Commit a5154c00 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d11: Introduce wined3d_device_context_set_rasterizer_state().

parent 7494294d
......@@ -1135,6 +1135,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_DispatchIndirect(ID3D11Dev
static void STDMETHODCALLTYPE d3d11_immediate_context_RSSetState(ID3D11DeviceContext1 *iface,
ID3D11RasterizerState *rasterizer_state)
{
struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext1(iface);
struct d3d_device *device = device_from_immediate_ID3D11DeviceContext1(iface);
struct d3d_rasterizer_state *rasterizer_state_impl;
const D3D11_RASTERIZER_DESC *desc;
......@@ -1144,13 +1145,13 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_RSSetState(ID3D11DeviceCon
wined3d_mutex_lock();
if (!(rasterizer_state_impl = unsafe_impl_from_ID3D11RasterizerState(rasterizer_state)))
{
wined3d_device_set_rasterizer_state(device->wined3d_device, NULL);
wined3d_device_context_set_rasterizer_state(context->wined3d_context, NULL);
wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_MULTISAMPLEANTIALIAS, FALSE);
wined3d_mutex_unlock();
return;
}
wined3d_device_set_rasterizer_state(device->wined3d_device, rasterizer_state_impl->wined3d_state);
wined3d_device_context_set_rasterizer_state(context->wined3d_context, rasterizer_state_impl->wined3d_state);
desc = &rasterizer_state_impl->desc;
wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_MULTISAMPLEANTIALIAS, desc->MultisampleEnable);
......
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