Release 950606
Tue Jun 6 12:11:41 1995 Alexandre Julliard (julliard@sunsite.unc.edu)
* [controls/menu.c]
Fixed bug with drawing multi-column menus with vertical separator.
* [debugger/debug.l]
Fixed NULL-pointer reference after readline().
* [if1632/winprocs.spec] [miscemu/int21.c] [miscemu/interrupts.c]
Added interrupt vector emulation. Allows to retrieve an interrupt
vector and jump to it without crashing.
* [loader/ldt.c]
Moved ldt.c to memory directory.
* [loader/task.c]
Implemented LockCurrentTask() and GetInstanceData().
* [objects/bitblt.c]
Fixed a bug that caused StretchBlt() to use wrong colors when
stretching a monochrome bitmap to a color display.
* [objects/bitmap.c]
Fixed a segmented pointer bug in CreateBitmapIndirect().
* [tools/build.c]
Added possibility to have arguments for register functions; used
by interrupt vectors to remove the flags from the stack.
Generate a new function CallTo32_LargeStack(), that allows calling
a 32-bit function using the original 32-bit stack, for functions
that need more that 64k of stack.
Tue May 30 10:29:56 1995 Martin von Loewis <martin@informatik.hu-berlin.de>
* [if1632/shell.spec] [misc/shell.c]
DoEnvironmentSubst: fixed prototype
* [if1632/gdi.spec] [objects/palette.c]
SetSystemPaletteUse: new function
* [if1632/kernel.spec] [loader/resource.c]
DirectResAlloc: new function
* [if1632/user.spec] [windows/keyboard.c]
SetKeyboardState: new function
Mon May 29 12:58:28 1995 Bernd Schmidt <crux@pool.informatik.rwth-aachen.de>
* [tools/build.c]
Prevent interrupts from destroying the args for a 32 bit function
by loading the correct value into %esp directly after %ss.
* [loader/ne_image.c] [loader/module.c]
The new instance must be created earlier in LoadModule(), so that
fixups referencing it will be handled correctly.
Initialize the local heap for a DGROUP in NE_LoadSegment().
* [objects/dib.c]
Like RLE8 bitmaps, RLE4 bitmaps don't always end with a proper code.
This used to crash Wine. Fixed.
* [objects/text.c]
Fix possible null pointer dereference in debugging output.
* [misc/commdlg.c]
Handle user input in the edit control better. Some bugs fixed.
* [memory/local.c]
Started implementing moveable blocks. This is unfinished (!), but
at least it does not seem to break things.
Wed May 24 13:26:36 1995 Bernd Schmidt <crux@pool.informatik.rwth-aachen.de>
* [loader/module.c]
LoadModule(): DLLs occasionally have a data segment, and they work
much better if it is loaded :-)
LoadLibrary(): pass HMODULE instead of HINSTANCE to NE_InitializeDLLs.
FindModule(): also strip off the last backslash of the pathnames
(Winhelp tried to load C:\WINDOWS\SYSTEM\COMMDLG.DLL).
GetModuleHandle(): just call MODULE_FindModule, it does the same job,
only better.
* [loader/ne_image.c]
LocalInit() the heap of a DLL in NE_InitDLL. (This is probably
not really correct, it seems that all programs and DLLs try to do
this themselves. But they pass weird parameters.)
NE_InitializeDLLs should also call NE_InitDLL for the passed hModule.
* [loader/task.c] [misc/user.c]
Finish global initializations in InitTask instead of InitApp, or
all the DLLs will be initialized in InitTask without any available
window classes!
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miscemu/int5c.c
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miscemu/interrupts.c
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