Commit a53a9a98 authored by Rafał Mużyło's avatar Rafał Mużyło Committed by Alexandre Julliard

x3daudio: Fix lib exports.

parent 2199be1c
@ cdecl X3DAudioCalculate(ptr ptr ptr long ptr) @ stdcall -arch=i386 _X3DAudioCalculate@20(ptr ptr ptr long ptr) LEGACY_X3DAudioCalculate
@ cdecl X3DAudioInitialize(long float ptr) LEGACY_X3DAudioInitialize @ stdcall -arch=i386 _X3DAudioInitialize@12(long float ptr) LEGACY_X3DAudioInitialize
@ stdcall -arch=!i386 X3DAudioCalculate(ptr ptr ptr long ptr) LEGACY_X3DAudioCalculate
@ stdcall -arch=!i386 X3DAudioInitialize(long float ptr) LEGACY_X3DAudioInitialize
@ cdecl X3DAudioCalculate(ptr ptr ptr long ptr) @ stdcall -arch=i386 _X3DAudioCalculate@20(ptr ptr ptr long ptr) LEGACY_X3DAudioCalculate
@ cdecl X3DAudioInitialize(long float ptr) LEGACY_X3DAudioInitialize @ stdcall -arch=i386 _X3DAudioInitialize@12(long float ptr) LEGACY_X3DAudioInitialize
@ stdcall -arch=!i386 X3DAudioCalculate(ptr ptr ptr long ptr) LEGACY_X3DAudioCalculate
@ stdcall -arch=!i386 X3DAudioInitialize(long float ptr) LEGACY_X3DAudioInitialize
@ cdecl X3DAudioCalculate(ptr ptr ptr long ptr) @ stdcall -arch=i386 _X3DAudioCalculate@20(ptr ptr ptr long ptr) LEGACY_X3DAudioCalculate
@ cdecl X3DAudioInitialize(long float ptr) LEGACY_X3DAudioInitialize @ stdcall -arch=i386 _X3DAudioInitialize@12(long float ptr) LEGACY_X3DAudioInitialize
@ stdcall -arch=!i386 X3DAudioCalculate(ptr ptr ptr long ptr) LEGACY_X3DAudioCalculate
@ stdcall -arch=!i386 X3DAudioInitialize(long float ptr) LEGACY_X3DAudioInitialize
...@@ -63,8 +63,13 @@ HRESULT CDECL X3DAudioInitialize(UINT32 chanmask, float speedofsound, ...@@ -63,8 +63,13 @@ HRESULT CDECL X3DAudioInitialize(UINT32 chanmask, float speedofsound,
#endif /* XAUDIO2_VER >= 8 */ #endif /* XAUDIO2_VER >= 8 */
#ifdef X3DAUDIO1_VER #ifdef X3DAUDIO1_VER
#if X3DAUDIO1_VER <= 2
void WINAPI LEGACY_X3DAudioInitialize(UINT32 chanmask, float speedofsound,
X3DAUDIO_HANDLE handle)
#else
void CDECL LEGACY_X3DAudioInitialize(UINT32 chanmask, float speedofsound, void CDECL LEGACY_X3DAudioInitialize(UINT32 chanmask, float speedofsound,
X3DAUDIO_HANDLE handle) X3DAUDIO_HANDLE handle)
#endif
{ {
TRACE("0x%x, %f, %p\n", chanmask, speedofsound, handle); TRACE("0x%x, %f, %p\n", chanmask, speedofsound, handle);
F3DAudioInitialize(chanmask, speedofsound, handle); F3DAudioInitialize(chanmask, speedofsound, handle);
...@@ -72,9 +77,15 @@ void CDECL LEGACY_X3DAudioInitialize(UINT32 chanmask, float speedofsound, ...@@ -72,9 +77,15 @@ void CDECL LEGACY_X3DAudioInitialize(UINT32 chanmask, float speedofsound,
#endif /* X3DAUDIO1_VER */ #endif /* X3DAUDIO1_VER */
#if XAUDIO2_VER >= 8 || defined X3DAUDIO1_VER #if XAUDIO2_VER >= 8 || defined X3DAUDIO1_VER
#if defined(X3DAUDIO1_VER) && X3DAUDIO1_VER <= 2
void WINAPI LEGACY_X3DAudioCalculate(const X3DAUDIO_HANDLE handle,
const X3DAUDIO_LISTENER *listener, const X3DAUDIO_EMITTER *emitter,
UINT32 flags, X3DAUDIO_DSP_SETTINGS *out)
#else
void CDECL X3DAudioCalculate(const X3DAUDIO_HANDLE handle, void CDECL X3DAudioCalculate(const X3DAUDIO_HANDLE handle,
const X3DAUDIO_LISTENER *listener, const X3DAUDIO_EMITTER *emitter, const X3DAUDIO_LISTENER *listener, const X3DAUDIO_EMITTER *emitter,
UINT32 flags, X3DAUDIO_DSP_SETTINGS *out) UINT32 flags, X3DAUDIO_DSP_SETTINGS *out)
#endif
{ {
TRACE("%p, %p, %p, 0x%x, %p\n", handle, listener, emitter, flags, out); TRACE("%p, %p, %p, 0x%x, %p\n", handle, listener, emitter, flags, out);
F3DAudioCalculate( F3DAudioCalculate(
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment