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wine
wine-winehq
Commits
b4692e94
Commit
b4692e94
authored
Jul 15, 2023
by
Matteo Bruni
Committed by
Alexandre Julliard
Apr 26, 2024
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Plain Diff
wined3d: Conditionally allow sRGB writes with the 'none' shader backend.
parent
b5488e59
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+2
-1
utils.c
dlls/wined3d/utils.c
+2
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dlls/wined3d/utils.c
View file @
b4692e94
...
...
@@ -3193,7 +3193,8 @@ static BOOL init_format_texture_info(struct wined3d_adapter *adapter, struct win
adapter
->
fragment_pipe
->
get_caps
(
adapter
,
&
fragment_caps
);
adapter
->
shader_backend
->
shader_get_caps
(
adapter
,
&
shader_caps
);
srgb_write
=
fragment_caps
.
srgb_write
&&
(
shader_caps
.
wined3d_caps
&
WINED3D_SHADER_CAP_SRGB_WRITE
);
srgb_write
=
fragment_caps
.
srgb_write
&&
(
!
shader_caps
.
ps_version
||
(
shader_caps
.
wined3d_caps
&
WINED3D_SHADER_CAP_SRGB_WRITE
));
for
(
i
=
0
;
i
<
ARRAY_SIZE
(
format_texture_info
);
++
i
)
{
...
...
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