Commit c87fd4a6 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

ddraw: Add a separate function for ddraw initialization.

parent 0e955dae
......@@ -5246,7 +5246,7 @@ HRESULT IDirect3DImpl_GetCaps(IWineD3D *wined3d, D3DDEVICEDESC *desc1, D3DDEVICE
/*****************************************************************************
* IDirectDraw7 VTable
*****************************************************************************/
const IDirectDraw7Vtbl IDirectDraw7_Vtbl =
static const struct IDirectDraw7Vtbl ddraw7_vtbl =
{
/* IUnknown */
ddraw7_QueryInterface,
......@@ -5286,7 +5286,7 @@ const IDirectDraw7Vtbl IDirectDraw7_Vtbl =
ddraw7_EvaluateMode
};
const struct IDirectDraw4Vtbl IDirectDraw4_Vtbl =
static const struct IDirectDraw4Vtbl ddraw4_vtbl =
{
/* IUnknown */
ddraw4_QueryInterface,
......@@ -5323,7 +5323,7 @@ const struct IDirectDraw4Vtbl IDirectDraw4_Vtbl =
ddraw4_GetDeviceIdentifier,
};
const struct IDirectDraw3Vtbl IDirectDraw3_Vtbl =
static const struct IDirectDraw3Vtbl ddraw3_vtbl =
{
/* IUnknown */
ddraw3_QueryInterface,
......@@ -5356,7 +5356,7 @@ const struct IDirectDraw3Vtbl IDirectDraw3_Vtbl =
ddraw3_GetSurfaceFromDC,
};
const struct IDirectDraw2Vtbl IDirectDraw2_Vtbl =
static const struct IDirectDraw2Vtbl ddraw2_vtbl =
{
/* IUnknown */
ddraw2_QueryInterface,
......@@ -5387,7 +5387,7 @@ const struct IDirectDraw2Vtbl IDirectDraw2_Vtbl =
ddraw2_GetAvailableVidMem,
};
const struct IDirectDrawVtbl IDirectDraw1_Vtbl =
static const struct IDirectDrawVtbl ddraw1_vtbl =
{
/* IUnknown */
ddraw1_QueryInterface,
......@@ -5416,7 +5416,7 @@ const struct IDirectDrawVtbl IDirectDraw1_Vtbl =
ddraw1_WaitForVerticalBlank,
};
const IDirect3D7Vtbl IDirect3D7_Vtbl =
static const struct IDirect3D7Vtbl d3d7_vtbl =
{
/* IUnknown methods */
d3d7_QueryInterface,
......@@ -5430,7 +5430,7 @@ const IDirect3D7Vtbl IDirect3D7_Vtbl =
d3d7_EvictManagedTextures
};
const IDirect3D3Vtbl IDirect3D3_Vtbl =
static const struct IDirect3D3Vtbl d3d3_vtbl =
{
/* IUnknown methods */
d3d3_QueryInterface,
......@@ -5448,7 +5448,7 @@ const IDirect3D3Vtbl IDirect3D3_Vtbl =
d3d3_EvictManagedTextures
};
const IDirect3D2Vtbl IDirect3D2_Vtbl =
static const struct IDirect3D2Vtbl d3d2_vtbl =
{
/* IUnknown methods */
d3d2_QueryInterface,
......@@ -5463,7 +5463,7 @@ const IDirect3D2Vtbl IDirect3D2_Vtbl =
d3d2_CreateDevice
};
const IDirect3DVtbl IDirect3D1_Vtbl =
static const struct IDirect3DVtbl d3d1_vtbl =
{
/* IUnknown methods */
d3d1_QueryInterface,
......@@ -5812,7 +5812,7 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateSwapChain(IWineD3DDevicePar
return hr;
}
const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl =
static const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl =
{
/* IUnknown methods */
device_parent_QueryInterface,
......@@ -5826,3 +5826,62 @@ const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl =
device_parent_CreateVolume,
device_parent_CreateSwapChain,
};
HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type)
{
HRESULT hr;
HDC hDC;
ddraw->lpVtbl = &ddraw7_vtbl;
ddraw->IDirectDraw_vtbl = &ddraw1_vtbl;
ddraw->IDirectDraw2_vtbl = &ddraw2_vtbl;
ddraw->IDirectDraw3_vtbl = &ddraw3_vtbl;
ddraw->IDirectDraw4_vtbl = &ddraw4_vtbl;
ddraw->IDirect3D_vtbl = &d3d1_vtbl;
ddraw->IDirect3D2_vtbl = &d3d2_vtbl;
ddraw->IDirect3D3_vtbl = &d3d3_vtbl;
ddraw->IDirect3D7_vtbl = &d3d7_vtbl;
ddraw->device_parent_vtbl = &ddraw_wined3d_device_parent_vtbl;
ddraw->numIfaces = 1;
ddraw->ref7 = 1;
/* See comments in IDirectDrawImpl_CreateNewSurface for a description of
* this field. */
ddraw->ImplType = DefaultSurfaceType;
/* Get the current screen settings. */
hDC = GetDC(0);
ddraw->orig_bpp = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
ReleaseDC(0, hDC);
ddraw->orig_width = GetSystemMetrics(SM_CXSCREEN);
ddraw->orig_height = GetSystemMetrics(SM_CYSCREEN);
if (!LoadWineD3D())
{
ERR("Failed to load wined3d - broken OpenGL setup?\n");
return DDERR_NODIRECTDRAWSUPPORT;
}
ddraw->wineD3D = pWineDirect3DCreate(7, (IUnknown *)ddraw);
if (!ddraw->wineD3D)
{
WARN("Failed to create a wined3d object.\n");
return E_OUTOFMEMORY;
}
hr = IWineD3D_CreateDevice(ddraw->wineD3D, WINED3DADAPTER_DEFAULT, device_type, NULL, 0, (IUnknown *)ddraw,
(IWineD3DDeviceParent *)&ddraw->device_parent_vtbl, &ddraw->wineD3DDevice);
if (FAILED(hr))
{
WARN("Failed to create a wined3d device, hr %#x.\n", hr);
IWineD3D_Release(ddraw->wineD3D);
return hr;
}
/* Get the amount of video memory */
ddraw->total_vidmem = IWineD3DDevice_GetAvailableTextureMem(ddraw->wineD3DDevice);
list_init(&ddraw->surface_list);
return DD_OK;
}
......@@ -160,13 +160,7 @@ struct IDirectDrawImpl
#define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
/* Declare the VTables. They can be found ddraw.c */
extern const IDirectDraw7Vtbl IDirectDraw7_Vtbl DECLSPEC_HIDDEN;
extern const IDirectDraw4Vtbl IDirectDraw4_Vtbl DECLSPEC_HIDDEN;
extern const IDirectDraw3Vtbl IDirectDraw3_Vtbl DECLSPEC_HIDDEN;
extern const IDirectDraw2Vtbl IDirectDraw2_Vtbl DECLSPEC_HIDDEN;
extern const IDirectDrawVtbl IDirectDraw1_Vtbl DECLSPEC_HIDDEN;
extern const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl DECLSPEC_HIDDEN;
HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type) DECLSPEC_HIDDEN;
/* Helper structures */
typedef struct EnumDisplayModesCBS
......@@ -213,6 +207,10 @@ static inline IDirectDrawImpl *ddraw_from_d3d7(IDirect3D7 *iface)
/* The default surface type */
extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN;
extern typeof(WineDirect3DCreateClipper) *pWineDirect3DCreateClipper DECLSPEC_HIDDEN;
extern typeof(WineDirect3DCreate) *pWineDirect3DCreate DECLSPEC_HIDDEN;
/*****************************************************************************
* IDirectDrawSurface implementation structure
*****************************************************************************/
......@@ -426,18 +424,6 @@ struct EnumTextureFormatsCBS
void *Context;
};
/*****************************************************************************
* IDirect3D implementation
*****************************************************************************/
/* No implementation structure as this is only another interface to DirectDraw */
/* the Vtables */
extern const IDirect3DVtbl IDirect3D1_Vtbl DECLSPEC_HIDDEN;
extern const IDirect3D2Vtbl IDirect3D2_Vtbl DECLSPEC_HIDDEN;
extern const IDirect3D3Vtbl IDirect3D3_Vtbl DECLSPEC_HIDDEN;
extern const IDirect3D7Vtbl IDirect3D7_Vtbl DECLSPEC_HIDDEN;
/* Structure for EnumZBufferFormats */
struct EnumZBufferFormatsData
{
......@@ -460,8 +446,6 @@ struct IDirectDrawClipperImpl
HRESULT ddraw_clipper_init(IDirectDrawClipperImpl *clipper) DECLSPEC_HIDDEN;
typeof(WineDirect3DCreateClipper) *pWineDirect3DCreateClipper DECLSPEC_HIDDEN;
/*****************************************************************************
* IDirectDrawPalette implementation structure
*****************************************************************************/
......
......@@ -33,13 +33,14 @@
#include "wine/exception.h"
#include "winreg.h"
static typeof(WineDirect3DCreate) *pWineDirect3DCreate;
WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
/* The configured default surface */
WINED3DSURFTYPE DefaultSurfaceType = SURFACE_UNKNOWN;
typeof(WineDirect3DCreateClipper) *pWineDirect3DCreateClipper DECLSPEC_HIDDEN;
typeof(WineDirect3DCreate) *pWineDirect3DCreate DECLSPEC_HIDDEN;
/* DDraw list and critical section */
static struct list global_ddraw_list = LIST_INIT(global_ddraw_list);
......@@ -220,12 +221,9 @@ DDRAW_Create(const GUID *guid,
IUnknown *UnkOuter,
REFIID iid)
{
IDirectDrawImpl *This = NULL;
HRESULT hr;
IWineD3D *wineD3D = NULL;
IWineD3DDevice *wineD3DDevice = NULL;
HDC hDC;
WINED3DDEVTYPE devicetype;
IDirectDrawImpl *This;
HRESULT hr;
TRACE("(%s,%p,%p)\n", debugstr_guid(guid), DD, UnkOuter);
......@@ -263,99 +261,19 @@ DDRAW_Create(const GUID *guid,
return E_OUTOFMEMORY;
}
/* The interfaces:
* IDirectDraw and IDirect3D are the same object,
* QueryInterface is used to get other interfaces.
*/
This->lpVtbl = &IDirectDraw7_Vtbl;
This->IDirectDraw_vtbl = &IDirectDraw1_Vtbl;
This->IDirectDraw2_vtbl = &IDirectDraw2_Vtbl;
This->IDirectDraw3_vtbl = &IDirectDraw3_Vtbl;
This->IDirectDraw4_vtbl = &IDirectDraw4_Vtbl;
This->IDirect3D_vtbl = &IDirect3D1_Vtbl;
This->IDirect3D2_vtbl = &IDirect3D2_Vtbl;
This->IDirect3D3_vtbl = &IDirect3D3_Vtbl;
This->IDirect3D7_vtbl = &IDirect3D7_Vtbl;
This->device_parent_vtbl = &ddraw_wined3d_device_parent_vtbl;
/* See comments in IDirectDrawImpl_CreateNewSurface for a description
* of this member.
* Read from a registry key, should add a winecfg option later
*/
This->ImplType = DefaultSurfaceType;
/* Get the current screen settings */
hDC = GetDC(0);
This->orig_bpp = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
ReleaseDC(0, hDC);
This->orig_width = GetSystemMetrics(SM_CXSCREEN);
This->orig_height = GetSystemMetrics(SM_CYSCREEN);
if (!LoadWineD3D())
{
ERR("Couldn't load WineD3D - OpenGL libs not present?\n");
hr = DDERR_NODIRECTDRAWSUPPORT;
goto err_out;
}
/* Initialize WineD3D
*
* All Rendering (2D and 3D) is relayed to WineD3D,
* but DirectDraw specific management, like DDSURFACEDESC and DDPIXELFORMAT
* structure handling is handled in this lib.
*/
wineD3D = pWineDirect3DCreate(7 /* DXVersion */, (IUnknown *) This /* Parent */);
if(!wineD3D)
hr = ddraw_init(This, devicetype);
if (FAILED(hr))
{
ERR("Failed to initialise WineD3D\n");
hr = E_OUTOFMEMORY;
goto err_out;
}
This->wineD3D = wineD3D;
TRACE("WineD3D created at %p\n", wineD3D);
/* Initialized member...
*
* It is set to false at creation time, and set to true in
* IDirectDraw7::Initialize. Its sole purpose is to return DD_OK on
* initialize only once
*/
This->initialized = FALSE;
/* Initialize WineD3DDevice
*
* It is used for screen setup, surface and palette creation
* When a Direct3DDevice7 is created, the D3D capabilities of WineD3D are
* initialized
*/
hr = IWineD3D_CreateDevice(wineD3D, 0 /* D3D_ADAPTER_DEFAULT */, devicetype, NULL /* FocusWindow, don't know yet */,
0 /* BehaviorFlags */, (IUnknown *)This, (IWineD3DDeviceParent *)&This->device_parent_vtbl, &wineD3DDevice);
if(FAILED(hr))
{
ERR("Failed to create a wineD3DDevice, result = %x\n", hr);
goto err_out;
WARN("Failed to initialize ddraw object, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, This);
return hr;
}
This->wineD3DDevice = wineD3DDevice;
TRACE("wineD3DDevice created at %p\n", This->wineD3DDevice);
/* Get the amount of video memory */
This->total_vidmem = IWineD3DDevice_GetAvailableTextureMem(This->wineD3DDevice);
list_init(&This->surface_list);
list_add_head(&global_ddraw_list, &This->ddraw_list_entry);
/* Call QueryInterface to get the pointer to the requested interface. This also initializes
* The required refcount
*/
hr = IDirectDraw7_QueryInterface((IDirectDraw7 *)This, iid, DD);
if(SUCCEEDED(hr)) return DD_OK;
err_out:
/* Let's hope we never need this ;) */
if(wineD3DDevice) IWineD3DDevice_Release(wineD3DDevice);
if(wineD3D) IWineD3D_Release(wineD3D);
HeapFree(GetProcessHeap(), 0, This->decls);
HeapFree(GetProcessHeap(), 0, This);
IDirectDraw7_Release((IDirectDraw7 *)This);
if (SUCCEEDED(hr)) list_add_head(&global_ddraw_list, &This->ddraw_list_entry);
else WARN("Failed to query interface %s from ddraw object %p.\n", debugstr_guid(iid), This);
return hr;
}
......
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