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wine
wine-winehq
Commits
c4a0a2b9
Commit
c4a0a2b9
authored
Jun 04, 2007
by
H. Verbeet
Committed by
Alexandre Julliard
Jun 05, 2007
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wined3d: TRACE the Color parameter in IWineD3DDeviceImpl_Clear.
parent
1667af3a
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device.c
dlls/wined3d/device.c
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dlls/wined3d/device.c
View file @
c4a0a2b9
...
@@ -4346,8 +4346,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Clear(IWineD3DDevice *iface, DWORD Coun
...
@@ -4346,8 +4346,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Clear(IWineD3DDevice *iface, DWORD Coun
unsigned
int
i
;
unsigned
int
i
;
CONST
WINED3DRECT
*
curRect
;
CONST
WINED3DRECT
*
curRect
;
TRACE
(
"(%p) Count (%d), pRects (%p), Flags (%x), Z (%f), Stencil (%d)
\n
"
,
This
,
TRACE
(
"(%p) Count (%d), pRects (%p), Flags (%x),
Color (0x%08x),
Z (%f), Stencil (%d)
\n
"
,
This
,
Count
,
pRects
,
Flags
,
Z
,
Stencil
);
Count
,
pRects
,
Flags
,
Color
,
Z
,
Stencil
);
if
(
Flags
&
(
WINED3DCLEAR_ZBUFFER
|
WINED3DCLEAR_STENCIL
)
&&
This
->
stencilBufferTarget
==
NULL
)
{
if
(
Flags
&
(
WINED3DCLEAR_ZBUFFER
|
WINED3DCLEAR_STENCIL
)
&&
This
->
stencilBufferTarget
==
NULL
)
{
WARN
(
"Clearing depth and/or stencil without a depth stencil buffer attached, returning WINED3DERR_INVALIDCALL
\n
"
);
WARN
(
"Clearing depth and/or stencil without a depth stencil buffer attached, returning WINED3DERR_INVALIDCALL
\n
"
);
...
...
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