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wine
wine-winehq
Commits
ae79b02c
Commit
ae79b02c
authored
Jan 27, 2009
by
Ge van Geldorp
Committed by
Alexandre Julliard
Jan 27, 2009
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Plain Diff
d3d8/tests: Make tests pass on a W2K8 VM.
parent
74694855
Hide whitespace changes
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Showing
2 changed files
with
4 additions
and
4 deletions
+4
-4
device.c
dlls/d3d8/tests/device.c
+3
-3
visual.c
dlls/d3d8/tests/visual.c
+1
-1
No files found.
dlls/d3d8/tests/device.c
View file @
ae79b02c
...
@@ -815,7 +815,7 @@ static void test_scene(void)
...
@@ -815,7 +815,7 @@ static void test_scene(void)
hr
=
IDirect3D8_CreateDevice
(
pD3d
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
/* no NULLREF here */
,
hwnd
,
hr
=
IDirect3D8_CreateDevice
(
pD3d
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
/* no NULLREF here */
,
hwnd
,
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
d3dpp
,
&
pDevice
);
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
d3dpp
,
&
pDevice
);
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_INVALIDCALL
,
"IDirect3D8_CreateDevice failed with %#08x
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_INVALIDCALL
||
broken
(
hr
==
D3DERR_NOTAVAILABLE
)
,
"IDirect3D8_CreateDevice failed with %#08x
\n
"
,
hr
);
if
(
!
pDevice
)
if
(
!
pDevice
)
{
{
skip
(
"could not create device, IDirect3D8_CreateDevice returned %#08x
\n
"
,
hr
);
skip
(
"could not create device, IDirect3D8_CreateDevice returned %#08x
\n
"
,
hr
);
...
@@ -921,7 +921,7 @@ static void test_shader(void)
...
@@ -921,7 +921,7 @@ static void test_shader(void)
hr
=
IDirect3D8_CreateDevice
(
pD3d
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
/* no NULLREF here */
,
hwnd
,
hr
=
IDirect3D8_CreateDevice
(
pD3d
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
/* no NULLREF here */
,
hwnd
,
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
d3dpp
,
&
pDevice
);
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
d3dpp
,
&
pDevice
);
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_INVALIDCALL
,
"IDirect3D8_CreateDevice failed with %#08x
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_INVALIDCALL
||
broken
(
hr
==
D3DERR_NOTAVAILABLE
)
,
"IDirect3D8_CreateDevice failed with %#08x
\n
"
,
hr
);
if
(
!
pDevice
)
if
(
!
pDevice
)
{
{
skip
(
"could not create device, IDirect3D8_CreateDevice returned %#08x
\n
"
,
hr
);
skip
(
"could not create device, IDirect3D8_CreateDevice returned %#08x
\n
"
,
hr
);
...
@@ -1119,7 +1119,7 @@ static void test_limits(void)
...
@@ -1119,7 +1119,7 @@ static void test_limits(void)
hr
=
IDirect3D8_CreateDevice
(
pD3d
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
/* no NULLREF here */
,
hwnd
,
hr
=
IDirect3D8_CreateDevice
(
pD3d
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
/* no NULLREF here */
,
hwnd
,
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
d3dpp
,
&
pDevice
);
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
d3dpp
,
&
pDevice
);
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_INVALIDCALL
,
"IDirect3D8_CreateDevice failed with %#08x
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_INVALIDCALL
||
broken
(
hr
==
D3DERR_NOTAVAILABLE
)
,
"IDirect3D8_CreateDevice failed with %#08x
\n
"
,
hr
);
if
(
!
pDevice
)
if
(
!
pDevice
)
{
{
skip
(
"could not create device, IDirect3D8_CreateDevice returned %#08x
\n
"
,
hr
);
skip
(
"could not create device, IDirect3D8_CreateDevice returned %#08x
\n
"
,
hr
);
...
...
dlls/d3d8/tests/visual.c
View file @
ae79b02c
...
@@ -134,7 +134,7 @@ static IDirect3DDevice8 *init_d3d8(void)
...
@@ -134,7 +134,7 @@ static IDirect3DDevice8 *init_d3d8(void)
present_parameters
.
AutoDepthStencilFormat
=
D3DFMT_D16
;
present_parameters
.
AutoDepthStencilFormat
=
D3DFMT_D16
;
hr
=
IDirect3D8_CreateDevice
(
d3d8_ptr
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
,
present_parameters
.
hDeviceWindow
,
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
present_parameters
,
&
device_ptr
);
hr
=
IDirect3D8_CreateDevice
(
d3d8_ptr
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
,
present_parameters
.
hDeviceWindow
,
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
present_parameters
,
&
device_ptr
);
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_INVALIDCALL
,
"IDirect3D_CreateDevice returned: %#08x
\n
"
,
hr
);
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_INVALIDCALL
||
broken
(
hr
==
D3DERR_NOTAVAILABLE
)
,
"IDirect3D_CreateDevice returned: %#08x
\n
"
,
hr
);
return
device_ptr
;
return
device_ptr
;
}
}
...
...
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