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wine
wine-winehq
Commits
c8c79a90
Commit
c8c79a90
authored
Jan 25, 2022
by
Henri Verbeet
Committed by
Alexandre Julliard
Jan 25, 2022
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wined3d: Use wined3d_mask_from_size() in set_glsl_shader_program().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
8c7dce69
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glsl_shader.c
dlls/wined3d/glsl_shader.c
+1
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dlls/wined3d/glsl_shader.c
View file @
c8c79a90
...
...
@@ -10506,7 +10506,7 @@ static void set_glsl_shader_program(const struct wined3d_context_gl *context_gl,
{
unsigned
int
clip_distance_count
=
wined3d_popcount
(
pre_rasterization_shader
->
reg_maps
.
clip_distance_mask
);
entry
->
shader_controlled_clip_distances
=
1
;
entry
->
clip_distance_mask
=
(
1u
<<
clip_distance_count
)
-
1
;
entry
->
clip_distance_mask
=
wined3d_mask_from_size
(
clip_distance_count
)
;
}
if
(
needs_legacy_glsl_syntax
(
gl_info
))
...
...
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