Commit a4ee6226 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

gameux: Don't shadow hr in GAMEUX_RegisterGame().

parent deb19586
...@@ -565,7 +565,6 @@ static HRESULT GAMEUX_RegisterGame(LPCWSTR sGDFBinaryPath, ...@@ -565,7 +565,6 @@ static HRESULT GAMEUX_RegisterGame(LPCWSTR sGDFBinaryPath,
{ {
struct parse_gdf_thread_param thread_param; struct parse_gdf_thread_param thread_param;
HANDLE thread; HANDLE thread;
HRESULT hr;
DWORD ret; DWORD ret;
thread_param.GameData = &GameData; thread_param.GameData = &GameData;
......
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