Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
c52a190a
Commit
c52a190a
authored
Aug 19, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
Aug 28, 2007
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Read the old streamsource from the correct stateblock.
parent
4779a27e
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
1 deletion
+1
-1
device.c
dlls/wined3d/device.c
+1
-1
No files found.
dlls/wined3d/device.c
View file @
c52a190a
...
@@ -2240,7 +2240,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetStreamSource(IWineD3DDevice *iface,
...
@@ -2240,7 +2240,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetStreamSource(IWineD3DDevice *iface,
return
WINED3DERR_INVALIDCALL
;
return
WINED3DERR_INVALIDCALL
;
}
}
oldSrc
=
This
->
s
tateBlock
->
streamSource
[
StreamNumber
];
oldSrc
=
This
->
updateS
tateBlock
->
streamSource
[
StreamNumber
];
TRACE
(
"(%p) : StreamNo: %u, OldStream (%p), NewStream (%p), OffsetInBytes %u, NewStride %u
\n
"
,
This
,
StreamNumber
,
oldSrc
,
pStreamData
,
OffsetInBytes
,
Stride
);
TRACE
(
"(%p) : StreamNo: %u, OldStream (%p), NewStream (%p), OffsetInBytes %u, NewStride %u
\n
"
,
This
,
StreamNumber
,
oldSrc
,
pStreamData
,
OffsetInBytes
,
Stride
);
This
->
updateStateBlock
->
changed
.
streamSource
[
StreamNumber
]
=
TRUE
;
This
->
updateStateBlock
->
changed
.
streamSource
[
StreamNumber
]
=
TRUE
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment