk)("(%p)->() thunking to IDirect3DVertexBuffer7 interface.\n", This);
return IDirect3DVertexBuffer7_Release(ICOM_INTERFACE(This, IDirect3DVertexBuffer7));
return IDirect3DVertexBuffer7_Release((IDirect3DVertexBuffer7 *)This);
}
/*****************************************************************************
......@@ -274,10 +272,7 @@ Thunk_IDirect3DVertexBufferImpl_1_Lock(IDirect3DVertexBuffer *iface,
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, iface);
TRACE_(ddraw_thunk)("(%p)->(%08x,%p,%p) thunking to IDirect3DVertexBuffer7 interface.\n", This, Flags, Data, Size);
return IDirect3DVertexBuffer7_Lock(ICOM_INTERFACE(This, IDirect3DVertexBuffer7),
Flags,
Data,
Size);
return IDirect3DVertexBuffer7_Lock((IDirect3DVertexBuffer7 *)This, Flags, Data, Size);
}
/*****************************************************************************
......@@ -309,7 +304,7 @@ Thunk_IDirect3DVertexBufferImpl_1_Unlock(IDirect3DVertexBuffer *iface)
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, iface);
TRACE_(ddraw_thunk)("(%p)->() thunking to IDirect3DVertexBuffer7 interface.\n", This);
return IDirect3DVertexBuffer7_Unlock(ICOM_INTERFACE(This, IDirect3DVertexBuffer7));
return IDirect3DVertexBuffer7_Unlock((IDirect3DVertexBuffer7 *)This);
}
......@@ -424,14 +419,8 @@ Thunk_IDirect3DVertexBufferImpl_1_ProcessVertices(IDirect3DVertexBuffer *iface,
TRACE_(ddraw_thunk)("(%p)->(%08x,%08x,%08x,%p,%08x,%p,%08x) thunking to IDirect3DVertexBuffer7 interface.\n", This, VertexOp, DestIndex, Count, Src, SrcIndex, D3D, Flags);
return IDirect3DVertexBuffer7_ProcessVertices(ICOM_INTERFACE(This, IDirect3DVertexBuffer7),
VertexOp,
DestIndex,
Count,
ICOM_INTERFACE(Src, IDirect3DVertexBuffer7),
SrcIndex,
ICOM_INTERFACE(D3D, IDirect3DDevice7),
Flags);
return IDirect3DVertexBuffer7_ProcessVertices((IDirect3DVertexBuffer7 *)This, VertexOp, DestIndex,
Count, (IDirect3DVertexBuffer7 *)Src, SrcIndex, (IDirect3DDevice7 *)D3D, Flags);
}
/*****************************************************************************
......@@ -484,8 +473,7 @@ Thunk_IDirect3DVertexBufferImpl_1_GetVertexBufferDesc(IDirect3DVertexBuffer *ifa
ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, iface);
TRACE_(ddraw_thunk)("(%p)->(%p) thunking to IDirect3DVertexBuffer7 interface.\n", This, Desc);
return IDirect3DVertexBuffer7_GetVertexBufferDesc(ICOM_INTERFACE(This, IDirect3DVertexBuffer7),
Desc);
return IDirect3DVertexBuffer7_GetVertexBufferDesc((IDirect3DVertexBuffer7 *)This, Desc);
}
......@@ -536,9 +524,7 @@ Thunk_IDirect3DVertexBufferImpl_1_Optimize(IDirect3DVertexBuffer *iface,
IDirect3DDeviceImpl *D3D = ICOM_OBJECT(IDirect3DDeviceImpl, IDirect3DDevice3, D3DDevice);
TRACE_(ddraw_thunk)("(%p)->(%p,%08x) thunking to IDirect3DVertexBuffer7 interface.\n", This, D3D, Flags);
return IDirect3DVertexBuffer7_Optimize(ICOM_INTERFACE(This, IDirect3DVertexBuffer7),
ICOM_INTERFACE(D3D, IDirect3DDevice7),
Flags);
return IDirect3DVertexBuffer7_Optimize((IDirect3DVertexBuffer7 *)This, (IDirect3DDevice7 *)D3D, Flags);
}
/*****************************************************************************
......
......@@ -86,7 +86,7 @@ void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) {
}
/* And also set the viewport */
IDirect3DDevice7_SetViewport(ICOM_INTERFACE(This->active_device, IDirect3DDevice7), &vp);
IDirect3DDevice7_SetViewport((IDirect3DDevice7 *)This->active_device, &vp);
}
/*****************************************************************************
......@@ -148,8 +148,7 @@ IDirect3DViewportImpl_QueryInterface(IDirect3DViewport3 *iface,
REFIID riid,
void **obp)
{
ICOM_THIS_FROM(IDirect3DViewportImpl, IDirect3DViewport3, iface);
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), obp);
TRACE("(%p)->(%s,%p)\n", iface, debugstr_guid(riid), obp);
*obp = NULL;
......@@ -157,12 +156,12 @@ IDirect3DViewportImpl_QueryInterface(IDirect3DViewport3 *iface,
IsEqualGUID(&IID_IDirect3DViewport, riid) ||
IsEqualGUID(&IID_IDirect3DViewport2, riid) ||
IsEqualGUID(&IID_IDirect3DViewport3, riid) ) {
IDirect3DViewport3_AddRef(ICOM_INTERFACE(This, IDirect3DViewport3));
*obp = ICOM_INTERFACE(This, IDirect3DViewport3);
IDirect3DViewport3_AddRef(iface);
*obp = iface;
TRACE(" Creating IDirect3DViewport1/2/3 interface %p\n", *obp);
return S_OK;
}
FIXME("(%p): interface for IID %s NOT found!\n", This, debugstr_guid(riid));
FIXME("(%p): interface for IID %s NOT found!\n", iface, debugstr_guid(riid));
return E_NOINTERFACE;
}
......@@ -312,7 +311,8 @@ IDirect3DViewportImpl_SetViewport(IDirect3DViewport3 *iface,
This->viewports.vp1.dvMaxZ = 1.0;
if (This->active_device) {
IDirect3DDevice3_GetCurrentViewport(ICOM_INTERFACE(This->active_device, IDirect3DDevice3), &current_viewport);
IDirect3DDevice3 *d3d_device3 = (IDirect3DDevice3 *)&This->active_device->IDirect3DDevice3_vtbl;
IDirect3DDevice3_GetCurrentViewport(d3d_device3, &current_viewport);
if (current_viewport) {
if (ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, current_viewport) == This)
This->activate(This, FALSE);
......@@ -668,12 +668,14 @@ IDirect3DViewportImpl_Clear(IDirect3DViewport3 *iface,
DWORD color = 0x00000000;
HRESULT hr;
LPDIRECT3DVIEWPORT3 current_viewport;
IDirect3DDevice3 *d3d_device3;
TRACE("(%p/%p)->(%08x,%p,%08x)\n", This, iface, dwCount, lpRects, dwFlags);
if (This->active_device == NULL) {
ERR(" Trying to clear a viewport not attached to a device !\n");
return D3DERR_VIEWPORTHASNODEVICE;
}
d3d_device3 = (IDirect3DDevice3 *)&This->active_device->IDirect3DDevice3_vtbl;
EnterCriticalSection(&ddraw_cs);
if (dwFlags & D3DCLEAR_TARGET) {
......@@ -692,15 +694,10 @@ IDirect3DViewportImpl_Clear(IDirect3DViewport3 *iface,
afterwards. */
This->activate(This, TRUE);
hr = IDirect3DDevice7_Clear(ICOM_INTERFACE(This->active_device, IDirect3DDevice7),
dwCount,
lpRects,
dwFlags & (D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET),
color,
1.0,
0x00000000);
hr = IDirect3DDevice7_Clear((IDirect3DDevice7 *)This->active_device, dwCount, lpRects,
dwFlags & (D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET), color, 1.0, 0x00000000);
IDirect3DDevice3_GetCurrentViewport(ICOM_INTERFACE(This->active_device, IDirect3DDevice3), &current_viewport);
IDirect3DDevice3_GetCurrentViewport(d3d_device3, &current_viewport);
if(current_viewport) {
IDirect3DViewportImpl *vp = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, current_viewport);
vp->activate(vp, TRUE);
......@@ -915,7 +912,8 @@ IDirect3DViewportImpl_SetViewport2(IDirect3DViewport3 *iface,
memcpy(&(This->viewports.vp2), lpData, lpData->dwSize);
if (This->active_device) {
IDirect3DDevice3_GetCurrentViewport(ICOM_INTERFACE(This->active_device, IDirect3DDevice3), &current_viewport);
IDirect3DDevice3 *d3d_device3 = (IDirect3DDevice3 *)&This->active_device->IDirect3DDevice3_vtbl;
IDirect3DDevice3_GetCurrentViewport(d3d_device3, &current_viewport);
if (current_viewport) {
if (ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, current_viewport) == This)
This->activate(This, FALSE);
......@@ -1003,6 +1001,7 @@ IDirect3DViewportImpl_Clear2(IDirect3DViewport3 *iface,
ICOM_THIS_FROM(IDirect3DViewportImpl, IDirect3DViewport3, iface);
HRESULT hr;
LPDIRECT3DVIEWPORT3 current_viewport;
IDirect3DDevice3 *d3d_device3;
TRACE("(%p)->(%08x,%p,%08x,%08x,%f,%08x)\n", This, dwCount, lpRects, dwFlags, dwColor, dvZ, dwStencil);
EnterCriticalSection(&ddraw_cs);
......@@ -1011,18 +1010,14 @@ IDirect3DViewportImpl_Clear2(IDirect3DViewport3 *iface,
LeaveCriticalSection(&ddraw_cs);
return D3DERR_VIEWPORTHASNODEVICE;
}
d3d_device3 = (IDirect3DDevice3 *)&This->active_device->IDirect3DDevice3_vtbl;
/* Need to temporarily activate viewport to clear it. Previously active one will be restored
afterwards. */
This->activate(This, TRUE);
hr = IDirect3DDevice7_Clear(ICOM_INTERFACE(This->active_device, IDirect3DDevice7),
dwCount,
lpRects,
dwFlags,
dwColor,
dvZ,
dwStencil);
IDirect3DDevice3_GetCurrentViewport(ICOM_INTERFACE(This->active_device, IDirect3DDevice3), &current_viewport);
hr = IDirect3DDevice7_Clear((IDirect3DDevice7 *)This->active_device,
dwCount, lpRects, dwFlags, dwColor, dvZ, dwStencil);
IDirect3DDevice3_GetCurrentViewport(d3d_device3, &current_viewport);
if(current_viewport) {
IDirect3DViewportImpl *vp = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, current_viewport);
vp->activate(vp, TRUE);
......
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