Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
ab1ae265
Commit
ab1ae265
authored
Mar 16, 2016
by
Henri Verbeet
Committed by
Alexandre Julliard
Mar 17, 2016
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Get resource info from the texture in surface_load().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
2b40957a
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
1 deletion
+1
-1
surface.c
dlls/wined3d/surface.c
+1
-1
No files found.
dlls/wined3d/surface.c
View file @
ab1ae265
...
...
@@ -1606,7 +1606,7 @@ void surface_load(struct wined3d_surface *surface, struct wined3d_context *conte
TRACE
(
"surface %p, srgb %#x.
\n
"
,
surface
,
srgb
);
if
(
surface
->
resource
.
pool
==
WINED3D_POOL_SCRATCH
)
if
(
surface
->
container
->
resource
.
pool
==
WINED3D_POOL_SCRATCH
)
ERR
(
"Not supported on scratch surfaces.
\n
"
);
if
(
surface
->
locations
&
location
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment