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wine
wine-winehq
Commits
c66a3be4
Commit
c66a3be4
authored
Nov 22, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
Nov 28, 2007
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Plain Diff
wined3d: Work around nvidia beta driver bug.
parent
b91c19af
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1 changed file
with
9 additions
and
9 deletions
+9
-9
glsl_shader.c
dlls/wined3d/glsl_shader.c
+9
-9
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dlls/wined3d/glsl_shader.c
View file @
c66a3be4
...
...
@@ -3005,6 +3005,15 @@ static void set_glsl_shader_program(IWineD3DDevice *iface, BOOL use_ps, BOOL use
int
max_attribs
=
16
;
/* TODO: Will this always be the case? It is at the moment... */
char
tmp_name
[
10
];
reorder_shader_id
=
generate_param_reorder_function
(
vshader
,
pshader
,
gl_info
);
TRACE
(
"Attaching GLSL shader object %u to program %u
\n
"
,
reorder_shader_id
,
programId
);
GL_EXTCALL
(
glAttachObjectARB
(
programId
,
reorder_shader_id
));
checkGLcall
(
"glAttachObjectARB"
);
/* Flag the reorder function for deletion, then it will be freed automatically when the program
* is destroyed
*/
GL_EXTCALL
(
glDeleteObjectARB
(
reorder_shader_id
));
TRACE
(
"Attaching GLSL shader object %u to program %u
\n
"
,
vshader_id
,
programId
);
GL_EXTCALL
(
glAttachObjectARB
(
programId
,
vshader_id
));
checkGLcall
(
"glAttachObjectARB"
);
...
...
@@ -3027,15 +3036,6 @@ static void set_glsl_shader_program(IWineD3DDevice *iface, BOOL use_ps, BOOL use
checkGLcall
(
"glBindAttribLocationARB"
);
list_add_head
(
&
((
IWineD3DBaseShaderImpl
*
)
vshader
)
->
baseShader
.
linked_programs
,
&
entry
->
vshader_entry
);
reorder_shader_id
=
generate_param_reorder_function
(
vshader
,
pshader
,
gl_info
);
TRACE
(
"Attaching GLSL shader object %u to program %u
\n
"
,
reorder_shader_id
,
programId
);
GL_EXTCALL
(
glAttachObjectARB
(
programId
,
reorder_shader_id
));
checkGLcall
(
"glAttachObjectARB"
);
/* Flag the reorder function for deletion, then it will be freed automatically when the program
* is destroyed
*/
GL_EXTCALL
(
glDeleteObjectARB
(
reorder_shader_id
));
}
/* Attach GLSL pshader */
...
...
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