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wine
wine-winehq
Commits
a282380f
Commit
a282380f
authored
Aug 11, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Aug 11, 2009
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wined3d: Fix the type of the shader_reg_maps bitfields.
parent
b2ace3b1
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wined3d_private.h
dlls/wined3d/wined3d_private.h
+13
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dlls/wined3d/wined3d_private.h
View file @
a282380f
...
...
@@ -644,19 +644,19 @@ typedef struct shader_reg_maps
WINED3DSAMPLER_TEXTURE_TYPE
sampler_type
[
max
(
MAX_FRAGMENT_SAMPLERS
,
MAX_VERTEX_SAMPLERS
)];
BOOL
bumpmat
[
MAX_TEXTURES
],
luminanceparams
[
MAX_TEXTURES
];
unsigned
usesnrm
:
1
;
unsigned
vpos
:
1
;
unsigned
usesdsx
:
1
;
unsigned
usesdsy
:
1
;
unsigned
usestexldd
:
1
;
unsigned
usesmova
:
1
;
unsigned
usesfacing
:
1
;
unsigned
usesrelconstF
:
1
;
unsigned
fog
:
1
;
unsigned
usestexldl
:
1
;
unsigned
usesifc
:
1
;
unsigned
usescall
:
1
;
unsigned
padding
:
4
;
WORD
usesnrm
:
1
;
WORD
vpos
:
1
;
WORD
usesdsx
:
1
;
WORD
usesdsy
:
1
;
WORD
usestexldd
:
1
;
WORD
usesmova
:
1
;
WORD
usesfacing
:
1
;
WORD
usesrelconstF
:
1
;
WORD
fog
:
1
;
WORD
usestexldl
:
1
;
WORD
usesifc
:
1
;
WORD
usescall
:
1
;
WORD
padding
:
4
;
/* Whether or not loops are used in this shader, and nesting depth */
unsigned
loop_depth
;
...
...
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