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wine
wine-winehq
Commits
b7977c9f
Commit
b7977c9f
authored
Apr 09, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
Apr 09, 2014
Browse files
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Plain Diff
d3d9/tests: Use a separate device for shademode_test().
parent
91e9ca70
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Showing
1 changed file
with
44 additions
and
38 deletions
+44
-38
visual.c
dlls/d3d9/tests/visual.c
+44
-38
No files found.
dlls/d3d9/tests/visual.c
View file @
b7977c9f
...
...
@@ -7732,45 +7732,50 @@ done:
DestroyWindow
(
window
);
}
static
void
shademode_test
(
IDirect3DDevice9
*
device
)
static
void
shademode_test
(
void
)
{
/* Render a quad and try all of the different fixed function shading models. */
struct
IDirect3DVertexBuffer9
*
vb_strip
=
NULL
;
struct
IDirect3DVertexBuffer9
*
vb_list
=
NULL
;
HRESULT
hr
;
DWORD
color0
,
color1
;
DWORD
color0_gouraud
=
0
,
color1_gouraud
=
0
;
DWORD
shademode
=
D3DSHADE_FLAT
;
DWORD
primtype
=
D3DPT_TRIANGLESTRIP
;
IDirect3DVertexBuffer9
*
vb_strip
;
IDirect3DVertexBuffer9
*
vb_list
;
DWORD
shademode
=
D3DSHADE_FLAT
;
IDirect3DDevice9
*
device
;
DWORD
color0
,
color1
;
void
*
data
=
NULL
;
IDirect3D9
*
d3d
;
ULONG
refcount
;
HWND
window
;
HRESULT
hr
;
UINT
i
,
j
;
struct
vertex
quad_strip
[]
=
static
const
struct
vertex
quad_strip
[]
=
{
{
-
1
.
0
f
,
-
1
.
0
f
,
0
.
0
f
,
0xffff0000
},
{
-
1
.
0
f
,
1
.
0
f
,
0
.
0
f
,
0xff00ff00
},
{
1
.
0
f
,
-
1
.
0
f
,
0
.
0
f
,
0xff0000ff
},
{
1
.
0
f
,
1
.
0
f
,
0
.
0
f
,
0xffffffff
}
{
-
1
.
0
f
,
-
1
.
0
f
,
0
.
0
f
,
0xffff0000
},
{
-
1
.
0
f
,
1
.
0
f
,
0
.
0
f
,
0xff00ff00
},
{
1
.
0
f
,
-
1
.
0
f
,
0
.
0
f
,
0xff0000ff
},
{
1
.
0
f
,
1
.
0
f
,
0
.
0
f
,
0xffffffff
},
};
struct
vertex
quad_list
[]
=
st
atic
const
st
ruct
vertex
quad_list
[]
=
{
{
-
1
.
0
f
,
-
1
.
0
f
,
0
.
0
f
,
0xffff0000
},
{
-
1
.
0
f
,
1
.
0
f
,
0
.
0
f
,
0xff00ff00
},
{
1
.
0
f
,
-
1
.
0
f
,
0
.
0
f
,
0xff0000ff
},
{
-
1
.
0
f
,
-
1
.
0
f
,
0
.
0
f
,
0xffff0000
},
{
-
1
.
0
f
,
1
.
0
f
,
0
.
0
f
,
0xff00ff00
},
{
1
.
0
f
,
-
1
.
0
f
,
0
.
0
f
,
0xff0000ff
},
{
-
1
.
0
f
,
1
.
0
f
,
0
.
0
f
,
0xff00ff00
},
{
1
.
0
f
,
-
1
.
0
f
,
0
.
0
f
,
0xff0000ff
},
{
1
.
0
f
,
1
.
0
f
,
0
.
0
f
,
0xffffffff
}
{
1
.
0
f
,
-
1
.
0
f
,
0
.
0
f
,
0xff0000ff
},
{
-
1
.
0
f
,
1
.
0
f
,
0
.
0
f
,
0xff00ff00
},
{
1
.
0
f
,
1
.
0
f
,
0
.
0
f
,
0xffffffff
},
};
hr
=
IDirect3DDevice9_CreateVertexBuffer
(
device
,
sizeof
(
quad_strip
)
,
0
,
0
,
D3DPOOL_MANAGED
,
&
vb_strip
,
NULL
);
ok
(
hr
==
D3D_OK
,
"CreateVertexBuffer failed with %08x
\n
"
,
hr
);
if
(
FAILED
(
hr
))
goto
bail
;
hr
=
IDirect3DDevice9_CreateVertexBuffer
(
device
,
sizeof
(
quad_list
),
0
,
0
,
D3DPOOL_MANAGED
,
&
vb_list
,
NULL
);
ok
(
hr
==
D3D_OK
,
"CreateVertexBuffer failed with %08x
\n
"
,
hr
)
;
if
(
FAILED
(
hr
))
goto
bail
;
window
=
CreateWindowA
(
"static"
,
"d3d9_test"
,
WS_OVERLAPPEDWINDOW
|
WS_VISIBLE
,
0
,
0
,
640
,
480
,
NULL
,
NULL
,
NULL
,
NULL
);
d3d
=
Direct3DCreate9
(
D3D_SDK_VERSION
);
ok
(
!!
d3d
,
"Failed to create a D3D object.
\n
"
)
;
if
(
!
(
device
=
create_device
(
d3d
,
window
,
window
,
TRUE
)))
{
skip
(
"Failed to create a D3D device, skipping tests.
\n
"
);
goto
done
;
}
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_LIGHTING
,
FALSE
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetRenderState returned %08x
\n
"
,
hr
);
...
...
@@ -7778,12 +7783,16 @@ static void shademode_test(IDirect3DDevice9 *device)
hr
=
IDirect3DDevice9_SetFVF
(
device
,
D3DFVF_XYZ
|
D3DFVF_DIFFUSE
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetFVF failed with %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_CreateVertexBuffer
(
device
,
sizeof
(
quad_strip
),
0
,
0
,
D3DPOOL_MANAGED
,
&
vb_strip
,
NULL
);
ok
(
hr
==
D3D_OK
,
"CreateVertexBuffer failed with %08x
\n
"
,
hr
);
hr
=
IDirect3DVertexBuffer9_Lock
(
vb_strip
,
0
,
sizeof
(
quad_strip
),
&
data
,
0
);
ok
(
hr
==
D3D_OK
,
"IDirect3DVertexBuffer9_Lock failed with %08x
\n
"
,
hr
);
memcpy
(
data
,
quad_strip
,
sizeof
(
quad_strip
));
hr
=
IDirect3DVertexBuffer9_Unlock
(
vb_strip
);
ok
(
hr
==
D3D_OK
,
"IDirect3DVertexBuffer9_Unlock failed with %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_CreateVertexBuffer
(
device
,
sizeof
(
quad_list
),
0
,
0
,
D3DPOOL_MANAGED
,
&
vb_list
,
NULL
);
ok
(
hr
==
D3D_OK
,
"CreateVertexBuffer failed with %08x
\n
"
,
hr
);
hr
=
IDirect3DVertexBuffer9_Lock
(
vb_list
,
0
,
sizeof
(
quad_list
),
&
data
,
0
);
ok
(
hr
==
D3D_OK
,
"IDirect3DVertexBuffer9_Lock failed with %08x
\n
"
,
hr
);
memcpy
(
data
,
quad_list
,
sizeof
(
quad_list
));
...
...
@@ -7872,16 +7881,13 @@ static void shademode_test(IDirect3DDevice9 *device)
shademode
=
D3DSHADE_FLAT
;
}
bail:
hr
=
IDirect3DDevice9_SetStreamSource
(
device
,
0
,
NULL
,
0
,
0
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetStreamSource failed with %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_SHADEMODE
,
D3DSHADE_GOURAUD
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetRenderState returned %08x
\n
"
,
hr
);
if
(
vb_strip
)
IDirect3DVertexBuffer9_Release
(
vb_strip
);
if
(
vb_list
)
IDirect3DVertexBuffer9_Release
(
vb_list
);
IDirect3DVertexBuffer9_Release
(
vb_strip
);
IDirect3DVertexBuffer9_Release
(
vb_list
);
refcount
=
IDirect3DDevice9_Release
(
device
);
ok
(
!
refcount
,
"Device has %u references left.
\n
"
,
refcount
);
done:
IDirect3D9_Release
(
d3d
);
DestroyWindow
(
window
);
}
static
void
alpha_test
(
IDirect3DDevice9
*
device
)
...
...
@@ -16639,11 +16645,11 @@ START_TEST(visual)
offscreen_test
(
device_ptr
);
ds_size_test
(
device_ptr
);
alpha_test
(
device_ptr
);
shademode_test
(
device_ptr
);
cleanup_device
(
device_ptr
);
device_ptr
=
NULL
;
shademode_test
();
srgbtexture_test
();
release_buffer_test
();
float_texture_test
();
...
...
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