Commit 9a7720fc authored by Rico Schüller's avatar Rico Schüller Committed by Alexandre Julliard

d3dx9: Start effect parameter parsing.

parent 651e0445
......@@ -30,6 +30,16 @@ static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl;
static const struct ID3DXBaseEffectVtbl ID3DXBaseEffect_Vtbl;
static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl;
struct d3dx_parameter
{
struct ID3DXBaseEffectImpl *base;
UINT annotation_count;
DWORD flags;
D3DXHANDLE *annotation_handles;
};
struct ID3DXBaseEffectImpl
{
ID3DXBaseEffect ID3DXBaseEffect_iface;
......@@ -39,6 +49,8 @@ struct ID3DXBaseEffectImpl
UINT parameter_count;
UINT technique_count;
D3DXHANDLE *parameter_handles;
};
struct ID3DXEffectImpl
......@@ -79,6 +91,56 @@ static void skip_dword_unknown(const char **ptr, unsigned int count)
}
}
struct d3dx_parameter *get_parameter_struct(D3DXHANDLE handle)
{
return (struct d3dx_parameter *) handle;
}
D3DXHANDLE get_parameter_handle(struct d3dx_parameter *parameter)
{
return (D3DXHANDLE) parameter;
}
static void free_parameter(D3DXHANDLE handle)
{
unsigned int i;
struct d3dx_parameter *param = get_parameter_struct(handle);
TRACE("Free parameter %p\n", param);
if (!param)
{
return;
}
if (param->annotation_handles)
{
for (i = 0; i < param->annotation_count; ++i)
{
free_parameter(param->annotation_handles[i]);
}
HeapFree(GetProcessHeap(), 0, param->annotation_handles);
}
HeapFree(GetProcessHeap(), 0, param);
}
static void free_base_effect(struct ID3DXBaseEffectImpl *base)
{
unsigned int i;
TRACE("Free base effect %p\n", base);
if (base->parameter_handles)
{
for (i = 0; i < base->parameter_count; ++i)
{
free_parameter(base->parameter_handles[i]);
}
HeapFree(GetProcessHeap(), 0, base->parameter_handles);
}
}
static void free_effect(struct ID3DXEffectImpl *effect)
{
TRACE("Free effect %p\n", effect);
......@@ -154,6 +216,7 @@ static ULONG WINAPI ID3DXBaseEffectImpl_Release(ID3DXBaseEffect *iface)
if (!ref)
{
free_base_effect(This);
HeapFree(GetProcessHeap(), 0, This);
}
......@@ -2312,9 +2375,102 @@ static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl =
ID3DXEffectCompilerImpl_CompileShader,
};
static HRESULT d3dx9_parse_effect_annotation(struct d3dx_parameter *anno, const char *data, const char **ptr)
{
DWORD offset;
read_dword(ptr, &offset);
TRACE("Typedef offset: %#x\n", offset);
/* todo: Parse typedef */
read_dword(ptr, &offset);
TRACE("Value offset: %#x\n", offset);
/* todo: Parse value */
anno->flags &= D3DX_PARAMETER_ANNOTATION;
return D3D_OK;
}
static HRESULT d3dx9_parse_effect_parameter(struct d3dx_parameter *param, const char *data, const char **ptr)
{
DWORD offset;
HRESULT hr;
unsigned int i;
D3DXHANDLE *annotation_handles = NULL;
read_dword(ptr, &offset);
TRACE("Typedef offset: %#x\n", offset);
/* todo: Parse typedef */
read_dword(ptr, &offset);
TRACE("Value offset: %#x\n", offset);
/* todo: Parse value */
read_dword(ptr, &param->flags);
TRACE("Flags: %#x\n", param->flags);
read_dword(ptr, &param->annotation_count);
TRACE("Annotation count: %u\n", param->annotation_count);
if (param->annotation_count)
{
annotation_handles = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*annotation_handles) * param->annotation_count);
if (!annotation_handles)
{
ERR("Out of memory\n");
hr = E_OUTOFMEMORY;
goto err_out;
}
for (i = 0; i < param->annotation_count; ++i)
{
struct d3dx_parameter *annotation;
annotation = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*annotation));
if (!annotation)
{
ERR("Out of memory\n");
hr = E_OUTOFMEMORY;
goto err_out;
}
annotation_handles[i] = get_parameter_handle(annotation);
annotation->base = param->base;
hr = d3dx9_parse_effect_annotation(annotation, data, ptr);
if (hr != D3D_OK)
{
WARN("Failed to parse annotation\n");
goto err_out;
}
}
}
param->annotation_handles = annotation_handles;
return D3D_OK;
err_out:
if (annotation_handles)
{
for (i = 0; i < param->annotation_count; ++i)
{
free_parameter(annotation_handles[i]);
}
HeapFree(GetProcessHeap(), 0, annotation_handles);
}
return hr;
}
static HRESULT d3dx9_parse_effect(struct ID3DXBaseEffectImpl *base, const char *data, UINT data_size, DWORD start)
{
const char *ptr = data + start;
D3DXHANDLE *parameter_handles = NULL;
HRESULT hr;
unsigned int i;
read_dword(&ptr, &base->parameter_count);
TRACE("Parameter count: %u\n", base->parameter_count);
......@@ -2324,11 +2480,58 @@ static HRESULT d3dx9_parse_effect(struct ID3DXBaseEffectImpl *base, const char *
skip_dword_unknown(&ptr, 2);
/* todo: Parse parameter */
if (base->parameter_count)
{
parameter_handles = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*parameter_handles) * base->parameter_count);
if (!parameter_handles)
{
ERR("Out of memory\n");
hr = E_OUTOFMEMORY;
goto err_out;
}
for (i = 0; i < base->parameter_count; ++i)
{
struct d3dx_parameter *parameter;
parameter = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*parameter));
if (!parameter)
{
ERR("Out of memory\n");
hr = E_OUTOFMEMORY;
goto err_out;
}
parameter_handles[i] = get_parameter_handle(parameter);
parameter->base = base;
hr = d3dx9_parse_effect_parameter(parameter, data, &ptr);
if (hr != D3D_OK)
{
WARN("Failed to parse parameter\n");
goto err_out;
}
}
}
/* todo: Parse techniques */
base->parameter_handles = parameter_handles;
return D3D_OK;
err_out:
if (parameter_handles)
{
for (i = 0; i < base->parameter_count; ++i)
{
free_parameter(parameter_handles[i]);
}
HeapFree(GetProcessHeap(), 0, parameter_handles);
}
return hr;
}
static HRESULT d3dx9_base_effect_init(struct ID3DXBaseEffectImpl *base,
......
......@@ -21,6 +21,10 @@
#ifndef __D3DX9EFFECT_H__
#define __D3DX9EFFECT_H__
#define D3DX_PARAMETER_SHARED 1
#define D3DX_PARAMETER_LITERAL 2
#define D3DX_PARAMETER_ANNOTATION 4
typedef struct _D3DXEFFECT_DESC {
LPCSTR Creator;
UINT Parameters;
......
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