Commit a0b28eda authored by Biswapriyo Nath's avatar Biswapriyo Nath Committed by Alexandre Julliard

include: Add Windows.Media.Capture.MediaCategory enumeration.

Required for Windows.Media.Effects.IAudioEffectsManagerStatics interface.
parent b34c2163
......@@ -839,6 +839,7 @@ SOURCES = \
windows.graphics.holographic.idl \
windows.h \
windows.management.deployment.idl \
windows.media.capture.idl \
windows.media.closedcaptioning.idl \
windows.media.devices.idl \
windows.media.idl \
......
/*
* Copyright (C) 2023 Biswapriyo Nath
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifdef __WIDL__
#pragma winrt ns_prefix
#endif
import "windows.foundation.idl";
namespace Windows.Media.Capture {
typedef enum MediaCategory MediaCategory;
[
contract(Windows.Foundation.UniversalApiContract, 1.0)
]
enum MediaCategory
{
Other = 0,
Communications = 1,
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
Media = 2,
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
GameChat = 3,
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
Speech = 4,
[contract(Windows.Foundation.UniversalApiContract, 12.0)]
FarFieldSpeech = 5,
[contract(Windows.Foundation.UniversalApiContract, 12.0)]
UniformSpeech = 6,
[contract(Windows.Foundation.UniversalApiContract, 12.0)]
VoiceTyping = 7,
};
}
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment