Commit 9f258dab authored by Joshua Ashton's avatar Joshua Ashton Committed by Alexandre Julliard

include: Add a few missing d3d9 constants.

parent d21691a2
...@@ -65,8 +65,10 @@ ...@@ -65,8 +65,10 @@
#define D3DPRESENT_DONOTWAIT __MSABI_LONG(1) #define D3DPRESENT_DONOTWAIT __MSABI_LONG(1)
#define D3DPRESENT_LINEAR_CONTENT __MSABI_LONG(2) #define D3DPRESENT_LINEAR_CONTENT __MSABI_LONG(2)
#define D3DPRESENT_BACK_BUFFERS_MAX __MSABI_LONG(3) #define D3DPRESENT_BACK_BUFFERS_MAX __MSABI_LONG(3)
#define D3DPRESENT_BACK_BUFFERS_MAX_EX __MSABI_LONG(30)
#define D3DSGR_NO_CALIBRATION __MSABI_LONG(0x00000000) #define D3DSGR_NO_CALIBRATION __MSABI_LONG(0x00000000)
#define D3DSGR_CALIBRATE __MSABI_LONG(0x00000001) #define D3DSGR_CALIBRATE __MSABI_LONG(0x00000001)
#define D3DCURSOR_IMMEDIATE_UPDATE __MSABI_LONG(0x00000001)
#define _FACD3D 0x876 #define _FACD3D 0x876
#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
......
...@@ -481,6 +481,9 @@ typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE { ...@@ -481,6 +481,9 @@ typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE {
#define D3DSP_DCL_USAGEINDEX_SHIFT 16 #define D3DSP_DCL_USAGEINDEX_SHIFT 16
#define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000 #define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000
#define D3DSP_OPCODESPECIFICCONTROL_SHIFT 16
#define D3DSP_OPCODESPECIFICCONTROL_MASK 0x00ff0000
#define D3DSP_TEXTURETYPE_SHIFT 27 #define D3DSP_TEXTURETYPE_SHIFT 27
#define D3DSP_TEXTURETYPE_MASK 0x78000000 #define D3DSP_TEXTURETYPE_MASK 0x78000000
......
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