Commit c1663c55 authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

ddraw: Device2 and Device3 do not have a lighting render state.

parent 669611b4
/* /*
* Copyright (c) 1998-2004 Lionel Ulmer * Copyright (c) 1998-2004 Lionel Ulmer
* Copyright (c) 2002-2005 Christian Costa * Copyright (c) 2002-2005 Christian Costa
* Copyright (c) 2006-2009, 2011-2012 Stefan Dösinger * Copyright (c) 2006-2009, 2011-2013 Stefan Dösinger
* Copyright (c) 2008 Alexander Dorofeyev * Copyright (c) 2008 Alexander Dorofeyev
* *
* This library is free software; you can redistribute it and/or * This library is free software; you can redistribute it and/or
...@@ -2445,6 +2445,10 @@ static HRESULT WINAPI d3d_device3_GetRenderState(IDirect3DDevice3 *iface, ...@@ -2445,6 +2445,10 @@ static HRESULT WINAPI d3d_device3_GetRenderState(IDirect3DDevice3 *iface,
return D3D_OK; return D3D_OK;
} }
case D3DRENDERSTATE_LIGHTING:
*value = 0xffffffff;
return D3D_OK;
default: default:
return IDirect3DDevice7_GetRenderState(&device->IDirect3DDevice7_iface, state, value); return IDirect3DDevice7_GetRenderState(&device->IDirect3DDevice7_iface, state, value);
} }
...@@ -2800,6 +2804,10 @@ static HRESULT WINAPI d3d_device3_SetRenderState(IDirect3DDevice3 *iface, ...@@ -2800,6 +2804,10 @@ static HRESULT WINAPI d3d_device3_SetRenderState(IDirect3DDevice3 *iface,
break; break;
} }
case D3DRENDERSTATE_LIGHTING:
hr = D3D_OK;
break;
default: default:
hr = IDirect3DDevice7_SetRenderState(&device->IDirect3DDevice7_iface, state, value); hr = IDirect3DDevice7_SetRenderState(&device->IDirect3DDevice7_iface, state, value);
break; break;
...@@ -3475,6 +3483,22 @@ static HRESULT WINAPI d3d_device7_DrawPrimitive_FPUPreserve(IDirect3DDevice7 *if ...@@ -3475,6 +3483,22 @@ static HRESULT WINAPI d3d_device7_DrawPrimitive_FPUPreserve(IDirect3DDevice7 *if
return hr; return hr;
} }
static void setup_lighting(const struct d3d_device *device, DWORD fvf, DWORD flags)
{
BOOL enable;
/* Ignore the D3DFVF_XYZRHW case here, wined3d takes care of that */
if (flags & D3DDP_DONOTLIGHT)
enable = FALSE;
else if (!(fvf & D3DFVF_NORMAL))
enable = FALSE;
else
enable = TRUE;
wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_LIGHTING, enable);
}
static HRESULT WINAPI d3d_device3_DrawPrimitive(IDirect3DDevice3 *iface, static HRESULT WINAPI d3d_device3_DrawPrimitive(IDirect3DDevice3 *iface,
D3DPRIMITIVETYPE primitive_type, DWORD fvf, void *vertices, DWORD vertex_count, D3DPRIMITIVETYPE primitive_type, DWORD fvf, void *vertices, DWORD vertex_count,
DWORD flags) DWORD flags)
...@@ -3484,6 +3508,8 @@ static HRESULT WINAPI d3d_device3_DrawPrimitive(IDirect3DDevice3 *iface, ...@@ -3484,6 +3508,8 @@ static HRESULT WINAPI d3d_device3_DrawPrimitive(IDirect3DDevice3 *iface,
TRACE("iface %p, primitive_type %#x, fvf %#x, vertices %p, vertex_count %u, flags %#x.\n", TRACE("iface %p, primitive_type %#x, fvf %#x, vertices %p, vertex_count %u, flags %#x.\n",
iface, primitive_type, fvf, vertices, vertex_count, flags); iface, primitive_type, fvf, vertices, vertex_count, flags);
setup_lighting(device, fvf, flags);
return IDirect3DDevice7_DrawPrimitive(&device->IDirect3DDevice7_iface, return IDirect3DDevice7_DrawPrimitive(&device->IDirect3DDevice7_iface,
primitive_type, fvf, vertices, vertex_count, flags); primitive_type, fvf, vertices, vertex_count, flags);
} }
...@@ -3666,6 +3692,8 @@ static HRESULT WINAPI d3d_device3_DrawIndexedPrimitive(IDirect3DDevice3 *iface, ...@@ -3666,6 +3692,8 @@ static HRESULT WINAPI d3d_device3_DrawIndexedPrimitive(IDirect3DDevice3 *iface,
"indices %p, index_count %u, flags %#x.\n", "indices %p, index_count %u, flags %#x.\n",
iface, primitive_type, fvf, vertices, vertex_count, indices, index_count, flags); iface, primitive_type, fvf, vertices, vertex_count, indices, index_count, flags);
setup_lighting(device, fvf, flags);
return IDirect3DDevice7_DrawIndexedPrimitive(&device->IDirect3DDevice7_iface, return IDirect3DDevice7_DrawIndexedPrimitive(&device->IDirect3DDevice7_iface,
primitive_type, fvf, vertices, vertex_count, indices, index_count, flags); primitive_type, fvf, vertices, vertex_count, indices, index_count, flags);
} }
...@@ -3972,6 +4000,8 @@ static HRESULT WINAPI d3d_device3_DrawPrimitiveStrided(IDirect3DDevice3 *iface, ...@@ -3972,6 +4000,8 @@ static HRESULT WINAPI d3d_device3_DrawPrimitiveStrided(IDirect3DDevice3 *iface,
TRACE("iface %p, primitive_type %#x, FVF %#x, strided_data %p, vertex_count %u, flags %#x.\n", TRACE("iface %p, primitive_type %#x, FVF %#x, strided_data %p, vertex_count %u, flags %#x.\n",
iface, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags); iface, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags);
setup_lighting(device, VertexType, Flags);
return IDirect3DDevice7_DrawPrimitiveStrided(&device->IDirect3DDevice7_iface, return IDirect3DDevice7_DrawPrimitiveStrided(&device->IDirect3DDevice7_iface,
PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags); PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags);
} }
...@@ -4097,6 +4127,8 @@ static HRESULT WINAPI d3d_device3_DrawIndexedPrimitiveStrided(IDirect3DDevice3 * ...@@ -4097,6 +4127,8 @@ static HRESULT WINAPI d3d_device3_DrawIndexedPrimitiveStrided(IDirect3DDevice3 *
TRACE("iface %p, primitive_type %#x, FVF %#x, strided_data %p, vertex_count %u, indices %p, index_count %u, flags %#x.\n", TRACE("iface %p, primitive_type %#x, FVF %#x, strided_data %p, vertex_count %u, indices %p, index_count %u, flags %#x.\n",
iface, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags); iface, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags);
setup_lighting(device, VertexType, Flags);
return IDirect3DDevice7_DrawIndexedPrimitiveStrided(&device->IDirect3DDevice7_iface, return IDirect3DDevice7_DrawIndexedPrimitiveStrided(&device->IDirect3DDevice7_iface,
PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags); PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags);
} }
...@@ -4189,6 +4221,8 @@ static HRESULT WINAPI d3d_device3_DrawPrimitiveVB(IDirect3DDevice3 *iface, D3DPR ...@@ -4189,6 +4221,8 @@ static HRESULT WINAPI d3d_device3_DrawPrimitiveVB(IDirect3DDevice3 *iface, D3DPR
TRACE("iface %p, primitive_type %#x, vb %p, start_vertex %u, vertex_count %u, flags %#x.\n", TRACE("iface %p, primitive_type %#x, vb %p, start_vertex %u, vertex_count %u, flags %#x.\n",
iface, PrimitiveType, D3DVertexBuf, StartVertex, NumVertices, Flags); iface, PrimitiveType, D3DVertexBuf, StartVertex, NumVertices, Flags);
setup_lighting(device, vb->fvf, Flags);
return IDirect3DDevice7_DrawPrimitiveVB(&device->IDirect3DDevice7_iface, return IDirect3DDevice7_DrawPrimitiveVB(&device->IDirect3DDevice7_iface,
PrimitiveType, &vb->IDirect3DVertexBuffer7_iface, StartVertex, NumVertices, Flags); PrimitiveType, &vb->IDirect3DVertexBuffer7_iface, StartVertex, NumVertices, Flags);
} }
...@@ -4320,6 +4354,8 @@ static HRESULT WINAPI d3d_device3_DrawIndexedPrimitiveVB(IDirect3DDevice3 *iface ...@@ -4320,6 +4354,8 @@ static HRESULT WINAPI d3d_device3_DrawIndexedPrimitiveVB(IDirect3DDevice3 *iface
TRACE("iface %p, primitive_type %#x, vb %p, indices %p, index_count %u, flags %#x.\n", TRACE("iface %p, primitive_type %#x, vb %p, indices %p, index_count %u, flags %#x.\n",
iface, PrimitiveType, D3DVertexBuf, Indices, IndexCount, Flags); iface, PrimitiveType, D3DVertexBuf, Indices, IndexCount, Flags);
setup_lighting(device, vb->fvf, Flags);
return IDirect3DDevice7_DrawIndexedPrimitiveVB(&device->IDirect3DDevice7_iface, PrimitiveType, return IDirect3DDevice7_DrawIndexedPrimitiveVB(&device->IDirect3DDevice7_iface, PrimitiveType,
&vb->IDirect3DVertexBuffer7_iface, 0, IndexCount, Indices, IndexCount, Flags); &vb->IDirect3DVertexBuffer7_iface, 0, IndexCount, Indices, IndexCount, Flags);
} }
......
...@@ -902,13 +902,6 @@ static void test_depth_blit(void) ...@@ -902,13 +902,6 @@ static void test_depth_blit(void)
{0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00}, {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
{0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00}, {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
}; };
static const BOOL todo[4][4] =
{
{FALSE, FALSE, TRUE, TRUE},
{FALSE, FALSE, TRUE, TRUE},
{TRUE, TRUE, TRUE, TRUE},
{TRUE, TRUE, TRUE, TRUE},
};
DDSURFACEDESC ddsd_new, ddsd_existing; DDSURFACEDESC ddsd_new, ddsd_existing;
IDirect3DDevice2 *device; IDirect3DDevice2 *device;
...@@ -1056,12 +1049,8 @@ static void test_depth_blit(void) ...@@ -1056,12 +1049,8 @@ static void test_depth_blit(void)
unsigned int x = 80 * ((2 * j) + 1); unsigned int x = 80 * ((2 * j) + 1);
unsigned int y = 60 * ((2 * i) + 1); unsigned int y = 60 * ((2 * i) + 1);
color = get_surface_color(rt, x, y); color = get_surface_color(rt, x, y);
if (todo[i][j]) ok(compare_color(color, expected_colors[i][j], 1),
todo_wine ok(compare_color(color, expected_colors[i][j], 1), "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
"Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
else
ok(compare_color(color, expected_colors[i][j], 1),
"Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
} }
} }
IDirectDrawSurface_Release(rt); IDirectDrawSurface_Release(rt);
......
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