Commit beccf375 authored by Dylan Smith's avatar Dylan Smith Committed by Alexandre Julliard

winemine: The number of mines should be visible before first choice.

There were a few lines of code that I removed that explicitly kept the number of mines and the timer unlit before the game started. This isn't consistent with Windows, so I don't know what the purpose was for doing this. In fact, it prevents the number of mines from being shown ahead of time, which is useful information.
parent 273080af
......@@ -704,11 +704,6 @@ void DrawLeds( HDC hdc, HDC hMemDC, BOARD *p_board, int number, int x, int y )
led[i] = 10;
}
/* use unlit led if not playing */
if( p_board->status == WAITING )
for( i = 0; i < 3; i++ )
led[i] = 11;
hOldObj = SelectObject (hMemDC, p_board->hLedsBMP);
for( i = 0; i < 3; i++ ) {
......
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