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wine
wine-winehq
Commits
9de4433d
Commit
9de4433d
authored
Jan 02, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Jan 03, 2011
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Plain Diff
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_autogen_filter_type().
parent
568f9ecb
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5 changed files
with
13 additions
and
12 deletions
+13
-12
basetexture.c
dlls/wined3d/basetexture.c
+3
-5
cubetexture.c
dlls/wined3d/cubetexture.c
+3
-2
texture.c
dlls/wined3d/texture.c
+3
-2
volumetexture.c
dlls/wined3d/volumetexture.c
+3
-2
wined3d_private.h
dlls/wined3d/wined3d_private.h
+1
-1
No files found.
dlls/wined3d/basetexture.c
View file @
9de4433d
...
...
@@ -218,13 +218,11 @@ HRESULT basetexture_set_autogen_filter_type(IWineD3DBaseTextureImpl *texture, WI
return
WINED3D_OK
;
}
WINED3DTEXTUREFILTERTYPE
basetexture_get_autogen_filter_type
(
IWineD3DBaseTexture
*
ifac
e
)
WINED3DTEXTUREFILTERTYPE
basetexture_get_autogen_filter_type
(
IWineD3DBaseTexture
Impl
*
textur
e
)
{
IWineD3DBaseTextureImpl
*
This
=
(
IWineD3DBaseTextureImpl
*
)
iface
;
FIXME
(
"(%p) : stub
\n
"
,
This
);
TRACE
(
"texture %p.
\n
"
,
texture
);
return
This
->
baseTexture
.
filterType
;
return
texture
->
baseTexture
.
filterType
;
}
void
basetexture_generate_mipmaps
(
IWineD3DBaseTexture
*
iface
)
...
...
dlls/wined3d/cubetexture.c
View file @
9de4433d
...
...
@@ -265,8 +265,9 @@ static HRESULT WINAPI IWineD3DCubeTextureImpl_SetAutoGenFilterType(IWineD3DCubeT
return
basetexture_set_autogen_filter_type
((
IWineD3DBaseTextureImpl
*
)
iface
,
FilterType
);
}
static
WINED3DTEXTUREFILTERTYPE
WINAPI
IWineD3DCubeTextureImpl_GetAutoGenFilterType
(
IWineD3DCubeTexture
*
iface
)
{
return
basetexture_get_autogen_filter_type
((
IWineD3DBaseTexture
*
)
iface
);
static
WINED3DTEXTUREFILTERTYPE
WINAPI
IWineD3DCubeTextureImpl_GetAutoGenFilterType
(
IWineD3DCubeTexture
*
iface
)
{
return
basetexture_get_autogen_filter_type
((
IWineD3DBaseTextureImpl
*
)
iface
);
}
static
void
WINAPI
IWineD3DCubeTextureImpl_GenerateMipSubLevels
(
IWineD3DCubeTexture
*
iface
)
{
...
...
dlls/wined3d/texture.c
View file @
9de4433d
...
...
@@ -256,8 +256,9 @@ static HRESULT WINAPI IWineD3DTextureImpl_SetAutoGenFilterType(IWineD3DTexture *
return
basetexture_set_autogen_filter_type
((
IWineD3DBaseTextureImpl
*
)
iface
,
FilterType
);
}
static
WINED3DTEXTUREFILTERTYPE
WINAPI
IWineD3DTextureImpl_GetAutoGenFilterType
(
IWineD3DTexture
*
iface
)
{
return
basetexture_get_autogen_filter_type
((
IWineD3DBaseTexture
*
)
iface
);
static
WINED3DTEXTUREFILTERTYPE
WINAPI
IWineD3DTextureImpl_GetAutoGenFilterType
(
IWineD3DTexture
*
iface
)
{
return
basetexture_get_autogen_filter_type
((
IWineD3DBaseTextureImpl
*
)
iface
);
}
static
void
WINAPI
IWineD3DTextureImpl_GenerateMipSubLevels
(
IWineD3DTexture
*
iface
)
{
...
...
dlls/wined3d/volumetexture.c
View file @
9de4433d
...
...
@@ -220,8 +220,9 @@ static HRESULT WINAPI IWineD3DVolumeTextureImpl_SetAutoGenFilterType(IWineD3DVol
return
basetexture_set_autogen_filter_type
((
IWineD3DBaseTextureImpl
*
)
iface
,
FilterType
);
}
static
WINED3DTEXTUREFILTERTYPE
WINAPI
IWineD3DVolumeTextureImpl_GetAutoGenFilterType
(
IWineD3DVolumeTexture
*
iface
)
{
return
basetexture_get_autogen_filter_type
((
IWineD3DBaseTexture
*
)
iface
);
static
WINED3DTEXTUREFILTERTYPE
WINAPI
IWineD3DVolumeTextureImpl_GetAutoGenFilterType
(
IWineD3DVolumeTexture
*
iface
)
{
return
basetexture_get_autogen_filter_type
((
IWineD3DBaseTextureImpl
*
)
iface
);
}
static
void
WINAPI
IWineD3DVolumeTextureImpl_GenerateMipSubLevels
(
IWineD3DVolumeTexture
*
iface
)
{
...
...
dlls/wined3d/wined3d_private.h
View file @
9de4433d
...
...
@@ -1915,7 +1915,7 @@ void basetexture_apply_state_changes(IWineD3DBaseTexture *iface,
HRESULT
basetexture_bind
(
IWineD3DBaseTexture
*
iface
,
BOOL
srgb
,
BOOL
*
set_surface_desc
)
DECLSPEC_HIDDEN
;
void
basetexture_cleanup
(
IWineD3DBaseTextureImpl
*
texture
)
DECLSPEC_HIDDEN
;
void
basetexture_generate_mipmaps
(
IWineD3DBaseTexture
*
iface
)
DECLSPEC_HIDDEN
;
WINED3DTEXTUREFILTERTYPE
basetexture_get_autogen_filter_type
(
IWineD3DBaseTexture
*
ifac
e
)
DECLSPEC_HIDDEN
;
WINED3DTEXTUREFILTERTYPE
basetexture_get_autogen_filter_type
(
IWineD3DBaseTexture
Impl
*
textur
e
)
DECLSPEC_HIDDEN
;
DWORD
basetexture_get_level_count
(
IWineD3DBaseTextureImpl
*
texture
)
DECLSPEC_HIDDEN
;
DWORD
basetexture_get_lod
(
IWineD3DBaseTextureImpl
*
texture
)
DECLSPEC_HIDDEN
;
IWineD3DResourceImpl
*
basetexture_get_sub_resource
(
IWineD3DBaseTextureImpl
*
texture
,
...
...
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