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wine
wine-winehq
Commits
cb82e572
Commit
cb82e572
authored
Sep 05, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Sep 06, 2011
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wined3d: Make the device parameter to wined3d_device_get_index_buffer() const.
parent
1b9bc1a9
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2 changed files
with
3 additions
and
2 deletions
+3
-2
device.c
dlls/wined3d/device.c
+1
-1
wined3d.h
include/wine/wined3d.h
+2
-1
No files found.
dlls/wined3d/device.c
View file @
cb82e572
...
@@ -2402,7 +2402,7 @@ HRESULT CDECL wined3d_device_set_index_buffer(struct wined3d_device *device,
...
@@ -2402,7 +2402,7 @@ HRESULT CDECL wined3d_device_set_index_buffer(struct wined3d_device *device,
return
WINED3D_OK
;
return
WINED3D_OK
;
}
}
HRESULT
CDECL
wined3d_device_get_index_buffer
(
struct
wined3d_device
*
device
,
struct
wined3d_buffer
**
buffer
)
HRESULT
CDECL
wined3d_device_get_index_buffer
(
const
struct
wined3d_device
*
device
,
struct
wined3d_buffer
**
buffer
)
{
{
TRACE
(
"device %p, buffer %p.
\n
"
,
device
,
buffer
);
TRACE
(
"device %p, buffer %p.
\n
"
,
device
,
buffer
);
...
...
include/wine/wined3d.h
View file @
cb82e572
...
@@ -2221,7 +2221,8 @@ HRESULT __cdecl wined3d_device_get_display_mode(struct wined3d_device *device,
...
@@ -2221,7 +2221,8 @@ HRESULT __cdecl wined3d_device_get_display_mode(struct wined3d_device *device,
HRESULT
__cdecl
wined3d_device_get_front_buffer_data
(
struct
wined3d_device
*
device
,
HRESULT
__cdecl
wined3d_device_get_front_buffer_data
(
struct
wined3d_device
*
device
,
UINT
swapchain_idx
,
struct
wined3d_surface
*
dst_surface
);
UINT
swapchain_idx
,
struct
wined3d_surface
*
dst_surface
);
void
__cdecl
wined3d_device_get_gamma_ramp
(
struct
wined3d_device
*
device
,
UINT
swapchain_idx
,
WINED3DGAMMARAMP
*
ramp
);
void
__cdecl
wined3d_device_get_gamma_ramp
(
struct
wined3d_device
*
device
,
UINT
swapchain_idx
,
WINED3DGAMMARAMP
*
ramp
);
HRESULT
__cdecl
wined3d_device_get_index_buffer
(
struct
wined3d_device
*
device
,
struct
wined3d_buffer
**
index_buffer
);
HRESULT
__cdecl
wined3d_device_get_index_buffer
(
const
struct
wined3d_device
*
device
,
struct
wined3d_buffer
**
index_buffer
);
HRESULT
__cdecl
wined3d_device_get_light
(
const
struct
wined3d_device
*
device
,
UINT
light_idx
,
WINED3DLIGHT
*
light
);
HRESULT
__cdecl
wined3d_device_get_light
(
const
struct
wined3d_device
*
device
,
UINT
light_idx
,
WINED3DLIGHT
*
light
);
HRESULT
__cdecl
wined3d_device_get_light_enable
(
const
struct
wined3d_device
*
device
,
UINT
light_idx
,
BOOL
*
enable
);
HRESULT
__cdecl
wined3d_device_get_light_enable
(
const
struct
wined3d_device
*
device
,
UINT
light_idx
,
BOOL
*
enable
);
HRESULT
__cdecl
wined3d_device_get_material
(
const
struct
wined3d_device
*
device
,
WINED3DMATERIAL
*
material
);
HRESULT
__cdecl
wined3d_device_get_material
(
const
struct
wined3d_device
*
device
,
WINED3DMATERIAL
*
material
);
...
...
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