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wine
wine-winehq
Commits
b82caec7
Commit
b82caec7
authored
Jan 05, 2009
by
Francois Gouget
Committed by
Alexandre Julliard
Jan 06, 2009
Browse files
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Plain Diff
winemine: Make some functions static.
parent
78dcb140
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
23 additions
and
23 deletions
+23
-23
main.c
programs/winemine/main.c
+23
-23
No files found.
programs/winemine/main.c
View file @
b82caec7
...
...
@@ -57,7 +57,7 @@ void CheckLevel( BOARD *p_board )
p_board
->
mines
=
p_board
->
cols
*
p_board
->
rows
-
2
;
}
void
LoadBoard
(
BOARD
*
p_board
)
static
void
LoadBoard
(
BOARD
*
p_board
)
{
DWORD
size
;
DWORD
type
;
...
...
@@ -126,7 +126,7 @@ void LoadBoard( BOARD *p_board )
RegCloseKey
(
hkey
);
}
void
InitBoard
(
BOARD
*
p_board
)
static
void
InitBoard
(
BOARD
*
p_board
)
{
HMENU
hMenu
;
...
...
@@ -146,7 +146,7 @@ void InitBoard( BOARD *p_board )
CheckLevel
(
p_board
);
}
void
SaveBoard
(
BOARD
*
p_board
)
static
void
SaveBoard
(
BOARD
*
p_board
)
{
HKEY
hkey
;
unsigned
i
;
...
...
@@ -180,14 +180,14 @@ void SaveBoard( BOARD *p_board )
RegCloseKey
(
hkey
);
}
void
DestroyBoard
(
BOARD
*
p_board
)
static
void
DestroyBoard
(
BOARD
*
p_board
)
{
DeleteObject
(
p_board
->
hFacesBMP
);
DeleteObject
(
p_board
->
hLedsBMP
);
DeleteObject
(
p_board
->
hMinesBMP
);
}
void
SetDifficulty
(
BOARD
*
p_board
,
DIFFICULTY
difficulty
)
static
void
SetDifficulty
(
BOARD
*
p_board
,
DIFFICULTY
difficulty
)
{
HMENU
hMenu
;
...
...
@@ -254,7 +254,7 @@ static void MoveOnScreen(RECT* rect)
ShiftBetween
(
&
rect
->
top
,
&
rect
->
bottom
,
mi
.
rcWork
.
top
,
mi
.
rcWork
.
bottom
);
}
void
CreateBoard
(
BOARD
*
p_board
)
static
void
CreateBoard
(
BOARD
*
p_board
)
{
int
left
,
top
,
bottom
,
right
;
unsigned
col
,
row
;
...
...
@@ -331,7 +331,7 @@ void CreateBoard( BOARD *p_board )
/* Randomly places mines everywhere except the selected box. */
void
PlaceMines
(
BOARD
*
p_board
,
int
selected_col
,
int
selected_row
)
static
void
PlaceMines
(
BOARD
*
p_board
,
int
selected_col
,
int
selected_row
)
{
int
i
,
j
;
unsigned
col
,
row
;
...
...
@@ -372,7 +372,7 @@ void PlaceMines ( BOARD *p_board, int selected_col, int selected_row )
}
}
void
DrawMine
(
HDC
hdc
,
HDC
hMemDC
,
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
,
BOOL
IsPressed
)
static
void
DrawMine
(
HDC
hdc
,
HDC
hMemDC
,
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
,
BOOL
IsPressed
)
{
MINEBMP_OFFSET
offset
=
BOX_BMP
;
...
...
@@ -449,7 +449,7 @@ void DrawMine( HDC hdc, HDC hMemDC, BOARD *p_board, unsigned col, unsigned row,
hMemDC
,
0
,
offset
*
MINE_HEIGHT
,
SRCCOPY
);
}
void
DrawMines
(
HDC
hdc
,
HDC
hMemDC
,
BOARD
*
p_board
)
static
void
DrawMines
(
HDC
hdc
,
HDC
hMemDC
,
BOARD
*
p_board
)
{
HGDIOBJ
hOldObj
;
unsigned
col
,
row
;
...
...
@@ -463,7 +463,7 @@ void DrawMines ( HDC hdc, HDC hMemDC, BOARD *p_board )
SelectObject
(
hMemDC
,
hOldObj
);
}
void
DrawLeds
(
HDC
hdc
,
HDC
hMemDC
,
BOARD
*
p_board
,
int
number
,
int
x
,
int
y
)
static
void
DrawLeds
(
HDC
hdc
,
HDC
hMemDC
,
BOARD
*
p_board
,
int
number
,
int
x
,
int
y
)
{
HGDIOBJ
hOldObj
;
unsigned
led
[
3
],
i
;
...
...
@@ -506,7 +506,7 @@ void DrawLeds( HDC hdc, HDC hMemDC, BOARD *p_board, int number, int x, int y )
}
void
DrawFace
(
HDC
hdc
,
HDC
hMemDC
,
BOARD
*
p_board
)
static
void
DrawFace
(
HDC
hdc
,
HDC
hMemDC
,
BOARD
*
p_board
)
{
HGDIOBJ
hOldObj
;
...
...
@@ -523,7 +523,7 @@ void DrawFace( HDC hdc, HDC hMemDC, BOARD *p_board )
}
void
DrawBoard
(
HDC
hdc
,
HDC
hMemDC
,
PAINTSTRUCT
*
ps
,
BOARD
*
p_board
)
static
void
DrawBoard
(
HDC
hdc
,
HDC
hMemDC
,
PAINTSTRUCT
*
ps
,
BOARD
*
p_board
)
{
RECT
tmp_rect
;
...
...
@@ -545,7 +545,7 @@ void DrawBoard( HDC hdc, HDC hMemDC, PAINTSTRUCT *ps, BOARD *p_board )
}
void
AddFlag
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
static
void
AddFlag
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
{
if
(
p_board
->
box
[
col
][
row
].
FlagType
!=
COMPLETE
)
{
switch
(
p_board
->
box
[
col
][
row
].
FlagType
)
{
...
...
@@ -569,7 +569,7 @@ void AddFlag( BOARD *p_board, unsigned col, unsigned row )
}
void
UnpressBox
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
static
void
UnpressBox
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
{
HDC
hdc
;
HGDIOBJ
hOldObj
;
...
...
@@ -587,7 +587,7 @@ void UnpressBox( BOARD *p_board, unsigned col, unsigned row )
}
void
UnpressBoxes
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
static
void
UnpressBoxes
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
{
int
i
,
j
;
...
...
@@ -598,7 +598,7 @@ void UnpressBoxes( BOARD *p_board, unsigned col, unsigned row )
}
void
PressBox
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
static
void
PressBox
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
{
HDC
hdc
;
HGDIOBJ
hOldObj
;
...
...
@@ -616,7 +616,7 @@ void PressBox( BOARD *p_board, unsigned col, unsigned row )
}
void
PressBoxes
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
static
void
PressBoxes
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
{
int
i
,
j
;
...
...
@@ -643,7 +643,7 @@ void PressBoxes( BOARD *p_board, unsigned col, unsigned row )
}
void
CompleteBox
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
static
void
CompleteBox
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
{
int
i
,
j
;
...
...
@@ -670,7 +670,7 @@ void CompleteBox( BOARD *p_board, unsigned col, unsigned row )
}
void
CompleteBoxes
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
static
void
CompleteBoxes
(
BOARD
*
p_board
,
unsigned
col
,
unsigned
row
)
{
unsigned
numFlags
=
0
;
int
i
,
j
;
...
...
@@ -693,7 +693,7 @@ void CompleteBoxes( BOARD *p_board, unsigned col, unsigned row )
}
void
TestMines
(
BOARD
*
p_board
,
POINT
pt
,
int
msg
)
static
void
TestMines
(
BOARD
*
p_board
,
POINT
pt
,
int
msg
)
{
BOOL
draw
=
TRUE
;
int
col
,
row
;
...
...
@@ -758,7 +758,7 @@ void TestMines( BOARD *p_board, POINT pt, int msg )
}
void
TestFace
(
BOARD
*
p_board
,
POINT
pt
,
int
msg
)
static
void
TestFace
(
BOARD
*
p_board
,
POINT
pt
,
int
msg
)
{
if
(
p_board
->
status
==
PLAYING
||
p_board
->
status
==
WAITING
)
{
if
(
msg
==
WM_LBUTTONDOWN
||
msg
==
WM_MBUTTONDOWN
)
...
...
@@ -783,7 +783,7 @@ void TestFace( BOARD *p_board, POINT pt, int msg )
}
void
TestBoard
(
HWND
hWnd
,
BOARD
*
p_board
,
int
x
,
int
y
,
int
msg
)
static
void
TestBoard
(
HWND
hWnd
,
BOARD
*
p_board
,
int
x
,
int
y
,
int
msg
)
{
POINT
pt
;
unsigned
col
,
row
;
...
...
@@ -834,7 +834,7 @@ void TestBoard( HWND hWnd, BOARD *p_board, int x, int y, int msg )
}
LRESULT
WINAPI
MainProc
(
HWND
hWnd
,
UINT
msg
,
WPARAM
wParam
,
LPARAM
lParam
)
static
LRESULT
WINAPI
MainProc
(
HWND
hWnd
,
UINT
msg
,
WPARAM
wParam
,
LPARAM
lParam
)
{
HDC
hdc
;
PAINTSTRUCT
ps
;
...
...
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