wined3d: Defer destroying Vulkan compute pipelines.
Vulkan pipelines should be destroyed only after the last command buffer using
the pipeline is done executing. Since we do not track which pipelines are
encoded into which command buffers, defer destruction until the current command
buffer finishes.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Showing
Please
register
or
sign in
to comment