Commit b83d322d authored by Rico Schüller's avatar Rico Schüller Committed by Alexandre Julliard

d3dx9: Implement D3DXSHAdd().

parent 18307391
...@@ -272,7 +272,7 @@ ...@@ -272,7 +272,7 @@
@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) @ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr)
@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) @ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr)
@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr)
@ stub D3DXSHAdd(ptr long ptr ptr) @ stdcall D3DXSHAdd(ptr long ptr ptr)
@ stub D3DXSHDot(long ptr ptr) @ stub D3DXSHDot(long ptr ptr)
@ stub D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) @ stub D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr)
@ stub D3DXSHEvalDirection(ptr long ptr) @ stub D3DXSHEvalDirection(ptr long ptr)
......
...@@ -1900,3 +1900,15 @@ FLOAT *WINAPI D3DXFloat16To32Array(FLOAT *pout, CONST D3DXFLOAT16 *pin, UINT n) ...@@ -1900,3 +1900,15 @@ FLOAT *WINAPI D3DXFloat16To32Array(FLOAT *pout, CONST D3DXFLOAT16 *pin, UINT n)
return pout; return pout;
} }
FLOAT* WINAPI D3DXSHAdd(FLOAT *out, UINT order, const FLOAT *a, const FLOAT *b)
{
UINT i;
TRACE("out %p, order %u, a %p, b %p\n", out, order, a, b);
for (i = 0; i < order * order; i++)
out[i] = a[i] + b[i];
return out;
}
...@@ -27,7 +27,7 @@ ...@@ -27,7 +27,7 @@
#define admitted_error 0.0001f #define admitted_error 0.0001f
#define relative_error(exp, out) ((exp == 0.0f) ? fabs(exp - out) : (fabs(1.0f - out/ exp) )) #define relative_error(exp, out) ((exp == 0.0f) ? fabs(exp - out) : (fabs(1.0f - (out) / (exp))))
#define expect_color(expectedcolor,gotcolor) ok((relative_error(expectedcolor.r, gotcolor.r)<admitted_error)&&(relative_error(expectedcolor.g, gotcolor.g)<admitted_error)&&(relative_error(expectedcolor.b, gotcolor.b)<admitted_error)&&(relative_error(expectedcolor.a, gotcolor.a)<admitted_error),"Expected Color= (%f, %f, %f, %f)\n , Got Color= (%f, %f, %f, %f)\n", expectedcolor.r, expectedcolor.g, expectedcolor.b, expectedcolor.a, gotcolor.r, gotcolor.g, gotcolor.b, gotcolor.a); #define expect_color(expectedcolor,gotcolor) ok((relative_error(expectedcolor.r, gotcolor.r)<admitted_error)&&(relative_error(expectedcolor.g, gotcolor.g)<admitted_error)&&(relative_error(expectedcolor.b, gotcolor.b)<admitted_error)&&(relative_error(expectedcolor.a, gotcolor.a)<admitted_error),"Expected Color= (%f, %f, %f, %f)\n , Got Color= (%f, %f, %f, %f)\n", expectedcolor.r, expectedcolor.g, expectedcolor.b, expectedcolor.a, gotcolor.r, gotcolor.g, gotcolor.b, gotcolor.a);
...@@ -2293,6 +2293,53 @@ static void test_D3DXFloat_Array(void) ...@@ -2293,6 +2293,53 @@ static void test_D3DXFloat_Array(void)
} }
} }
static void test_D3DXSHAdd(void)
{
UINT i, k;
FLOAT *ret = (FLOAT *)0xdeadbeef;
const FLOAT in1[50] =
{
1.11f, 1.12f, 1.13f, 1.14f, 1.15f, 1.16f, 1.17f, 1.18f,
1.19f, 1.20f, 1.21f, 1.22f, 1.23f, 1.24f, 1.25f, 1.26f,
1.27f, 1.28f, 1.29f, 1.30f, 1.31f, 1.32f, 1.33f, 1.34f,
1.35f, 1.36f, 1.37f, 1.38f, 1.39f, 1.40f, 1.41f, 1.42f,
1.43f, 1.44f, 1.45f, 1.46f, 1.47f, 1.48f, 1.49f, 1.50f,
1.51f, 1.52f, 1.53f, 1.54f, 1.55f, 1.56f, 1.57f, 1.58f,
1.59f, 1.60f,
};
const FLOAT in2[50] =
{
2.11f, 2.12f, 2.13f, 2.14f, 2.15f, 2.16f, 2.17f, 2.18f,
2.19f, 2.20f, 2.21f, 2.22f, 2.23f, 2.24f, 2.25f, 2.26f,
2.27f, 2.28f, 2.29f, 2.30f, 2.31f, 2.32f, 2.33f, 2.34f,
2.35f, 2.36f, 2.37f, 2.38f, 2.39f, 2.40f, 2.41f, 2.42f,
2.43f, 2.44f, 2.45f, 2.46f, 2.47f, 2.48f, 2.49f, 2.50f,
2.51f, 2.52f, 2.53f, 2.54f, 2.55f, 2.56f, 2.57f, 2.58f,
2.59f, 2.60f,
};
FLOAT out[50] = {0.0f};
/*
* Order is not limited by D3DXSH_MINORDER and D3DXSH_MAXORDER!
* All values will work, test from 0-7 [D3DXSH_MINORDER = 2, D3DXSH_MAXORDER = 6]
* Exceptions will show up when out, in1 or in2 are NULL
*/
for (k = 0; k < 8; ++k)
{
UINT count = k * k;
ret = D3DXSHAdd(&out[0], k, &in1[0], &in2[0]);
ok(ret == out, "%u: D3DXSHAdd() failed, got %p, expected %p\n", k, out, ret);
for (i = 0; i < count; ++i)
{
ok(relative_error(in1[i] + in2[i], out[i]) < admitted_error,
"%u-%u: D3DXSHAdd() failed, got %f, expected %f\n", k, i, out[i], in1[i] + in2[i]);
}
ok(out[count] == 0.0f, "%u-%u: D3DXSHAdd() failed, got %f, expected 0.0\n", k, k * k, out[count]);
}
}
START_TEST(math) START_TEST(math)
{ {
D3DXColorTest(); D3DXColorTest();
...@@ -2309,4 +2356,5 @@ START_TEST(math) ...@@ -2309,4 +2356,5 @@ START_TEST(math)
test_Matrix_Transformation2D(); test_Matrix_Transformation2D();
test_D3DXVec_Array(); test_D3DXVec_Array();
test_D3DXFloat_Array(); test_D3DXFloat_Array();
test_D3DXSHAdd();
} }
...@@ -557,9 +557,6 @@ static HWND DIALOG_CreateIndirect( HINSTANCE hInst, LPCVOID dlgTemplate, ...@@ -557,9 +557,6 @@ static HWND DIALOG_CreateIndirect( HINSTANCE hInst, LPCVOID dlgTemplate,
rect.left = rect.top = 0; rect.left = rect.top = 0;
rect.right = MulDiv(template.cx, xBaseUnit, 4); rect.right = MulDiv(template.cx, xBaseUnit, 4);
rect.bottom = MulDiv(template.cy, yBaseUnit, 8); rect.bottom = MulDiv(template.cy, yBaseUnit, 8);
if (template.style & DS_CONTROL)
template.style &= ~(WS_CAPTION|WS_SYSMENU);
template.style |= DS_3DLOOK; template.style |= DS_3DLOOK;
if (template.style & DS_MODALFRAME) if (template.style & DS_MODALFRAME)
template.exStyle |= WS_EX_DLGMODALFRAME; template.exStyle |= WS_EX_DLGMODALFRAME;
......
...@@ -3903,16 +3903,6 @@ static void test_dialog_styles(void) ...@@ -3903,16 +3903,6 @@ static void test_dialog_styles(void)
check_dialog_style(WS_DLGFRAME, WS_EX_STATICEDGE, WS_CLIPSIBLINGS|WS_CAPTION, WS_EX_WINDOWEDGE|WS_EX_STATICEDGE|WS_EX_CONTROLPARENT); check_dialog_style(WS_DLGFRAME, WS_EX_STATICEDGE, WS_CLIPSIBLINGS|WS_CAPTION, WS_EX_WINDOWEDGE|WS_EX_STATICEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_THICKFRAME, WS_EX_STATICEDGE, WS_THICKFRAME|WS_CLIPSIBLINGS|WS_CAPTION, WS_EX_WINDOWEDGE|WS_EX_STATICEDGE|WS_EX_CONTROLPARENT); check_dialog_style(WS_THICKFRAME, WS_EX_STATICEDGE, WS_THICKFRAME|WS_CLIPSIBLINGS|WS_CAPTION, WS_EX_WINDOWEDGE|WS_EX_STATICEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(DS_CONTROL, 0, WS_CLIPSIBLINGS|WS_CAPTION|DS_CONTROL, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT); check_dialog_style(DS_CONTROL, 0, WS_CLIPSIBLINGS|WS_CAPTION|DS_CONTROL, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_CAPTION, 0, WS_CAPTION|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_BORDER, 0, WS_CAPTION|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_DLGFRAME, 0, WS_CAPTION|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_BORDER|DS_CONTROL, 0, WS_CAPTION|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_DLGFRAME|DS_CONTROL, 0, WS_CAPTION|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_CAPTION|WS_SYSMENU, 0, WS_CAPTION|WS_SYSMENU|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_SYSMENU, 0, WS_CAPTION|WS_SYSMENU|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_CAPTION|DS_CONTROL, 0, WS_CAPTION|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_SYSMENU|DS_CONTROL, 0, WS_CAPTION|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_CAPTION|WS_SYSMENU|DS_CONTROL, 0, WS_CAPTION|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_OVERLAPPEDWINDOW, 0, WS_CLIPSIBLINGS|WS_OVERLAPPEDWINDOW, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT); check_dialog_style(WS_OVERLAPPEDWINDOW, 0, WS_CLIPSIBLINGS|WS_OVERLAPPEDWINDOW, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_CHILD, 0, WS_CHILD, 0); check_dialog_style(WS_CHILD, 0, WS_CHILD, 0);
check_dialog_style(WS_CHILD|WS_DLGFRAME, 0, WS_CHILD|WS_DLGFRAME, WS_EX_WINDOWEDGE); check_dialog_style(WS_CHILD|WS_DLGFRAME, 0, WS_CHILD|WS_DLGFRAME, WS_EX_WINDOWEDGE);
...@@ -3921,15 +3911,7 @@ static void test_dialog_styles(void) ...@@ -3921,15 +3911,7 @@ static void test_dialog_styles(void)
check_dialog_style(WS_CHILD|WS_THICKFRAME, WS_EX_STATICEDGE, WS_CHILD|WS_THICKFRAME, WS_EX_STATICEDGE); check_dialog_style(WS_CHILD|WS_THICKFRAME, WS_EX_STATICEDGE, WS_CHILD|WS_THICKFRAME, WS_EX_STATICEDGE);
check_dialog_style(WS_CHILD|DS_CONTROL, 0, WS_CHILD|DS_CONTROL, WS_EX_CONTROLPARENT); check_dialog_style(WS_CHILD|DS_CONTROL, 0, WS_CHILD|DS_CONTROL, WS_EX_CONTROLPARENT);
check_dialog_style(WS_CHILD|WS_CAPTION, 0, WS_CHILD|WS_CAPTION, WS_EX_WINDOWEDGE); check_dialog_style(WS_CHILD|WS_CAPTION, 0, WS_CHILD|WS_CAPTION, WS_EX_WINDOWEDGE);
check_dialog_style(WS_CHILD|WS_BORDER, 0, WS_CHILD|WS_BORDER, 0);
check_dialog_style(WS_CHILD|WS_DLGFRAME, 0, WS_CHILD|WS_DLGFRAME, WS_EX_WINDOWEDGE);
check_dialog_style(WS_CHILD|WS_BORDER|DS_CONTROL, 0, WS_CHILD|DS_CONTROL, WS_EX_CONTROLPARENT);
check_dialog_style(WS_CHILD|WS_DLGFRAME|DS_CONTROL, 0, WS_CHILD|DS_CONTROL, WS_EX_CONTROLPARENT);
check_dialog_style(WS_CHILD|WS_CAPTION|WS_SYSMENU, 0, WS_CHILD|WS_CAPTION|WS_SYSMENU, WS_EX_WINDOWEDGE); check_dialog_style(WS_CHILD|WS_CAPTION|WS_SYSMENU, 0, WS_CHILD|WS_CAPTION|WS_SYSMENU, WS_EX_WINDOWEDGE);
check_dialog_style(WS_CHILD|WS_SYSMENU, 0, WS_CHILD|WS_SYSMENU, 0);
check_dialog_style(WS_CHILD|WS_CAPTION|DS_CONTROL, 0, WS_CHILD|DS_CONTROL, WS_EX_CONTROLPARENT);
check_dialog_style(WS_CHILD|WS_SYSMENU|DS_CONTROL, 0, WS_CHILD|DS_CONTROL, WS_EX_CONTROLPARENT);
check_dialog_style(WS_CHILD|WS_CAPTION|WS_SYSMENU|DS_CONTROL, 0, WS_CHILD|DS_CONTROL, WS_EX_CONTROLPARENT);
check_dialog_style(WS_CHILD, WS_EX_WINDOWEDGE, WS_CHILD, 0); check_dialog_style(WS_CHILD, WS_EX_WINDOWEDGE, WS_CHILD, 0);
check_dialog_style(WS_CHILD, WS_EX_DLGMODALFRAME, WS_CHILD, WS_EX_WINDOWEDGE|WS_EX_DLGMODALFRAME); check_dialog_style(WS_CHILD, WS_EX_DLGMODALFRAME, WS_CHILD, WS_EX_WINDOWEDGE|WS_EX_DLGMODALFRAME);
check_dialog_style(WS_CHILD, WS_EX_DLGMODALFRAME|WS_EX_STATICEDGE, WS_CHILD, WS_EX_STATICEDGE|WS_EX_WINDOWEDGE|WS_EX_DLGMODALFRAME); check_dialog_style(WS_CHILD, WS_EX_DLGMODALFRAME|WS_EX_STATICEDGE, WS_CHILD, WS_EX_STATICEDGE|WS_EX_WINDOWEDGE|WS_EX_DLGMODALFRAME);
...@@ -3939,16 +3921,6 @@ static void test_dialog_styles(void) ...@@ -3939,16 +3921,6 @@ static void test_dialog_styles(void)
check_dialog_style(WS_CHILD|WS_POPUP|WS_DLGFRAME, WS_EX_STATICEDGE, WS_CHILD|WS_POPUP|WS_DLGFRAME|WS_CLIPSIBLINGS, WS_EX_STATICEDGE); check_dialog_style(WS_CHILD|WS_POPUP|WS_DLGFRAME, WS_EX_STATICEDGE, WS_CHILD|WS_POPUP|WS_DLGFRAME|WS_CLIPSIBLINGS, WS_EX_STATICEDGE);
check_dialog_style(WS_CHILD|WS_POPUP|WS_THICKFRAME, WS_EX_STATICEDGE, WS_CHILD|WS_POPUP|WS_THICKFRAME|WS_CLIPSIBLINGS, WS_EX_STATICEDGE); check_dialog_style(WS_CHILD|WS_POPUP|WS_THICKFRAME, WS_EX_STATICEDGE, WS_CHILD|WS_POPUP|WS_THICKFRAME|WS_CLIPSIBLINGS, WS_EX_STATICEDGE);
check_dialog_style(WS_CHILD|WS_POPUP|DS_CONTROL, 0, WS_CHILD|WS_POPUP|WS_CLIPSIBLINGS|DS_CONTROL, WS_EX_CONTROLPARENT); check_dialog_style(WS_CHILD|WS_POPUP|DS_CONTROL, 0, WS_CHILD|WS_POPUP|WS_CLIPSIBLINGS|DS_CONTROL, WS_EX_CONTROLPARENT);
check_dialog_style(WS_CHILD|WS_POPUP|WS_CAPTION, 0, WS_CHILD|WS_POPUP|WS_CAPTION|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE);
check_dialog_style(WS_CHILD|WS_POPUP|WS_BORDER, 0, WS_CHILD|WS_POPUP|WS_BORDER|WS_CLIPSIBLINGS, 0);
check_dialog_style(WS_CHILD|WS_POPUP|WS_DLGFRAME, 0, WS_CHILD|WS_POPUP|WS_DLGFRAME|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE);
check_dialog_style(WS_CHILD|WS_POPUP|WS_BORDER|DS_CONTROL, 0, WS_CHILD|WS_POPUP|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_CONTROLPARENT);
check_dialog_style(WS_CHILD|WS_POPUP|WS_DLGFRAME|DS_CONTROL, 0, WS_CHILD|WS_POPUP|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_CONTROLPARENT);
check_dialog_style(WS_CHILD|WS_POPUP|WS_CAPTION|WS_SYSMENU, 0, WS_CHILD|WS_POPUP|WS_CAPTION|WS_SYSMENU|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE);
check_dialog_style(WS_CHILD|WS_POPUP|WS_SYSMENU, 0, WS_CHILD|WS_POPUP|WS_SYSMENU|WS_CLIPSIBLINGS, 0);
check_dialog_style(WS_CHILD|WS_POPUP|WS_CAPTION|DS_CONTROL, 0, WS_CHILD|WS_POPUP|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_CONTROLPARENT);
check_dialog_style(WS_CHILD|WS_POPUP|WS_SYSMENU|DS_CONTROL, 0, WS_CHILD|WS_POPUP|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_CONTROLPARENT);
check_dialog_style(WS_CHILD|WS_POPUP|WS_CAPTION|WS_SYSMENU|DS_CONTROL, 0, WS_CHILD|WS_POPUP|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_CONTROLPARENT);
check_dialog_style(WS_CHILD|WS_POPUP, WS_EX_APPWINDOW, WS_CHILD|WS_POPUP|WS_CLIPSIBLINGS, WS_EX_APPWINDOW); check_dialog_style(WS_CHILD|WS_POPUP, WS_EX_APPWINDOW, WS_CHILD|WS_POPUP|WS_CLIPSIBLINGS, WS_EX_APPWINDOW);
check_dialog_style(WS_CHILD|WS_POPUP, WS_EX_WINDOWEDGE, WS_CHILD|WS_POPUP|WS_CLIPSIBLINGS, 0); check_dialog_style(WS_CHILD|WS_POPUP, WS_EX_WINDOWEDGE, WS_CHILD|WS_POPUP|WS_CLIPSIBLINGS, 0);
check_dialog_style(WS_CHILD, WS_EX_WINDOWEDGE, WS_CHILD, 0); check_dialog_style(WS_CHILD, WS_EX_WINDOWEDGE, WS_CHILD, 0);
...@@ -3960,16 +3932,6 @@ static void test_dialog_styles(void) ...@@ -3960,16 +3932,6 @@ static void test_dialog_styles(void)
check_dialog_style(WS_POPUP|WS_DLGFRAME, WS_EX_STATICEDGE, WS_POPUP|WS_DLGFRAME|WS_CLIPSIBLINGS, WS_EX_STATICEDGE|WS_EX_CONTROLPARENT); check_dialog_style(WS_POPUP|WS_DLGFRAME, WS_EX_STATICEDGE, WS_POPUP|WS_DLGFRAME|WS_CLIPSIBLINGS, WS_EX_STATICEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_POPUP|WS_THICKFRAME, WS_EX_STATICEDGE, WS_POPUP|WS_THICKFRAME|WS_CLIPSIBLINGS, WS_EX_STATICEDGE|WS_EX_CONTROLPARENT); check_dialog_style(WS_POPUP|WS_THICKFRAME, WS_EX_STATICEDGE, WS_POPUP|WS_THICKFRAME|WS_CLIPSIBLINGS, WS_EX_STATICEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_POPUP|DS_CONTROL, 0, WS_POPUP|WS_CLIPSIBLINGS|DS_CONTROL, WS_EX_CONTROLPARENT); check_dialog_style(WS_POPUP|DS_CONTROL, 0, WS_POPUP|WS_CLIPSIBLINGS|DS_CONTROL, WS_EX_CONTROLPARENT);
check_dialog_style(WS_POPUP|WS_CAPTION, 0, WS_POPUP|WS_CAPTION|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_POPUP|WS_BORDER, 0, WS_POPUP|WS_BORDER|WS_CLIPSIBLINGS, WS_EX_CONTROLPARENT);
check_dialog_style(WS_POPUP|WS_DLGFRAME, 0, WS_POPUP|WS_DLGFRAME|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_POPUP|WS_BORDER|DS_CONTROL, 0, WS_POPUP|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_CONTROLPARENT);
check_dialog_style(WS_POPUP|WS_DLGFRAME|DS_CONTROL, 0, WS_POPUP|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_CONTROLPARENT);
check_dialog_style(WS_POPUP|WS_CAPTION|WS_SYSMENU, 0, WS_POPUP|WS_CAPTION|WS_SYSMENU|WS_CLIPSIBLINGS, WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(WS_POPUP|WS_SYSMENU, 0, WS_POPUP|WS_SYSMENU|WS_CLIPSIBLINGS, WS_EX_CONTROLPARENT);
check_dialog_style(WS_POPUP|WS_CAPTION|DS_CONTROL, 0, WS_POPUP|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_CONTROLPARENT);
check_dialog_style(WS_POPUP|WS_SYSMENU|DS_CONTROL, 0, WS_POPUP|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_CONTROLPARENT);
check_dialog_style(WS_POPUP|WS_CAPTION|WS_SYSMENU|DS_CONTROL, 0, WS_POPUP|DS_CONTROL|WS_CLIPSIBLINGS, WS_EX_CONTROLPARENT);
check_dialog_style(WS_CAPTION, WS_EX_STATICEDGE, WS_CLIPSIBLINGS|WS_CAPTION, WS_EX_STATICEDGE|WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT); check_dialog_style(WS_CAPTION, WS_EX_STATICEDGE, WS_CLIPSIBLINGS|WS_CAPTION, WS_EX_STATICEDGE|WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
check_dialog_style(0, WS_EX_APPWINDOW, WS_CLIPSIBLINGS|WS_CAPTION, WS_EX_APPWINDOW|WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT); check_dialog_style(0, WS_EX_APPWINDOW, WS_CLIPSIBLINGS|WS_CAPTION, WS_EX_APPWINDOW|WS_EX_WINDOWEDGE|WS_EX_CONTROLPARENT);
......
...@@ -27,11 +27,12 @@ ...@@ -27,11 +27,12 @@
#define D3DX_PI ((FLOAT)3.141592654) #define D3DX_PI ((FLOAT)3.141592654)
#define D3DX_1BYPI ((FLOAT)0.318309886) #define D3DX_1BYPI ((FLOAT)0.318309886)
#define D3DXSH_MINORDER 2
#define D3DXSH_MAXORDER 6
#define D3DXToRadian(degree) ((degree) * (D3DX_PI / 180.0f)) #define D3DXToRadian(degree) ((degree) * (D3DX_PI / 180.0f))
#define D3DXToDegree(radian) ((radian) * (180.0f / D3DX_PI)) #define D3DXToDegree(radian) ((radian) * (180.0f / D3DX_PI))
typedef struct D3DXVECTOR2 typedef struct D3DXVECTOR2
{ {
#ifdef __cplusplus #ifdef __cplusplus
...@@ -375,6 +376,8 @@ D3DXVECTOR4* WINAPI D3DXVec4TransformArray(D3DXVECTOR4 *pout, UINT outstride, CO ...@@ -375,6 +376,8 @@ D3DXVECTOR4* WINAPI D3DXVec4TransformArray(D3DXVECTOR4 *pout, UINT outstride, CO
D3DXFLOAT16 *WINAPI D3DXFloat32To16Array(D3DXFLOAT16 *pout, CONST FLOAT *pin, UINT n); D3DXFLOAT16 *WINAPI D3DXFloat32To16Array(D3DXFLOAT16 *pout, CONST FLOAT *pin, UINT n);
FLOAT *WINAPI D3DXFloat16To32Array(FLOAT *pout, CONST D3DXFLOAT16 *pin, UINT n); FLOAT *WINAPI D3DXFloat16To32Array(FLOAT *pout, CONST D3DXFLOAT16 *pin, UINT n);
FLOAT* WINAPI D3DXSHAdd(FLOAT *out, UINT order, CONST FLOAT *a, CONST FLOAT *b);
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif
......
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