Commit bb70c732 authored by Riccardo Bortolato's avatar Riccardo Bortolato Committed by Alexandre Julliard

wined3d: Call wined3d_texture_decref() instead of wined3d_surface_decref() in…

wined3d: Call wined3d_texture_decref() instead of wined3d_surface_decref() in wined3d_cs_exec_set_depth_stencil_view(). Signed-off-by: 's avatarRiccardo Bortolato <rikyz619@gmail.com> Signed-off-by: 's avatarHenri Verbeet <hverbeet@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent d0fac61c
...@@ -430,7 +430,7 @@ static void wined3d_cs_exec_set_depth_stencil_view(struct wined3d_cs *cs, const ...@@ -430,7 +430,7 @@ static void wined3d_cs_exec_set_depth_stencil_view(struct wined3d_cs *cs, const
surface_modify_ds_location(prev_surface, WINED3D_LOCATION_DISCARDED, prev->width, prev->height); surface_modify_ds_location(prev_surface, WINED3D_LOCATION_DISCARDED, prev->width, prev->height);
if (prev_surface == device->onscreen_depth_stencil) if (prev_surface == device->onscreen_depth_stencil)
{ {
wined3d_surface_decref(device->onscreen_depth_stencil); wined3d_texture_decref(device->onscreen_depth_stencil->container);
device->onscreen_depth_stencil = NULL; device->onscreen_depth_stencil = NULL;
} }
} }
......
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