Commit b2490057 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

wined3d: Recognize SM5 atomic_umax opcode.

parent ff8c5c22
......@@ -5206,6 +5206,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_ATOMIC_CMP_STORE */ NULL,
/* WINED3DSIH_ATOMIC_IADD */ NULL,
/* WINED3DSIH_ATOMIC_OR */ NULL,
/* WINED3DSIH_ATOMIC_UMAX */ NULL,
/* WINED3DSIH_ATOMIC_XOR */ NULL,
/* WINED3DSIH_BEM */ pshader_hw_bem,
/* WINED3DSIH_BFI */ NULL,
......
......@@ -8869,6 +8869,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_ATOMIC_CMP_STORE */ NULL,
/* WINED3DSIH_ATOMIC_IADD */ shader_glsl_atomic,
/* WINED3DSIH_ATOMIC_OR */ NULL,
/* WINED3DSIH_ATOMIC_UMAX */ NULL,
/* WINED3DSIH_ATOMIC_XOR */ NULL,
/* WINED3DSIH_BEM */ shader_glsl_bem,
/* WINED3DSIH_BFI */ NULL,
......
......@@ -47,6 +47,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_ATOMIC_CMP_STORE */ "atomic_cmp_store",
/* WINED3DSIH_ATOMIC_IADD */ "atomic_iadd",
/* WINED3DSIH_ATOMIC_OR */ "atomic_or",
/* WINED3DSIH_ATOMIC_UMAX */ "atomic_umax",
/* WINED3DSIH_ATOMIC_XOR */ "atomic_xor",
/* WINED3DSIH_BEM */ "bem",
/* WINED3DSIH_BFI */ "bfi",
......
......@@ -256,6 +256,7 @@ enum wined3d_sm4_opcode
WINED3D_SM5_OP_ATOMIC_XOR = 0xab,
WINED3D_SM5_OP_ATOMIC_CMP_STORE = 0xac,
WINED3D_SM5_OP_ATOMIC_IADD = 0xad,
WINED3D_SM5_OP_ATOMIC_UMAX = 0xb0,
WINED3D_SM5_OP_IMM_ATOMIC_ALLOC = 0xb2,
WINED3D_SM5_OP_IMM_ATOMIC_CONSUME = 0xb3,
WINED3D_SM5_OP_IMM_ATOMIC_AND = 0xb5,
......@@ -910,6 +911,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM5_OP_ATOMIC_XOR, WINED3DSIH_ATOMIC_XOR, "U", "iu"},
{WINED3D_SM5_OP_ATOMIC_CMP_STORE, WINED3DSIH_ATOMIC_CMP_STORE, "U", "iuu"},
{WINED3D_SM5_OP_ATOMIC_IADD, WINED3DSIH_ATOMIC_IADD, "U", "ii"},
{WINED3D_SM5_OP_ATOMIC_UMAX, WINED3DSIH_ATOMIC_UMAX, "U", "iu"},
{WINED3D_SM5_OP_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_ALLOC, "u", "U"},
{WINED3D_SM5_OP_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_CONSUME, "u", "U"},
{WINED3D_SM5_OP_IMM_ATOMIC_AND, WINED3DSIH_IMM_ATOMIC_AND, "uU", "iu"},
......
......@@ -573,6 +573,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_ATOMIC_CMP_STORE,
WINED3DSIH_ATOMIC_IADD,
WINED3DSIH_ATOMIC_OR,
WINED3DSIH_ATOMIC_UMAX,
WINED3DSIH_ATOMIC_XOR,
WINED3DSIH_BEM,
WINED3DSIH_BFI,
......
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