Commit a3c4410f authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d9: Introduce a wined3d_usage_from_d3d() helper.

parent 6db6df95
......@@ -303,7 +303,7 @@ HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *
d3d9_resource_init(&buffer->resource);
desc.byte_width = size;
desc.usage = usage & WINED3DUSAGE_MASK;
desc.usage = wined3d_usage_from_d3d(pool, usage);
desc.bind_flags = 0;
desc.access = wined3daccess_from_d3dpool(pool, usage) | map_access_from_usage(usage);
/* Buffers are always readable. */
......@@ -611,7 +611,7 @@ HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *de
return D3DERR_INVALIDCALL;
desc.byte_width = size;
desc.usage = (usage & WINED3DUSAGE_MASK) | WINED3DUSAGE_STATICDECL;
desc.usage = wined3d_usage_from_d3d(pool, usage) | WINED3DUSAGE_STATICDECL;
desc.bind_flags = 0;
desc.access = wined3daccess_from_d3dpool(pool, usage) | map_access_from_usage(usage);
/* Buffers are always readable. */
......
......@@ -373,6 +373,14 @@ static inline unsigned int wined3daccess_from_d3dpool(D3DPOOL pool, unsigned int
return access;
}
static inline unsigned int wined3d_usage_from_d3d(D3DPOOL pool, DWORD usage)
{
usage &= WINED3DUSAGE_MASK;
if (pool == D3DPOOL_SCRATCH)
usage |= WINED3DUSAGE_SCRATCH;
return usage;
}
static inline unsigned int wined3d_bind_flags_from_d3d9_usage(DWORD usage)
{
unsigned int bind_flags = 0;
......@@ -385,11 +393,6 @@ static inline unsigned int wined3d_bind_flags_from_d3d9_usage(DWORD usage)
return bind_flags;
}
static inline DWORD wined3dusage_from_d3dusage(unsigned int usage)
{
return usage & WINED3DUSAGE_MASK;
}
static inline enum wined3d_multisample_type wined3d_multisample_type_from_d3d(D3DMULTISAMPLE_TYPE type)
{
return (enum wined3d_multisample_type)type;
......
......@@ -1976,10 +1976,8 @@ static HRESULT WINAPI d3d9_device_CreateOffscreenPlainSurface(IDirect3DDevice9Ex
}
}
usage = 0;
if (pool == D3DPOOL_SCRATCH)
usage |= WINED3DUSAGE_SCRATCH;
access = wined3daccess_from_d3dpool(pool, usage)
usage = wined3d_usage_from_d3d(pool, 0);
access = wined3daccess_from_d3dpool(pool, 0)
| WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W;
return d3d9_device_create_surface(device, 0, wined3dformat_from_d3dformat(format),
......
......@@ -1317,9 +1317,7 @@ HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device,
desc.format = wined3dformat_from_d3dformat(format);
desc.multisample_type = WINED3D_MULTISAMPLE_NONE;
desc.multisample_quality = 0;
desc.usage = wined3dusage_from_d3dusage(usage);
if (pool == D3DPOOL_SCRATCH)
desc.usage |= WINED3DUSAGE_SCRATCH;
desc.usage = wined3d_usage_from_d3d(pool, usage);
desc.bind_flags = wined3d_bind_flags_from_d3d9_usage(usage) | WINED3D_BIND_SHADER_RESOURCE;
desc.access = wined3daccess_from_d3dpool(pool, usage);
desc.width = width;
......@@ -1414,10 +1412,7 @@ HRESULT cubetexture_init(struct d3d9_texture *texture, struct d3d9_device *devic
desc.format = wined3dformat_from_d3dformat(format);
desc.multisample_type = WINED3D_MULTISAMPLE_NONE;
desc.multisample_quality = 0;
desc.usage = wined3dusage_from_d3dusage(usage);
desc.usage |= WINED3DUSAGE_LEGACY_CUBEMAP;
if (pool == D3DPOOL_SCRATCH)
desc.usage |= WINED3DUSAGE_SCRATCH;
desc.usage = wined3d_usage_from_d3d(pool, usage) | WINED3DUSAGE_LEGACY_CUBEMAP;
desc.bind_flags = wined3d_bind_flags_from_d3d9_usage(usage) | WINED3D_BIND_SHADER_RESOURCE;
desc.access = wined3daccess_from_d3dpool(pool, usage);
desc.width = edge_length;
......@@ -1500,9 +1495,7 @@ HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *dev
desc.format = wined3dformat_from_d3dformat(format);
desc.multisample_type = WINED3D_MULTISAMPLE_NONE;
desc.multisample_quality = 0;
desc.usage = wined3dusage_from_d3dusage(usage);
if (pool == D3DPOOL_SCRATCH)
desc.usage |= WINED3DUSAGE_SCRATCH;
desc.usage = wined3d_usage_from_d3d(pool, usage);
desc.bind_flags = wined3d_bind_flags_from_d3d9_usage(usage) | WINED3D_BIND_SHADER_RESOURCE;
desc.access = wined3daccess_from_d3dpool(pool, usage);
desc.width = width;
......
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