Commit bf01addd authored by Ihsan Akmal's avatar Ihsan Akmal Committed by Alexandre Julliard

include: Add d3d11_2.idl.

parent 63975be0
......@@ -41,6 +41,7 @@ IDL_SRCS = \
d3d10sdklayers.idl \
d3d11.idl \
d3d11_1.idl \
d3d11_2.idl \
d3d11sdklayers.idl \
d3dcommon.idl \
d3dx10core.idl \
......
/*
* Copyright 2017 Ihsan Akmal
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
import "oaidl.idl";
import "ocidl.idl";
import "dxgi1_3.idl";
import "d3dcommon.idl";
import "d3d11_1.idl";
const UINT D3D11_PACKED_TILE = 0xffffffff;
typedef enum D3D11_TILE_MAPPING_FLAG
{
D3D11_TILE_MAPPING_NO_OVERWRITE = 0x1,
} D3D11_TILE_MAPPING_FLAG;
typedef enum D3D11_TILE_RANGE_FLAG
{
D3D11_TILE_RANGE_NULL = 0x1,
D3D11_TILE_RANGE_SKIP = 0x2,
D3D11_TILE_RANGE_REUSE_SINGLE_TILE = 0x4,
} D3D11_TILE_RANGE_FLAG;
typedef enum D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG
{
D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_TILED_RESOURCE = 0x1,
} D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG;
typedef enum D3D11_TILE_COPY_FLAG
{
D3D11_TILE_COPY_NO_OVERWRITE = 0x1,
D3D11_TILE_COPY_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 0x2,
D3D11_TILE_COPY_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x4,
} D3D11_TILE_COPY_FLAG;
typedef struct D3D11_TILED_RESOURCE_COORDINATE
{
UINT X;
UINT Y;
UINT Z;
UINT Subresource;
} D3D11_TILED_RESOURCE_COORDINATE;
typedef struct D3D11_TILE_REGION_SIZE
{
UINT NumTiles;
BOOL bUseBox;
UINT Width;
UINT16 Height;
UINT16 Depth;
} D3D11_TILE_REGION_SIZE;
typedef struct D3D11_SUBRESOURCE_TILING
{
UINT WidthInTiles;
UINT16 HeightInTiles;
UINT16 DepthInTiles;
UINT StartTileIndexInOverallResource;
} D3D11_SUBRESOURCE_TILING;
typedef struct D3D11_TILE_SHAPE
{
UINT WidthInTexels;
UINT HeightInTexels;
UINT DepthInTexels;
} D3D11_TILE_SHAPE;
typedef struct D3D11_PACKED_MIP_DESC
{
UINT8 NumStandardMips;
UINT8 NumPackedMips;
UINT NumTilesForPackedMips;
UINT StartTileIndexInOverallResource;
} D3D11_PACKED_MIP_DESC;
[
uuid(420d5b32-b90c-4da4-bef0-359f6a24a83a),
object,
local,
pointer_default(unique)
]
interface ID3D11DeviceContext2 : ID3D11DeviceContext1
{
HRESULT UpdateTileMappings(
ID3D11Resource *resource,
UINT region_count,
const D3D11_TILED_RESOURCE_COORDINATE *region_start_coordinates,
const D3D11_TILE_REGION_SIZE *region_sizes,
ID3D11Buffer *pool,
UINT range_count,
const UINT *range_flags,
const UINT *pool_start_offsets,
const UINT *range_tile_counts,
UINT flags
);
HRESULT CopyTileMappings(
ID3D11Resource *dst_resource,
const D3D11_TILED_RESOURCE_COORDINATE *dst_start_coordinate,
ID3D11Resource *src_resource,
const D3D11_TILED_RESOURCE_COORDINATE *src_start_coordinate,
const D3D11_TILE_REGION_SIZE *region_size,
UINT flags
);
void CopyTiles(
ID3D11Resource *resource,
const D3D11_TILED_RESOURCE_COORDINATE *start_coordinate,
const D3D11_TILE_REGION_SIZE *size,
ID3D11Buffer *buffer,
UINT64 start_offset,
UINT flags
);
void UpdateTiles(
ID3D11Resource *dst_resource,
const D3D11_TILED_RESOURCE_COORDINATE *dst_start_coordinate,
const D3D11_TILE_REGION_SIZE *dst_region_size,
const void *src_data,
UINT flags
);
HRESULT ResizeTilePool(
ID3D11Buffer *pool,
UINT64 size
);
void TiledResourceBarrier(
ID3D11DeviceChild *before_barrier,
ID3D11DeviceChild *after_barrier
);
BOOL IsAnnotationEnabled();
void SetMarkerInt(const WCHAR *label, int data);
void BeginEventInt(const WCHAR *label, int data);
void EndEvent();
}
[
uuid(9d06dffa-d1e5-4d07-83a8-1bb123f2f841),
object,
local,
pointer_default(unique)
]
interface ID3D11Device2 : ID3D11Device1
{
void GetImmediateContext2(ID3D11DeviceContext2 **context);
HRESULT CreateDeferredContext2(UINT flags, ID3D11DeviceContext2 **context);
void GetResourceTiling(
ID3D11Resource *resource,
UINT *tile_count,
D3D11_PACKED_MIP_DESC *mip_desc,
D3D11_TILE_SHAPE *tile_shape,
UINT *subresource_tiling_count,
UINT first_subresource_tiling,
D3D11_SUBRESOURCE_TILING *subresource_tiling
);
HRESULT CheckMultisampleQualityLevels1(
DXGI_FORMAT format,
UINT sample_count,
UINT flags,
UINT *quality_level_count
);
}
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