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wine
wine-winehq
Commits
a64b7918
Commit
a64b7918
authored
Aug 29, 2012
by
Jonas Wielicki
Committed by
Alexandre Julliard
Aug 29, 2012
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Plain Diff
wined3d: Fix crash in wined3d_device_reset with gdi backend for directdraw.
parent
85fed5b1
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1 changed file
with
9 additions
and
6 deletions
+9
-6
device.c
dlls/wined3d/device.c
+9
-6
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dlls/wined3d/device.c
View file @
a64b7918
...
...
@@ -5161,13 +5161,16 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
}
stateblock_unbind_resources
(
device
->
stateBlock
);
if
(
swapchain
->
back_buffers
&&
swapchain
->
back_buffers
[
0
])
wined3d_device_set_render_target
(
device
,
0
,
swapchain
->
back_buffers
[
0
],
FALSE
);
else
wined3d_device_set_render_target
(
device
,
0
,
swapchain
->
front_buffer
,
FALSE
);
for
(
i
=
1
;
i
<
device
->
adapter
->
gl_info
.
limits
.
buffers
;
++
i
)
if
(
device
->
fb
.
render_targets
)
{
wined3d_device_set_render_target
(
device
,
i
,
NULL
,
FALSE
);
if
(
swapchain
->
back_buffers
&&
swapchain
->
back_buffers
[
0
])
wined3d_device_set_render_target
(
device
,
0
,
swapchain
->
back_buffers
[
0
],
FALSE
);
else
wined3d_device_set_render_target
(
device
,
0
,
swapchain
->
front_buffer
,
FALSE
);
for
(
i
=
1
;
i
<
device
->
adapter
->
gl_info
.
limits
.
buffers
;
++
i
)
{
wined3d_device_set_render_target
(
device
,
i
,
NULL
,
FALSE
);
}
}
wined3d_device_set_depth_stencil
(
device
,
NULL
);
...
...
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