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wine
wine-winehq
Commits
cc821415
Commit
cc821415
authored
Sep 26, 2006
by
H. Verbeet
Committed by
Alexandre Julliard
Sep 27, 2006
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wined3d: Render upside down when rendering offscreen, even if the backbuffer is used to render to.
parent
4bc81256
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device.c
dlls/wined3d/device.c
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dlls/wined3d/device.c
View file @
cc821415
...
...
@@ -7609,6 +7609,9 @@ static HRESULT WINAPI IWineD3DDeviceImpl_ActiveRender(IWineD3DDevice* iface,
implicitSwapchainImpl
->
drawable
=
newContext
->
drawable
;
implicitSwapchainImpl
->
render_ctx
=
newContext
->
context
;
}
}
else
{
/* Same context, but update renderUpsideDown and cull mode */
device_render_to_texture
(
This
,
TRUE
);
}
/* Replace the render target */
...
...
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