Commit b76ee0c7 authored by Paul Gofman's avatar Paul Gofman Committed by Alexandre Julliard

d3dx9: Implement preshaders disassembly dump.

parent 9b3e942f
......@@ -86,6 +86,11 @@ table_info[] =
{sizeof(float), 4, PRES_VT_FLOAT } /* PRES_REGTAB_TEMP */
};
static const char *table_symbol[] =
{
"imm", "c", "oc", "ob", "oi", "r", "(null)",
};
static const enum pres_reg_tables pres_regset2table[] =
{
PRES_REGTAB_OBCONST, /* D3DXRS_BOOL */
......@@ -410,6 +415,65 @@ static void update_table_sizes_consts(unsigned int *table_sizes, struct d3dx_con
}
}
static void dump_arg(struct d3dx_regstore *rs, const struct d3dx_pres_operand *arg, int component_count)
{
static const char *xyzw_str = "xyzw";
unsigned int i, table;
table = arg->table;
if (table == PRES_REGTAB_IMMED)
{
TRACE("(");
for (i = 0; i < component_count; ++i)
TRACE(i < component_count - 1 ? "%.16e, " : "%.16e",
((double *)rs->tables[PRES_REGTAB_IMMED])[arg->offset + i]);
TRACE(")");
}
else
{
TRACE("%s%u.", table_symbol[table], get_reg_offset(table, arg->offset));
for (i = 0; i < component_count; ++i)
TRACE("%c", xyzw_str[(arg->offset + i) % 4]);
}
}
static void dump_registers(struct d3dx_const_tab *ctab)
{
unsigned int table, i;
for (i = 0; i < ctab->input_count; ++i)
{
table = ctab->regset2table[ctab->inputs[i].RegisterSet];
TRACE("// %-12s %s%-4u %u\n", ctab->inputs_param[i] ? ctab->inputs_param[i]->name : "(nil)",
table_symbol[table], ctab->inputs[i].RegisterIndex, ctab->inputs[i].RegisterCount);
}
}
static void dump_ins(struct d3dx_regstore *rs, const struct d3dx_pres_ins *ins)
{
unsigned int i;
TRACE(" %s ", pres_op_info[ins->op].mnem);
dump_arg(rs, &ins->output, pres_op_info[ins->op].func_all_comps ? 1 : ins->component_count);
for (i = 0; i < pres_op_info[ins->op].input_count; ++i)
{
TRACE(", ");
dump_arg(rs, &ins->inputs[i], ins->scalar_op && !i ? 1 : ins->component_count);
}
TRACE("\n");
}
static void dump_preshader(struct d3dx_preshader *pres)
{
unsigned int i;
TRACE("// Preshader registers:\n");
dump_registers(&pres->inputs);
TRACE(" preshader\n");
for (i = 0; i < pres->ins_count; ++i)
dump_ins(&pres->regs, &pres->ins[i]);
}
static HRESULT parse_preshader(struct d3dx_preshader *pres, unsigned int *ptr, unsigned int count, struct d3dx9_base_effect *base)
{
unsigned int *p;
......@@ -579,8 +643,15 @@ void d3dx_create_param_eval(struct d3dx9_base_effect *base_effect, void *byte_co
}
if (TRACE_ON(d3dx))
{
dump_bytecode(byte_code, byte_code_size);
dump_preshader(&peval->pres);
if (shader)
{
TRACE("// Shader registers:\n");
dump_registers(&peval->shader_inputs);
}
}
*peval_out = peval;
TRACE("Created parameter evaluator %p.\n", *peval_out);
return;
......
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