Commit a282380f authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Fix the type of the shader_reg_maps bitfields.

parent b2ace3b1
......@@ -644,19 +644,19 @@ typedef struct shader_reg_maps
WINED3DSAMPLER_TEXTURE_TYPE sampler_type[max(MAX_FRAGMENT_SAMPLERS, MAX_VERTEX_SAMPLERS)];
BOOL bumpmat[MAX_TEXTURES], luminanceparams[MAX_TEXTURES];
unsigned usesnrm : 1;
unsigned vpos : 1;
unsigned usesdsx : 1;
unsigned usesdsy : 1;
unsigned usestexldd : 1;
unsigned usesmova : 1;
unsigned usesfacing : 1;
unsigned usesrelconstF : 1;
unsigned fog : 1;
unsigned usestexldl : 1;
unsigned usesifc : 1;
unsigned usescall : 1;
unsigned padding : 4;
WORD usesnrm : 1;
WORD vpos : 1;
WORD usesdsx : 1;
WORD usesdsy : 1;
WORD usestexldd : 1;
WORD usesmova : 1;
WORD usesfacing : 1;
WORD usesrelconstF : 1;
WORD fog : 1;
WORD usestexldl : 1;
WORD usesifc : 1;
WORD usescall : 1;
WORD padding : 4;
/* Whether or not loops are used in this shader, and nesting depth */
unsigned loop_depth;
......
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