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wine
wine-winehq
Commits
a1762ba8
Commit
a1762ba8
authored
Dec 13, 2013
by
Stefan Dösinger
Committed by
Alexandre Julliard
Dec 13, 2013
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wined3d: Don't check for render target usage in wined3d_surface_set_mem.
Ddraw and d3d9 already take care of this.
parent
25a03754
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surface.c
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dlls/wined3d/surface.c
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a1762ba8
...
...
@@ -2611,13 +2611,6 @@ HRESULT CDECL wined3d_surface_set_mem(struct wined3d_surface *surface, void *mem
return
WINED3DERR_INVALIDCALL
;
}
/* Render targets depend on their hdc, and we can't create an hdc on a user pointer. */
if
(
surface
->
resource
.
usage
&
WINED3DUSAGE_RENDERTARGET
)
{
ERR
(
"Not supported on render targets.
\n
"
);
return
WINED3DERR_INVALIDCALL
;
}
if
(
mem
&&
mem
!=
surface
->
resource
.
allocatedMemory
)
{
/* Do I have to copy the old surface content? */
...
...
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