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wine
wine-winehq
Commits
a1830c03
Commit
a1830c03
authored
Oct 08, 2023
by
Alexandre Julliard
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ntdll: Add a separate helper to build the main module on Wow64.
We can't use the normal routine because the module is 32-bit.
parent
4c07f221
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1 changed file
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27 additions
and
4 deletions
+27
-4
loader.c
dlls/ntdll/loader.c
+27
-4
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dlls/ntdll/loader.c
View file @
a1830c03
...
@@ -2191,11 +2191,16 @@ static NTSTATUS build_module( LPCWSTR load_path, const UNICODE_STRING *nt_name,
...
@@ -2191,11 +2191,16 @@ static NTSTATUS build_module( LPCWSTR load_path, const UNICODE_STRING *nt_name,
*
*
* Build the module data for the initially-loaded ntdll.
* Build the module data for the initially-loaded ntdll.
*/
*/
static
void
build_ntdll_module
(
HMODULE
module
)
static
void
build_ntdll_module
(
void
)
{
{
UNICODE_STRING
nt_name
=
RTL_CONSTANT_STRING
(
L"
\\
??
\\
C:
\\
windows
\\
system32
\\
ntdll.dll"
);
UNICODE_STRING
nt_name
=
RTL_CONSTANT_STRING
(
L"
\\
??
\\
C:
\\
windows
\\
system32
\\
ntdll.dll"
);
MEMORY_BASIC_INFORMATION
meminfo
;
WINE_MODREF
*
wm
;
WINE_MODREF
*
wm
;
void
*
module
;
NtQueryVirtualMemory
(
GetCurrentProcess
(),
LdrInitializeThunk
,
MemoryBasicInformation
,
&
meminfo
,
sizeof
(
meminfo
),
NULL
);
module
=
meminfo
.
AllocationBase
;
wm
=
alloc_module
(
module
,
&
nt_name
,
TRUE
);
wm
=
alloc_module
(
module
,
&
nt_name
,
TRUE
);
assert
(
wm
);
assert
(
wm
);
wm
->
ldr
.
Flags
&=
~
LDR_DONT_RESOLVE_REFS
;
wm
->
ldr
.
Flags
&=
~
LDR_DONT_RESOLVE_REFS
;
...
@@ -2724,8 +2729,10 @@ static WINE_MODREF *build_main_module(void)
...
@@ -2724,8 +2729,10 @@ static WINE_MODREF *build_main_module(void)
status
=
RtlDosPathNameToNtPathName_U_WithStatus
(
params
->
ImagePathName
.
Buffer
,
&
nt_name
,
NULL
,
NULL
);
status
=
RtlDosPathNameToNtPathName_U_WithStatus
(
params
->
ImagePathName
.
Buffer
,
&
nt_name
,
NULL
,
NULL
);
if
(
status
)
goto
failed
;
if
(
status
)
goto
failed
;
status
=
build_module
(
NULL
,
&
nt_name
,
&
module
,
&
info
,
NULL
,
DONT_RESOLVE_DLL_REFERENCES
,
FALSE
,
&
wm
);
status
=
build_module
(
NULL
,
&
nt_name
,
&
module
,
&
info
,
NULL
,
DONT_RESOLVE_DLL_REFERENCES
,
FALSE
,
&
wm
);
if
(
status
)
goto
failed
;
RtlFreeUnicodeString
(
&
nt_name
);
RtlFreeUnicodeString
(
&
nt_name
);
if
(
!
status
)
return
wm
;
wm
->
ldr
.
LoadCount
=
-
1
;
return
wm
;
failed:
failed:
MESSAGE
(
"wine: failed to create main module for %s, status %lx
\n
"
,
MESSAGE
(
"wine: failed to create main module for %s, status %lx
\n
"
,
debugstr_us
(
&
params
->
ImagePathName
),
status
);
debugstr_us
(
&
params
->
ImagePathName
),
status
);
...
@@ -4055,12 +4062,29 @@ static void load_global_options(void)
...
@@ -4055,12 +4062,29 @@ static void load_global_options(void)
#ifdef _WIN64
#ifdef _WIN64
static
void
build_wow64_main_module
(
void
)
{
UNICODE_STRING
nt_name
;
WINE_MODREF
*
wm
;
RTL_USER_PROCESS_PARAMETERS
*
params
=
NtCurrentTeb
()
->
Peb
->
ProcessParameters
;
void
*
module
=
NtCurrentTeb
()
->
Peb
->
ImageBaseAddress
;
RtlDosPathNameToNtPathName_U_WithStatus
(
params
->
ImagePathName
.
Buffer
,
&
nt_name
,
NULL
,
NULL
);
wm
=
alloc_module
(
module
,
&
nt_name
,
FALSE
);
assert
(
wm
);
wm
->
ldr
.
LoadCount
=
-
1
;
RtlFreeUnicodeString
(
&
nt_name
);
}
static
void
(
WINAPI
*
pWow64LdrpInitialize
)(
CONTEXT
*
ctx
);
static
void
(
WINAPI
*
pWow64LdrpInitialize
)(
CONTEXT
*
ctx
);
void
(
WINAPI
*
pWow64PrepareForException
)(
EXCEPTION_RECORD
*
rec
,
CONTEXT
*
context
)
=
NULL
;
void
(
WINAPI
*
pWow64PrepareForException
)(
EXCEPTION_RECORD
*
rec
,
CONTEXT
*
context
)
=
NULL
;
static
void
init_wow64
(
CONTEXT
*
context
)
static
void
init_wow64
(
CONTEXT
*
context
)
{
{
build_wow64_main_module
();
build_ntdll_module
();
if
(
!
imports_fixup_done
)
if
(
!
imports_fixup_done
)
{
{
HMODULE
wow64
;
HMODULE
wow64
;
...
@@ -4219,12 +4243,11 @@ void WINAPI LdrInitializeThunk( CONTEXT *context, ULONG_PTR unknown2, ULONG_PTR
...
@@ -4219,12 +4243,11 @@ void WINAPI LdrInitializeThunk( CONTEXT *context, ULONG_PTR unknown2, ULONG_PTR
init_user_process_params
();
init_user_process_params
();
load_global_options
();
load_global_options
();
version_init
();
version_init
();
build_ntdll_module
(
meminfo
.
AllocationBase
);
if
(
NtCurrentTeb
()
->
WowTebOffset
)
init_wow64
(
context
);
if
(
NtCurrentTeb
()
->
WowTebOffset
)
init_wow64
(
context
);
wm
=
build_main_module
();
wm
=
build_main_module
();
wm
->
ldr
.
LoadCount
=
-
1
;
build_ntdll_module
()
;
if
((
status
=
load_dll
(
NULL
,
L"kernel32.dll"
,
0
,
&
kernel32
,
FALSE
))
!=
STATUS_SUCCESS
)
if
((
status
=
load_dll
(
NULL
,
L"kernel32.dll"
,
0
,
&
kernel32
,
FALSE
))
!=
STATUS_SUCCESS
)
{
{
...
...
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