Commit b0ce89d8 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Just use glGammaInternal/rtInternal from the destination format in d3dfmt_get_conv().

Using glGammaInternal or rtInternal should do the right thing in principle, although in practice they should never get used either way.
parent 0d962da9
......@@ -1649,8 +1649,8 @@ static void d3dfmt_get_conv(const struct wined3d_texture *texture, BOOL need_alp
{
dst_format = wined3d_get_format(gl_info, dst_format_id);
format->glInternal = dst_format->glInternal;
format->glGammaInternal = format->glInternal;
format->rtInternal = format->glInternal;
format->glGammaInternal = dst_format->glGammaInternal;
format->rtInternal = dst_format->rtInternal;
format->glFormat = dst_format->glFormat;
format->glType = dst_format->glType;
format->conv_byte_count = dst_format->byte_count;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment