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wine
wine-winehq
Commits
a5983e0c
Commit
a5983e0c
authored
Apr 15, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Apr 18, 2011
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wined3d: Use the correct mask for depth/stencil locations in surface_load_ds_location().
parent
ed64b376
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surface.c
dlls/wined3d/surface.c
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dlls/wined3d/surface.c
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a5983e0c
...
...
@@ -4404,8 +4404,13 @@ void surface_load_ds_location(IWineD3DSurfaceImpl *surface, struct wined3d_conte
return
;
}
if
(
!
(
surface
->
flags
&
SFLAG_LOCATIONS
))
if
(
!
(
surface
->
flags
&
SFLAG_
DS_
LOCATIONS
))
{
/* This mostly happens when a depth / stencil is used without being
* cleared first. In principle we could upload from sysmem, or
* explicitly clear before first usage. For the moment there don't
* appear to be a lot of applications depending on this, so a FIXME
* should do. */
FIXME
(
"No up to date depth stencil location.
\n
"
);
surface
->
flags
|=
location
;
return
;
...
...
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