Commit b84a7844 authored by Stefan Leichter's avatar Stefan Leichter Committed by Alexandre Julliard

d3dx8: Fix number of parameter of functions D3DXVec4Cross and D3DXVec?CatmullRom.

parent db994bf6
@ stdcall D3DXVec2Normalize(ptr ptr) @ stdcall D3DXVec2Normalize(ptr ptr)
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) @ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long)
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr long) @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr long long)
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long)
@ stdcall D3DXVec2Transform(ptr ptr ptr) @ stdcall D3DXVec2Transform(ptr ptr ptr)
@ stdcall D3DXVec2TransformCoord(ptr ptr ptr) @ stdcall D3DXVec2TransformCoord(ptr ptr ptr)
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) @ stdcall D3DXVec2TransformNormal(ptr ptr ptr)
@ stdcall D3DXVec3Normalize(ptr ptr) @ stdcall D3DXVec3Normalize(ptr ptr)
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) @ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long)
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr long) @ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr long long)
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) @ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long)
@ stdcall D3DXVec3Transform(ptr ptr ptr) @ stdcall D3DXVec3Transform(ptr ptr ptr)
@ stdcall D3DXVec3TransformCoord(ptr ptr ptr) @ stdcall D3DXVec3TransformCoord(ptr ptr ptr)
@ stdcall D3DXVec3TransformNormal(ptr ptr ptr) @ stdcall D3DXVec3TransformNormal(ptr ptr ptr)
@ stub D3DXVec3Project @ stub D3DXVec3Project
@ stub D3DXVec3Unproject @ stub D3DXVec3Unproject
@ stdcall D3DXVec4Cross(ptr ptr ptr) @ stdcall D3DXVec4Cross(ptr ptr ptr ptr)
@ stdcall D3DXVec4Normalize(ptr ptr) @ stdcall D3DXVec4Normalize(ptr ptr)
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) @ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long)
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr long) @ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr long long)
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) @ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long)
@ stdcall D3DXVec4Transform(ptr ptr ptr) @ stdcall D3DXVec4Transform(ptr ptr ptr)
@ stdcall D3DXMatrixfDeterminant(ptr) @ stdcall D3DXMatrixfDeterminant(ptr)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment