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wine
wine-winehq
Commits
c58e0654
Commit
c58e0654
authored
Jul 07, 2006
by
Ivan Gyurdiev
Committed by
Alexandre Julliard
Jul 10, 2006
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wined3d: Fix typo breaking 3.0 pshaders color input.
parent
2280f1af
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glsl_shader.c
dlls/wined3d/glsl_shader.c
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dlls/wined3d/glsl_shader.c
View file @
c58e0654
...
@@ -1401,7 +1401,7 @@ void pshader_glsl_input_pack(
...
@@ -1401,7 +1401,7 @@ void pshader_glsl_input_pack(
if
(
usage_idx
==
0
)
if
(
usage_idx
==
0
)
shader_addline
(
buffer
,
"IN%lu%s = vec4(gl_Color)%s;
\n
"
,
shader_addline
(
buffer
,
"IN%lu%s = vec4(gl_Color)%s;
\n
"
,
i
,
reg_mask
,
reg_mask
);
i
,
reg_mask
,
reg_mask
);
if
(
usage_idx
==
1
)
else
if
(
usage_idx
==
1
)
shader_addline
(
buffer
,
"IN%lu%s = vec4(gl_SecondaryColor)%s;
\n
"
,
shader_addline
(
buffer
,
"IN%lu%s = vec4(gl_SecondaryColor)%s;
\n
"
,
i
,
reg_mask
,
reg_mask
);
i
,
reg_mask
,
reg_mask
);
else
else
...
...
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